The Show demonstrated how it took 4 shermans to take out 1 Tiger
If memory serves me right, this tactic was devised during the Africa campaign after the Allies suffered heavy losses to the Panzers. It was the commanders and tank crews in the field that devised these tatics because 1 on 1, the Sherman was clearly no match with the panzer. After all, Medium tanks intended for infantry support were never meant to go up against heavier tanks. These tactics were not Army doctrine of that time, nor was it the original tactic the tankers learned. It was learned and adapted in the field, not by training, but by experience.
Now lets concider the not so good aspects of the Tiger I and King Tiger (Tiger II) Heavy tanks. The best attribute of these two Tanks was long range, open ground attacks.
Though the Tiger tank, both I and II, were very powerful and extrememly difficult to take out, they were also very tempermental. Mechanical problems would most likely be the death of a Tiger and in a lot of cases, engine problems ended a Tigers advance. Some Tigers burst into flames due to fuel system problems.
Cross country performace was disappointing. Slow and not able to manuver across soft ground made them ineffective in battle. Both the Tiger I and King Tiger were limited to terrain that could handle the shear size and weight. Most bridges were off limits and the amount of fuel they used resulted in many being abanded by the crews. They were so complex that manufacturing was slow, which is the reason for the low numbers turned out and subsequent lose of the tanks.
Tiger I - 1140 built (including prototypes)
King Tiger - 485 built
Panzer III and IV - 24,000
Panther (Panzer V) - 4,800
M4 Sherman (All varients) 51,496
T26E3 Pershing - 2,350 between 1944 and 1945 - to bad only 20 out of the 200 issued to units saw combat during the ETO.
Now lets talk about the APSD tank round: It was not the weight of the round as was stated here. Being the first Sabot round is correct though. In escense, it is a kinetic-engery penetrator. There's lots of info on Sabot ordinance out there, so I won't go into the mechanics on how they work. There was another type of AP round that made use of a cone shaped warhead, similar to a hollow point bullet, and was very effective against WWII era armor.
What ever the case though, I think the Sherman in the game is going to be an easy kill.