Stoney, you've got 2 major flaws in what you've said since I last checked this thread:
1) kills/deaths
Mean jack. I've seen so many dive bomb, suicide pickle at 2k, fly directly over an enemy runway to vulch with bombs, suicide dive on CVs, to know that the vast majority of the deaths bombers receive is because most of their pilots are rejects.
On the other hand, look at the kills. In ANY situation, scenario, or even just MA play, a bomber pilot can safely get at least 3 kills (if not 6 or more) before landing.
These numbers were UNHEARD of in the war. Bombers accounted for almost 0% of the enemy fighters downed in the war, but in this game ...??
12,000 for the B-24 alone? MY GOD, man, that almost rivals the P51D and N1K2!!!!!
Do you have any idea how ABSURD that is????
2) Fighters didn't run FFT either.
They did. Fighters were designed to cruise to and from a fight (p.s. their "cruise" speed was still much more than the bombers' full speed), and in the fight they'd be full throttle, if not WEP, for the entire duration.
Bombers NEVER flew at full throttle. Not even in form-up and climb. They flew reduced speed even when climbing. When flying to a target at alt, they were throttled way the hell back. Guess what? When the fighters engaged them, they weren't. The fighters would attack at FFT/WEP, and the bombers would stay slow.
You argument doesn't hold. Just saying "fighters also have no limitations in this game" -- well the fighters don't gain such a substantial boost as the bombers do with this current system. Fighters fought at full throttle. Bombers often defended themselves at minimum throttle.