Author Topic: So, Sherman VC Firefly....  (Read 6881 times)

Offline Bronk

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So, Sherman VC Firefly....
« Reply #150 on: March 26, 2007, 12:45:44 PM »
Commanders position .

Traversing the turret with the joystick, while controlling movement with rudder peds would be a great .

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Offline Pyro

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So, Sherman VC Firefly....
« Reply #151 on: March 26, 2007, 01:52:49 PM »
Quote
Originally posted by hubsonfire
Hey Pyro, what I think Phan is asking for, is that you be able to "traverse" in those positions, without having to change view modes, fumble for the keypad, etc, just like you can if an MG is mounted.

The T-34 does not have this.


I see.  I'll look at making it that way.

Offline Rino

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« Reply #152 on: March 26, 2007, 02:36:58 PM »
Yes, that is exactly what I was asking for, thanks.  And I think I got my
King Tiger and Tiger speeds mixed up, my bad.
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Offline moot

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So, Sherman VC Firefly....
« Reply #153 on: March 26, 2007, 04:01:10 PM »
Pyro, could you please make the turret traverse remotely from the driver position with the rudder?

That's a simple one.. a less simple, but at least as useful one would be independent track brakes.. and center torque inversion for GVs that had them.
http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=201287
http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=112773&highlight=torque
As it is we sometimes have to do 3 to 6 or more point turns when we could just rotate.
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Offline Airscrew

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So, Sherman VC Firefly....
« Reply #154 on: March 26, 2007, 04:27:34 PM »
Quote
Originally posted by moot
Pyro, could you please make the turret traverse remotely from the driver position with the rudder?

Moot, Why?  I can see wanting to be able to use the rudder to traverse the turret from the gunner position possibly but I dont see why from the driver position.  Right now I usually steer from the commander's position using the rudder pedals

Offline E25280

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So, Sherman VC Firefly....
« Reply #155 on: March 26, 2007, 06:55:05 PM »
Quote
Originally posted by Airscrew
Moot, Why?  I can see wanting to be able to use the rudder to traverse the turret from the gunner position possibly but I dont see why from the driver position.  Right now I usually steer from the commander's position using the rudder pedals
I'll take a stab at that -- no throttle or gear control from the commander's position.
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Offline Airscrew

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So, Sherman VC Firefly....
« Reply #156 on: March 26, 2007, 07:09:34 PM »
I think you missed the stab ;)
Moot is asking to be able to traverse the turret from the driver position, in other words, while driving be able to point the turret.  I dont see the benefit of being able to operate the turret from the driver's position, most of the time you cant even see the turret.

What I do when I am scouting for enemy tanks is sit in the commander's position and direct the tank, much the same way a commander of the tank would direct his driver.  It would make more sense to me if you were able to traverse the turret from the commander's position because the commander would give direction orders from his position to the driver.  

If I could change anything about tanks I would make the tank manable like the bombers, then 1 could drive and steer and 1 could shoot

Offline Waffle

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So, Sherman VC Firefly....
« Reply #157 on: March 26, 2007, 07:24:25 PM »
Quote
Originally posted by Airscrew


If I could change anything about tanks I would make the tank manable like the bombers, then 1 could drive and steer and 1 could shoot



 you can join someones tank as a gunner.

Offline hubsonfire

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So, Sherman VC Firefly....
« Reply #158 on: March 26, 2007, 07:27:46 PM »
Tanks are mannable.

I like the idea of being able to drive a tank like a tank, but I think our GVs are just a modification of the A/C model, and have inherited some odd behaviors.

As examples off the top of my head. Start a tank up, and the nose dives, and the tank bounces up and down. Now, I've never driven a tank, but I've driven all sorts of tractors and some small tracked vehicles, from Bobcats to Steiger Panthers, and none bounced or nosed down 10 degrees from the torque of the starter.

The Jeep is not capable of sliding, but it will roll end over or on its side for days. It will also not turn sharply.

Start a vehicle up, and push the stick forward. The vehicle will start to roll backwards. This is a great one when you're trying to get out of the way of bombs on a field. The tank is on flat ground and not in gear, but rolls. At the same time, the vehicle can not be put in gear while it's moving, which seems odd in that it shouldn't be moving since it's not in gear in the first place.

Anyway, while I appreciate the notion of fully realistic and historical modelling, why in coad's name would you waste that effort on GVs?
mook
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Offline Airscrew

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« Reply #159 on: March 26, 2007, 07:41:12 PM »
wow, when did that happen?  I guess I could spend more time in GVs but they go so  sssslllllloooooooowwwwwww.   i think I just pulled a Homer

Offline hubsonfire

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So, Sherman VC Firefly....
« Reply #160 on: March 26, 2007, 07:44:38 PM »
I think it's always been that way, but I'm not positive.
mook
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Offline Airscrew

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So, Sherman VC Firefly....
« Reply #161 on: March 26, 2007, 07:55:53 PM »
great, cant wait till squad night,  hey Ody.... let me drive your Tiger...
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Offline Karnak

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So, Sherman VC Firefly....
« Reply #162 on: March 26, 2007, 08:11:20 PM »
Some more pictures for our Axis fans:




And an M-8 Greyhound:


And an "American M4A3 Sherman:
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline E25280

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So, Sherman VC Firefly....
« Reply #163 on: March 26, 2007, 08:35:12 PM »
Quote
Originally posted by Airscrew
I think you missed the stab ;)
Moot is asking to be able to traverse the turret from the driver position, in other words, while driving be able to point the turret.  I dont see the benefit of being able to operate the turret from the driver's position, most of the time you cant even see the turret.

What I do when I am scouting for enemy tanks is sit in the commander's position and direct the tank, much the same way a commander of the tank would direct his driver.  It would make more sense to me if you were able to traverse the turret from the commander's position because the commander would give direction orders from his position to the driver.  

If I could change anything about tanks I would make the tank manable like the bombers, then 1 could drive and steer and 1 could shoot
I'm not sure I have.  Try to "creep" around an obstacle you think an enemy is behind -- from the commander's position, either you are already moving and your throttle stays at full tilt and you go flying past, or you are already at a stop and must continue to sit there because you can't change gears.  

So, lets say I want to sit in the driver's position to slowly creep the tank forward . . . and since a half second might be critical, I want to traverse the turret so it is at least pointing in the correct direction when I see the gun is clear and pop to the gunner's position.

To your point, though, having throttle and gear control from the commander's position (as well as turret control) would be even better.  It is the "commander" position after all -- he should be able to com the driver and gunner and get them to do whatever he wants, right?
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Offline Airscrew

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So, Sherman VC Firefly....
« Reply #164 on: March 26, 2007, 08:46:38 PM »
Quote
Originally posted by E25280
I'm not sure I have.  Try to "creep" around an obstacle you think an enemy is behind -- from the commander's position, either you are already moving and your throttle stays at full tilt and you go flying past, or you are already at a stop and must continue to sit there because you can't change gears.

Ok, now i see it,  this has happend to me, as I jump from Commander to driver, slow down, change gears, then jump to the gun

now this makes sense
Quote
So, lets say I want to sit in the driver's position to slowly creep the tank forward . . . and since a half second might be critical, I want to traverse the turret so it is at least pointing in the correct direction when I see the gun is clear and pop to the gunner's position.

and the half second is critical, usually if you can get the first shot (acurately)you can win the engagement

Quote

To your point, though, having throttle and gear control from the commander's position (as well as turret control) would be even better.  It is the "commander" position after all -- he should be able to com the driver and gunner and get them to do whatever he wants, right? [/B]

and yes, except firing...