Author Topic: Stalker  (Read 2860 times)

Offline moot

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« Reply #15 on: March 20, 2007, 08:48:26 AM »
That sounds fun - shame about the AI, though, it looks like it's as stupid as any AI from the last 10+ years of FPS's..
http://www.dailymotion.com/video/x1hpa1_gunfight-dans-stalker
Multiplayer could be very fun, though.

But about the physics, does it really calculate the ballistics, or is the penetration/deflection made by fixed coefficients?
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Offline Viking

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« Reply #16 on: March 20, 2007, 08:58:44 AM »
Watching that clip I don’t see your point about the AI. It looked competitive to me. (Note: the dogs are blind mutants that hunt by smell alone.)

I have no idea about the ballistics. Probably not calculated.

Offline Viking

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« Reply #17 on: March 20, 2007, 09:05:27 AM »

Offline Viking

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« Reply #18 on: March 20, 2007, 09:35:28 AM »

Offline Nilsen

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« Reply #19 on: March 20, 2007, 10:35:10 AM »
Moot.. AI in this game is supposed to be awesome.

Offline WilldCrd

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« Reply #20 on: March 20, 2007, 10:43:14 AM »
should get my copy tomarrow so ill let ya know:cool:
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline Viking

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« Reply #21 on: March 20, 2007, 10:59:59 AM »
Make sure you do! :)

Offline moot

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« Reply #22 on: March 20, 2007, 11:17:03 AM »
This might sound anal, but honestly, in that video I linked - what's that guy doing shuffling his feet instead of taking cover, or anything else of any use?
There's an attack on their base, or whatever it is, and they just sit around waiting for the player to trigger them out of AI idleness mode.

I'm only basing this on one small video, but in my experience, it looks like however good the AI may sometimes be, it's going to suck that bad at least some of the time.
AI is a tough nut to crack, apparently.  I'm anxious to see what Crysis does with theirs... one of the devs said in an interview, that if weapons or enemies (AI) were to be chosen as the one pivotal point for a good game, AI would be the one.
I personaly think both matter equally (as a fight with crap weapons turns to mush quick), but it should mean Crysis' AI is at least as good (or fun at least) as Farcry's...
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Offline WilldCrd

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« Reply #23 on: March 20, 2007, 11:31:01 AM »
I hear ya moot and im hoping beyond hope that stalker lives up to the hype. lots of us have been looking at it for a loooooong time waiting for its release so theres been alot of buildup just between us not to mention the regular hype.
It has alot to live up to but, it promises to be something awsome!
I havent been on there site much until recently BUT, in the past the grafics engine as well as alot of the "new" stuff is supposed to be alot different working more fluidly if thats the right word.
most of the video's i've seen in the past were from beta tests and bug hunting sessions and its hard to judge a game till its actually released. we shall see tho.
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline Russian

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« Reply #24 on: March 21, 2007, 02:27:21 PM »
Got a copy from BestBuy for 40$. 5 more hours until I can play it...






Content: 1 DVD and 25 page manual.

Offline Bruno

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« Reply #25 on: March 21, 2007, 02:43:55 PM »
CP?

Offline WilldCrd

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« Reply #26 on: March 21, 2007, 02:49:34 PM »
Got the game today !!
went home at lunch and installed the game and played about 30 mins
grafics were DAMN good. especially with dynamic lighting on howver static lighting looks great too
The little i interacted with the AI i was impressed however this is not a full report mainly bragging rights :cool:
I wil get indepth with it after work but honestly the grafics and stuff were pretty damn good, worth buying it imnsho
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline Estel

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« Reply #27 on: March 21, 2007, 05:09:09 PM »
See Rule #16
« Last Edit: March 22, 2007, 07:40:07 AM by Skuzzy »

Offline Viking

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« Reply #28 on: March 21, 2007, 08:29:05 PM »
Well...? What's the verdict? :O

Offline Vulcan

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« Reply #29 on: March 22, 2007, 12:13:14 AM »
I have a question for someone who has it... does it let you map joystick axis to views (like the Joystick X axis to left right view, and Y axis to up/down)?