Author Topic: One 4 the learners  (Read 1939 times)

Offline airspro

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« Reply #30 on: April 21, 2007, 02:11:42 PM »
Nice shot , you blasted him as he tried to get his nose around  , snapshots are the best :aok

But what would you call it ? hmmm

He's went nose low , was he out of e then ? Better IMO to have kept on going low to get more speed up and then wait for the higher con to get closer and force a overshoot or do a break turn .

The way it ended looks like he was slowing down just as you have a nice snapshot and with your shooting hit percent that wasn't smart for him .

Nice pics LYNX , we can all learn here maybe .
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Offline TEShaw

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« Reply #31 on: April 21, 2007, 02:12:19 PM »
And, I apologize for blabbing so much here; but, in the first situation you posed, the lower guy should be dead already.

regards, T. E. Shaw

Offline Cyg

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« Reply #32 on: April 21, 2007, 03:10:06 PM »
Quote
Originally posted by TinmanX
Dunno where all this talk of a Split Esse is coming from, low plane did a flat turn.

Every single one on one should start with Immlemans from both planes. The plane that doesn't do an Immleman on first merge and stays low will lose. Every time.


Curiosity...doesn't this mean that every fight will end up in a vertical scissors?

Offline TequilaChaser

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« Reply #33 on: April 21, 2007, 03:44:20 PM »
Quote
Originally posted by TinmanX
Dunno where all this talk of a Split Esse is coming from, low plane did a flat turn.


When looking at a screenshot of a film or viewing a film with "trails enabled", one looks for the trails to cross, this shows that a plane has rolled its lift vector, if you look at the screen shot  you see that he rolled his lift vector to break, then the bottom is cutoff, then he is coming back up and into an immelman ( notice the "trails" cross again.......LYNX confirmed it to be a flat turn, I assumed it was a split-ess although the bottom of the manuever is missing from the screenshot.....


Quote
Originally posted by TinmanX

Every single one on one should start with Immlemans from both planes. The plane that doesn't do an Immleman on first merge and stays low will lose. Every time.


not true, some might pull a P I T C Hback ( or a diagonal type immelman not true vertical immelman), allowing him to cause his opponent who is doing a true immelman to loose sight of him, also allowing him to retain more E for the 2nd reversal and possibly gain angles quicker......

Sometimes  one might fake a Immel at the onset but instead do a high angled zoomclimb or unloaded G climb, perhaps going into a spiralclimb to see what his opponent does or to possibly size up his opponent.......I know some on here have experienced this in a 1 vs 1 match-up........
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

storch

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« Reply #34 on: April 21, 2007, 03:53:20 PM »
Quote
Originally posted by Furball
how do i get the red streamers on my plane?
tired of the pink ones?

Offline TinmanX

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« Reply #35 on: April 21, 2007, 04:55:27 PM »
In answer to LYNX's question; the move looks like a low-yo-yo and would've been in any other situation except the one he was in.

What should he have done? Well, given his low E state and your high E state, if it had been me you were diving in on like that I'd've tried at the very least to begin a scissors or maintained a straight and level till just before guns then either lag rolled or barrel rolled. Any overshoot maneuver would have served and been preferable to the move he chose.

Quote


Curiosity...doesn't this mean that every fight will end up in a vertical scissors?
Regardless of how the fight "ends up" giving your opponent an alt advantage so early on without answer is going to end in trouble.
"...and then we discovered why. Why this 'Cheech', who had fought with gods and demons, why he flew the Zeke. He was being kind, giving us a chance to run away."
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Offline Kermit de frog

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« Reply #36 on: April 21, 2007, 05:23:32 PM »
If both planes are co E co alt, and they both do an immelman, a ho shot during the fight will be encountered immediately after the 1st merge.  You might as well ho the guy before turning.

Turn and ho :aok


BTW, whenever someone does a move, you should counter it.  Mirroring your opponent usually is a bad call.
Time's fun when you're having flies.

Offline vorticon

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« Reply #37 on: April 21, 2007, 05:31:00 PM »
Quote
Originally posted by LYNX
In this picture the lower con is performing what maneuver ?  What should he have done instead ?



run for ack, or go into mindless flat turning. if he's really smart, he would have stalled, fallen to the deck, pulled out, then run for ack, and he was still being chased when he got there, go into mindless flat turning.

Offline TinmanX

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« Reply #38 on: April 21, 2007, 06:15:44 PM »
Quote
Originally posted by Kermit de frog
If both planes are co E co alt, and they both do an immelman, a ho shot during the fight will be encountered immediately after the 1st merge.  You might as well ho the guy before turning.


If it's a one on one, co-alt, co-E and both planes do an Immelman then the pilots obviously have enough experience and knowledge to not need to H.O.

I can count on a fingerless hand the amount of times I've been H.O'd in a situation like the one you've described above.

But wtg on attempting to drag what is shaping into a fluid discussion about tactics and moves and the first decent thread in this forum in ages into another disjointed H.O thread. :noid
"...and then we discovered why. Why this 'Cheech', who had fought with gods and demons, why he flew the Zeke. He was being kind, giving us a chance to run away."
Aces High Films
I'm the "timid" "runner" in the zeke "BnZing" you.

Offline kennyhayes

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« Reply #39 on: April 21, 2007, 06:38:04 PM »
IS"t that a split s

Offline Murdr

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« Reply #40 on: April 21, 2007, 07:06:04 PM »
Here are some cheat materials for the test.

Basic Flight Maneuvers
Basic ACM and Merge Tactics

Offline Murdr

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« Reply #41 on: April 21, 2007, 07:15:51 PM »
Quote
Originally posted by TinmanX
Every single one on one should start with Immlemans from both planes. The plane that doesn't do an Immleman on first merge and stays low will lose. Every time.

A chandell is also a viable option.  Schatzi and I discuss this as sort of a bonus in the merges.ahf film contained in the second page I just linked to.

Offline Kermit de frog

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« Reply #42 on: April 21, 2007, 07:40:13 PM »
Tinman, your first statement in your last post is very flawed.

"Need to ho"...want to ho, have to ho.....play on words isn't my point.  My last post still stands.
« Last Edit: April 21, 2007, 07:44:10 PM by Kermit de frog »
Time's fun when you're having flies.

Offline Stang

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« Reply #43 on: April 21, 2007, 07:41:16 PM »
Quote
Originally posted by WMLute
Dr. Egon Spengler: There's something very important I forgot to tell you.
Dr. Peter Venkman: What?
Dr. Egon Spengler: Don't cross the streams.
Dr. Peter Venkman: Why?
Dr. Egon Spengler: It would be bad.
Dr. Peter Venkman: I'm fuzzy on the whole good/bad thing. What do you mean, "bad?"
Dr. Egon Spengler: Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.
Dr Ray Stantz: Total protonic reversal.
Dr. Peter Venkman: Right. That's bad. Okay. All right. Important safety tip. Thanks, Egon.
:lol

Offline Stang

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« Reply #44 on: April 21, 2007, 07:42:14 PM »
Quote
Originally posted by storch
tired of the pink ones?
lol he gotcha there, Furby.

:lol