Author Topic: Ok this ack is bs  (Read 2387 times)

Offline Guppy35

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Ok this ack is bs
« Reply #60 on: June 05, 2007, 11:55:04 AM »
Quote
Originally posted by 33Vortex
Now that I totally agree with! Shooting through mountains is unheard of in WW2 afaik. :huh And the speed with which the hi alt flak keep up with you at extreme ranges is not physically possible. The corrections are too accurate on turning fighters. I was also exploded by flak once in a 262, moving away from the ack base at med alt and 500 mph, the range and accuracy of those guns are totally unrealistic.


You've spent a lot of time in real flak have you?
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Offline cleve

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Ok this ack is bs
« Reply #61 on: June 05, 2007, 12:05:00 PM »
Ack is fine they way it is, we all have to fly in it and deal with it, I jink and dink and dunk. Sometimes I get hit...sometimes not.

As far as pilots wounds and people making it home, depends on what the bullet hit once it made entry, if it was a 20mm bullet then you basically had everything torn up as it is a big bullet.

Offline dedalos

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Ok this ack is bs
« Reply #62 on: June 05, 2007, 12:13:53 PM »
Quote
Originally posted by Guppy35
You've spent a lot of time in real flak have you?


Well, I've been married for 11 years so, yes I have :O
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Bodhi

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Ok this ack is bs
« Reply #63 on: June 05, 2007, 01:28:52 PM »
Quote
Originally posted by Zazen13
Furthermore, unlike in real life, a large AA artillery piece was not detroyed by machine gun fire like it is in AH. The crew may have been disabled , but it could be re-manned...

Zazen


Zazen, not to be rude, but you are seriously underestimating the power of a .50 cal.  They can and will destroy a gun (while most likely not the barrel of any large calibre) and more importantly it's traverse and elevation systems, along with any sighting or power supplies.
I regret doing business with TD Computer Systems.

storch

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Ok this ack is bs
« Reply #64 on: June 05, 2007, 05:10:51 PM »
Quote
Originally posted by dedalos
Well, I've been married for 11 years so, yes I have :O
:rofl

Offline midnight Target

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Ok this ack is bs
« Reply #65 on: June 05, 2007, 05:31:29 PM »
Quote
Originally posted by redman555
instead of being 500% accurate make it like 80%


Jeanyus....

Offline Sincraft

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Ok this ack is bs
« Reply #66 on: June 06, 2007, 11:39:20 AM »
There is a FINE line between: balance and gameplay / reality, and absurdity!

I like the ack.  I fear it.  Others dont and constantly fly through it without issue.  I die immediately and have learned to fly LOW away from it while twisting my wings violently.  It still gets me if I go for another round, but I always end up with a ding.

I do believe they should 'retard' the ack a bit if you are flying at mach past it...it does only make sense...not much, just a tiny bitsy tweak on it. :)

Offline Guppy35

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Ok this ack is bs
« Reply #67 on: June 06, 2007, 11:58:11 AM »
Quote
Originally posted by Sincraft
There is a FINE line between: balance and gameplay / reality, and absurdity!

I like the ack.  I fear it.  Others dont and constantly fly through it without issue.  I die immediately and have learned to fly LOW away from it while twisting my wings violently.  It still gets me if I go for another round, but I always end up with a ding.

I do believe they should 'retard' the ack a bit if you are flying at mach past it...it does only make sense...not much, just a tiny bitsy tweak on it. :)



Funny, you just described how the WW2 pilots dealt with flak at an airfield.  One pass, haul A**.    They'd get as low as they could as they exited the field.  And they didn't go back for a second pass.


Kinda sounds like HTC has it right :)
Dan/CorkyJr
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Offline GooseAW

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Ok this ack is bs
« Reply #68 on: June 06, 2007, 12:11:10 PM »
I too think the ack is as appropriate as it's ever been.

You cannot presume to fly over an enemy field that is protected by ack, as in the real war, and do loopdyloops and expect not to get hit.

I hear my squaddies complain about it alot but I don't get taken down by it much as long as I don't maintain a steady course for too long a little damage is all I seem to take. Oh, and don't try to vulch while the ack is still up...:noid

storch

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Ok this ack is bs
« Reply #69 on: June 06, 2007, 12:15:10 PM »
Quote
Originally posted by Guppy35
Funny, you just described how the WW2 pilots dealt with flak at an airfield.  One pass, haul A**.    They'd get as low as they could as they exited the field.  And they didn't go back for a second pass.


Kinda sounds like HTC has it right :)
if only it indiscriminately killed friend or foe in the air.  once it's firing at an enemy the missed shots should kill friendlies as well if they happen to be struck by it.

Offline hitech

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Ok this ack is bs
« Reply #70 on: June 06, 2007, 12:21:29 PM »
It already does that Storch

Offline Guppy35

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Ok this ack is bs
« Reply #71 on: June 06, 2007, 12:27:41 PM »
Quote
Originally posted by GooseAW
I too think the ack is as appropriate as it's ever been.

You cannot presume to fly over an enemy field that is protected by ack, as in the real war, and do loopdyloops and expect not to get hit.

I hear my squaddies complain about it alot but I don't get taken down by it much as long as I don't maintain a steady course for too long a little damage is all I seem to take. Oh, and don't try to vulch while the ack is still up...:noid


You mentioned the underlying theme in this thread.

"I can't vulch with the ack as tough as it is!"

Which was the point of it after all :)
Dan/CorkyJr
8th FS "Headhunters

Offline OOZ662

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Ok this ack is bs
« Reply #72 on: June 06, 2007, 04:48:41 PM »
Quote
Originally posted by storch
if only it indiscriminately killed friend or foe in the air.  once it's firing at an enemy the missed shots should kill friendlies as well if they happen to be struck by it.

Quote
Originally posted by hitech
It already does that Storch


Yes, but a bit more in depth; any mannable round that doesn't hit an enemy is null and void. No damage is done anywhere; no killshooter, no friendly fire. However, anything an auto-ack hits is damaged, friend or foe. I'm not sure if that's true with objects, however (ie if you sit in a chute behind an enemy hanger, if that enemy hanger is damaged by the enemy auto ack).

The easiest way to experience this is to attack slow-speed bombers under fire from a task force's automatic 5" shells. They'll pop you too.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.