wow, so many hot sticks here, it's hard to believe there's a problem.
See, if you're a hot stick, and not a HO dweeb, then it should be easy enough to avoid the HO.
And if you're a hot stick and not a noob dweeb, then you should be able to figure out how to find kills in the hoard.
Seems to me the problem is looking for duels in the MA.
Maybe you should read some Shaw and other books on air combat.
First, the HO is a great opening move on the merge. Shaw encourages it. It sets the other guy on the defensive and, assuming he doesn't want to get shot down, gives the attacker the advantage on the merge. Want to avoid the HO? Get out of the way, make the other guy fight your fight.
Second, dogfights attract attention, in game and in real life. Most books on air combat will tell you that you don't want to get into extended dogfights because it leaves you vulnerable to others getting into the fight. Get in, get the kill in a couple passes and get out.
So, I guess my point is that you're complaining because the game is too realistic for you.
Bummer.
I'll be looking for you Crockett, and I promise I won't run.