Author Topic: The Contrast  (Read 2214 times)

Offline straffo

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The Contrast
« Reply #60 on: April 15, 2007, 04:09:13 AM »
Sorry for this reaction Benny it was uncalled .

Please accept my apologies.

Quote
Originally posted by straffo
I give up, you're a cretin with the IQ of a shrimp.

PS ; it's not dark on my screen , only on your screen.



Btw the last pict you posted is fine on my screen.

Offline cpxxx

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The Contrast
« Reply #61 on: April 15, 2007, 06:34:46 AM »
Quote
Originally posted by Benny Moore
You do not see this?
Of course, if our monitors are drastically different, then you may see that picture differently than I do.  To me, that picture's very dark; and all of my many other games look normal.  I even checked that calibration thingy Skuzzy recommended, and it showed my settings to be correct.

Regardless, if that picture looks normal on your monitor, then a picture of a real landscape on a sunny day must look unbearably bright.


That is in fact slightly darker than I see in the game. In game the lighting is better. I guess I'm lucky. I only have a bog standard Dell flat screen monitor with an NVIDIA Geforce 6800 256mg which I haven't touched at all.

Clearly there is a issue affecting some machines. Perhaps a survey could be held to see who has problems and who has not. A pattern might emerge.

Offline Noir

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The Contrast
« Reply #62 on: April 15, 2007, 06:49:06 AM »
After asking around I think its a ATI related bug.

Nvidias get detail problems on fields.
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Offline Lusche

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« Reply #63 on: April 15, 2007, 07:19:42 AM »
Quote
Originally posted by Noir
After asking around I think its a ATI related bug.

Nvidias get detail problems on fields.


I do have a Nvidia 6600GT and have much trouble with brightness & especially depth perception.
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Offline Xasthur

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« Reply #64 on: April 15, 2007, 08:21:41 AM »
Quote
Originally posted by Treize69
I have the opposite, my framerates SUCK now and they were just fine before. I get a mini freeze with every dot or icon that comes into view, and if I get anywhere near a field or large group of trees it drops down into the single digits. Was a steady 75-80 in the last version.


Aye, those forests kill me now.

My Computer is a lump of **** though, so it's not a drastic degradation from the last version, i just fly a little higher and try and stay away from the forests :)

I'll update this thing sooner or later haha

It was frustrating to lose a kill lastnight because my computer dropped to 5 FPS whenever i got a kill shot on the Jug.

Oh well.

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Offline wrag

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The Contrast
« Reply #65 on: April 15, 2007, 09:40:04 AM »
Quote
Originally posted by cpxxx
That is in fact slightly darker than I see in the game. In game the lighting is better. I guess I'm lucky. I only have a bog standard Dell flat screen monitor with an NVIDIA Geforce 6800 256mg which I haven't touched at all.

Clearly there is a issue affecting some machines. Perhaps a survey could be held to see who has problems and who has not. A pattern might emerge.


I'm bet'n it's your K, aka color temp!

Think it's set higher then his......................

You can set it in using your monitor menu.  Contained within your color section of your monitor menu.
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Offline Zazen13

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« Reply #66 on: April 15, 2007, 11:32:55 AM »
I took alot of film the past few days and compared it to old film. I came to the conclusion that it is not so much the color of the terrain that is broken it's a simple matter of light sourcing. If you look at the illumination of objects, planes and the terrain in previous versions compared to this one, the single biggest difference is the effect or lack thereof of light sourcing from the sun.

It seems to me now that all terrain, including water and other features get no meaningfull illumination from the sun.What small amount of illumination there is is not as "reflective" as it was, so the ambient contrast of illuminated surfaces vs. non-illuminated is very small. This is turn causes the depth perception and discrimination between the relative elevation of terrain surface problems..

All in all the terrain itself is quite good, and illuminated with proper light sourcing it would be a huge step forward visually. It seems a rather simple thing to fix, I am sure HTC has already made headway on it and it will be fixed shortly...

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Offline Rebel

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The Contrast
« Reply #67 on: April 15, 2007, 11:46:38 AM »
Quote
Originally posted by Benny Moore
You do not see this?



Of course, if our monitors are drastically different, then you may see that picture differently than I do.  To me, that picture's very dark; and all of my many other games look normal.  I even checked that calibration thingy Skuzzy recommended, and it showed my settings to be correct.

Regardless, if that picture looks normal on your monitor, then a picture of a real landscape on a sunny day must look unbearably bright.



To me, the ugliest part of that pic is your F4U....the jaggies suck! :p

In all seriousness, though, I can see the subtle hills, trees,  (both on the beach and more inland)

To me, it looks like a very rich area.  I can count about 20 different shades of green and brown in that picture alone.

I don't know what everyone else is seeing, but to me it's damn near perfect.  

I can even see several dots that may be worth investigating as they may be ground vehicles.

Do you just see a dark green smear or something?
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Offline scottydawg

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The Contrast
« Reply #68 on: April 15, 2007, 12:58:19 PM »
I have noticed the darkness, and subsequently went to use a much hotter color temperature on my monitor, as well as bring up the gamma to 1.1 (anything higher and things wash out badly)... it is still very dark.

I'm sure they're looking into it and will have a fix shortly...