Author Topic: Buff Gunners  (Read 1780 times)

Offline Cirro

  • Zinc Member
  • *
  • Posts: 32
Buff Gunners
« on: March 09, 2007, 11:20:37 PM »
My appologies to those that will get their noses out of joint if this has been talked about before.  Which I'm sure it has.
I can't devote an afternoon to read every post.

Can you only put 1 person in a bomber to gun???
If a guy has a 17 and has 1 gunner..it says "already attached"
Am I missing something?
I'll wait for a response before I express My ABSOLUTE  BODY NUMBING SHOCK if its true.

Offline zorstorer

  • Silver Member
  • ****
  • Posts: 950
Re: Buff Gunners
« Reply #1 on: March 09, 2007, 11:22:56 PM »
Quote
Originally posted by Nova
My appologies to those that will get their noses out of joint if this has been talked about before.  Which I'm sure it has.
I can't devote an afternoon to read every post.

Can you only put 1 person in a bomber to gun???
If a guy has a 17 and has 1 gunner..it says "already attached"
Am I missing something?
I'll wait for a response before I express My ABSOLUTE  BODY NUMBING SHOCK if its true.


No ack-stars.....sorry :)

Offline Fianna

  • Nickel Member
  • ***
  • Posts: 571
Buff Gunners
« Reply #2 on: March 09, 2007, 11:47:08 PM »
Only one gunner at a time.

Offline Cirro

  • Zinc Member
  • *
  • Posts: 32
Buff Gunners
« Reply #3 on: March 10, 2007, 12:15:56 AM »
Well ..Uh  HEY HITECH,, bombers in ww2 had 6-7 spots for gunners for a reason!!!!!!!!!!!!!!!!!
Oh man..I'm just dumbfounded.

More to follow....can't even think straight.

GET WITH THE PROGRAM HITECH

Offline Fianna

  • Nickel Member
  • ***
  • Posts: 571
Buff Gunners
« Reply #4 on: March 10, 2007, 12:19:20 AM »







That's what buffs would be like if all the gunner positions could be manned.

Offline Cirro

  • Zinc Member
  • *
  • Posts: 32
Buff Gunners
« Reply #5 on: March 10, 2007, 12:26:14 AM »
I don't get it Fianna

Offline 68slayr

  • Nickel Member
  • ***
  • Posts: 712
Buff Gunners
« Reply #6 on: March 10, 2007, 12:56:28 AM »
have you attacked buffs??(probly:rolleyes: )  they all ready have lazer 50cals....deadly enought as they are...don't need 10 ppl shooting at you

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Buff Gunners
« Reply #7 on: March 10, 2007, 01:14:58 AM »
The reason that you can only have one gunner lies in the Formation option and the lag issue. There's three choices.

*One gunner controls all the guns that can fire at a time. Instantly swap between positions.

*Multiple gunners fire and unmanned guns somehow guess as to which arc they should follow. Every time you wish to switch gun position, you must ask the server to ask the other gunner if he's going to be in that spot any time soon. You then have to wait for the response. If they're already moving there, you have to pick another spot. If they aren't, you move after all the netlag has finished, at which point you're probably dead.

*AW/WB style where there are no "auto" gunners. If a gun isn't manned, it doesn't fire. You also cannot switch guns in case someone joins the plane and takes a seat. The pilot cannot be a gunner for the same reason.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Bruv119

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15678
      • http://www.thefewsquadron.co.uk
Buff Gunners
« Reply #8 on: March 10, 2007, 01:22:22 AM »
Nova,

Having indivadual gunner spots for each position would be silly,  Its more of a gameplay issue than a historic reason.

Bomber pilot gets (2) drones to help stay alive.

What happens if HT removes the drones and lets a gunner into every position.  1 Bomber fully manned.  A  TA152 drops out of nowhere  30 mins into your flight and says hello with some 30mm.  Your bomber is dead all of your gunners too.  That sounds fun too me!

With drones all gunners on all 3 bombers shoot at the target if they have an angle.  This can be deadly and it doesnt need to waste 6 players time.

If you want to have some fun in bombers just get your 6 gunner men to fly their own set of buffs.  Lets see  6 x 3 B24/B17'S = 18 Bombers in the air thats ALOT of rear gunner action.  It will entice many enemy fighters to up so you get lots of gunner practice and the fighters lots of kills everyones happy!  

