First of all, it's very insulting for you to say:
"I mean really, why would you bash one game if you weren't terrible in it?"
My comments about IL2's damage model have nothing to do with "being terible in it"... Matter of fact I *DO* hit in IL2 almost as well as I do in Aces High. End result is IL2 makes almost every round that isn't 30mm or greater do jack watermelon to the target.
That's neither here nor there, because I'm not talking about trouble HITTING the target. I said, if you scroll up you'll see it, folks would quite easily learn to fire based on how large the plane is in their gunsight.
Take your lame defensive attacks elsewhere.
I disagree with you because you present flawed arguments at times. THIS is one of them. You're blaming problems on icons and ammo counters. I'm not going to fault you for liking realistic flight sims. I am going to fault you for placing blame on these features where it does not exist.
Icons don't change the end result -- players in this game would still be able to know when the target is still within "sniping range."
Ammo counters do not change the way the game is played. If this game had 1-time encounters, where you had to RTB when you spotte the first enemy, regardless of the outcome, ammo counters could be removed easily. The problem is that there's always an endless stream of cons
How's that for your desire for accuracy? I see no comments that would actually change gameplay! What about the endless streams on reupping planes, the Ability to up, die, reup, die, reup, and fight the same person 5 times in a row until they run out of ammo and fuel and die near your start field?
In the environment that AH has, you need to know how much fuel you have, how much ammo you have, and judge when its time to get the hell out of Dodge. In real life this was EASY. In this game it is the opposite. You can't compare this game to real life in any way other than the performance specifications of the aircraft.
So take the defensive attacks and consider that you might be wrong. I wasn't rude I didn't warrant that type of reply.