Author Topic: After a few years  (Read 393 times)

Offline Troy21

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After a few years
« on: March 28, 2007, 01:04:56 AM »
Hello Gentleman.

I do not want to begin criticizing, because just I am arrived again after some years have happened.


Nevertheless, seeing the publicity that becomes to AH, much is promised but that before but it is not so thus.

From the time in which I initiated in AH One, year 2002, already there were many more maps than they obtained an interesting game.


When I was, soon after it appeared AH II and I hoped, after almost 5 years, to be everything more developed, but, return in November of 2006 and has spent three months in which I have seen repeat the scenes time and time again, sometimes such in one week.


What has happened?


Perhaps I need to learn many things. Perhaps I do not know, after 15 weeks everything what AH contains now, but I see incredible things, that work costs to me to accept after as much time.


I have returned here, because I like, because I love flying, because I have practiced the virtual flight in diverse simulators and to me costs to me to think that the things in AH have not evolved at the same time that others. I wanted to be able to do much here. Really.

I do not wish to offend, I I wish to support, to evolve above, to raise.

Ah...and sorry by my madly english.

Offline Kweassa

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After a few years
« Reply #1 on: March 28, 2007, 03:49:42 AM »
I'm sure they'll come around to improving the game overall eventually.

 I do admit that it's been way too long for many people to just wait on the "2-weeks" sign alone, but I'm betting the upcoming features would be worthwhile if it goes live. Check out the news section on the homepage, and there has been updates on some new terrain features and such, and the Combat Tour is currently under closed testing.

 I think it's taking this long because the Combat Tour aspect is something unprecedented. There wouldn't be anything to benchmark or take as a reference, and probably HTC is developing every system from scratch.
I'm not sure if there was a cross between a MMOG combat flight simulation game and a RPG that featured an orgazined campaign/tour system like the CT. Although player/volunteer led campaigns did exist, if CT is everything we expect it to be, it's certainly gonna be different.

Offline Troy21

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To fly, to live and to learn and to progress are the same thing.
« Reply #2 on: March 28, 2007, 12:13:24 PM »
Thanks for its answer. I wait for much of AH because I feel a very special affection. The first combat that I had in an airplane, was indeed in AH. Nothing in comparison to the virtual airplanes that I had flown.

Nevertheless, very strange things happen, like for example, that a Panzer must strike 8 or 10 times (with the ammunition AP) to a Ostwind to manage to overcome it and that one ack eliminates that same Panzer with a very short series of firings.

Or what I can think that a A20 bomber reaches to my Fw190-D9 raising towards the sky to 400 m/h but that demolishes to me of only one firing.

I do not warm up too much the head by those things, mainly if you say to me that AH is working to improve.
I wait for the best thing of AH and if I could do something by them, I would make it tasteful.

Yet, I will continue learning, Thank you very much.