Bruv
~S~

PS: fianna is referring to the Deathstar Pic if you havent seen Star Wars your not qualified to comment on Bombers in AH.
The Few ***
F.P.H

Offline Cirro

  • Zinc Member
  • *
  • Posts: 32
Buff Gunners
« Reply #9 on: March 10, 2007, 01:40:08 AM »
I play and pay $15 ..that qualifies me to comment on anything.

I guess the next step is to "auto" turn off half the typhoon guns if its within 3k of a bird with weaker guns.  It might end up a mis-match!


Every ability of every plane should be fully functional. Period.
I think that limit on buffs is rediculous and retarded.


Thanks for the comments, we can kill this thread now.

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Buff Gunners
« Reply #10 on: March 10, 2007, 01:48:25 AM »
Well, I play too, so I must have the right to comment on your comments.

The ability of a heavy bombardment aircraft to hit someone with its guns was actually very, very slim. The guns shook everywhere and there was no guarantee that any other gun was firing in the same direction that any other was.

Gunners in this game have pinpoint accuracy. Gun shake and the fatigue of the crew freezing and suffocating at 30,000ft even with O2 and heavy clothes is not modeled. Every gun that can swing around to where you're aiming with a live crew member behind it and ammo in its belt WILL fire EXACTLY where your crosshair is at 800 yards out without fail. Guns also do not jam or overheat; you can hold the trigger on the cockpit of the enemy plane until you run out of ammo if you like. Bombers also are generally full throttle their entire flight. Real bomber aircraft couldn't do that without risking engine failure and running out of fuel very early.

Saying that bomber aircraft are "limited" in this game is a very off statement, to be sure.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Serenity

  • Platinum Member
  • ******
  • Posts: 7313
Buff Gunners
« Reply #11 on: March 10, 2007, 03:33:18 AM »
A well-flown, well-gunned B-17G is nearly invincible already. Like above stated, you do NOT want all 10 crew in that Flying Fortress.

Offline Oleg

  • Silver Member
  • ****
  • Posts: 1000
Buff Gunners
« Reply #12 on: March 10, 2007, 04:11:46 AM »
Just to clarify.

Quote
Originally posted by OOZ662
Every gun that can swing around to where you're aiming with a live crew member behind it and ammo in its belt WILL fire EXACTLY where your crosshair is at 800 yards out without fail.

500 yards afaik. It means if enemy farther or closer other gunners will shoot anywhere except your aiming point.

Quote
Originally posted by OOZ662
Guns also do not jam or overheat; you can hold the trigger on the cockpit of the enemy plane until you run out of ammo if you like.

Same as fighter's guns.

Quote
Originally posted by OOZ662
Bombers also are generally full throttle their entire flight. Real bomber aircraft couldn't do that without risking engine failure and running out of fuel very early.

Same as fighters, again.


One gunner only is technical issue, it not to make bombers easy or hard targets.

P.S. All bombers 3k below my d-hog are easy targets unless i do something very stupid.
« Last Edit: March 10, 2007, 04:14:18 AM by Oleg »
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Buff Gunners
« Reply #13 on: March 10, 2007, 07:16:58 AM »
Nova sir

Times change, game code changes, network code changes. With some of these changes come restrictions on what you might have been able to do in the past but can't do now.

Now, given the choice, would I trade AH2 full up with AW or WB just so I can load up a bomber? Not a snowballs chance in H E double toothpicks sir.

This is the way it is, it can't change, its adapt or move on.

Offline Rino

  • Plutonium Member
  • *******
  • Posts: 8495
Buff Gunners
« Reply #14 on: March 10, 2007, 08:46:37 AM »
Quote
Originally posted by Nova
I play and pay $15 ..that qualifies me to comment on anything.

I guess the next step is to "auto" turn off half the typhoon guns if its within 3k of a bird with weaker guns.  It might end up a mis-match!


Every ability of every plane should be fully functional. Period.
I think that limit on buffs is rediculous and retarded.


Thanks for the comments, we can kill this thread now.


     Wow, your $15 must be worth alot more than mine, because I don't
think mine entitles me to tell HT how to run his show.  I guess I should
have made my opinions known in my first month of posting too. :aok
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars