Author Topic: Russian Hurry 2d  (Read 1052 times)

Offline MotleyCH

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Russian Hurry 2d
« Reply #15 on: May 14, 2007, 10:15:16 PM »
nice detail:aok

Offline Krusty

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Russian Hurry 2d
« Reply #16 on: May 14, 2007, 10:28:02 PM »
It's mappable. It doesn't just stretch. Take a look at my in-progress hurr1 (same setup as other hurrs)




The narrow slit is where it's mapped. Some of that detail is the default skin showing through, but the stuff I put on top of it is easily discernable. I've outlined in red the areas on the spine that this maps to.

Offline toadkill

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Russian Hurry 2d
« Reply #17 on: May 14, 2007, 11:11:24 PM »
Well, Its mister 'make me work for my skinning'  :lol

fixed it, made it line up very close to perfect.
<S>
Toad

Offline Krusty

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Russian Hurry 2d
« Reply #18 on: May 15, 2007, 08:30:27 AM »
Cool!

I hate to bug you about it, but I've seen a few skins in-game where the camo really doesn't line up and it always irritates me. Such a minor thing, but if you're not going to make the camo line up, it seems like a half-hearted attempt.

Offline rogerdee

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Russian Hurry 2d
« Reply #19 on: May 15, 2007, 09:25:00 AM »
personaly i think you have done the ribbing on the rear fuselage too bold,it really sticks out alot more then it should
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it does what it says on the tin

Offline Lusche

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Russian Hurry 2d
« Reply #20 on: July 06, 2007, 04:21:02 PM »
I just wanted to drop in and say "Thank you!" for that nice new HurriD skin. As a dedicated D-driver I do appreciate it very much!
Steam: DrKalv
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