Originally posted by 96Delta
Do monitor types have a bearing on this?
The game looks a tad dark on my LCD (which usually
runs bright) and very dark on my CRT monitor at
work.
Just wondering....
Yep. What matters is, in the end, your total display gamma, which is the gamma of your monitor, the gamma of your graphics card, any gamma adjustments your OS does, any gamma adjustments the game does, etc., all convolved together.
There are calibration tools to find out what your total display gamma is.
The standard display gamma for Internet sRGB color space is 2.2. If everyone set to that standard, then art that I create on my monitor will look the same to you when you display it on your system. If, on the other hand, I'm creating art with a system with gammas set very differently so that display gamma is much different from 2.2, and it looks good to me, it will probably look odd to you, as our display gammas do not agree.
CRT systems (with a good CRT) typically have a display gamma of 2.2 with your graphics card gamma adjustment set at 1.0. LCD's can be very different from that.
Note that "gamma" in your game or graphics card settings is not the same as "display gamma". "gamma" for your graphics card is really a gamma adjustment, on top of what all the other gammas are.