Author Topic: Toolsheders vs Furballers a solution  (Read 2671 times)

Offline Stang

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Toolsheders vs Furballers a solution
« Reply #45 on: June 20, 2007, 08:03:51 PM »
Quote
Originally posted by Toad
Go back to the early system of strat and capture.

Back when things were relatively simple, both bombers and fighters had important roles to play. Captures were do-able by small groups and a small group could re-capture in short order.

It made for lots of fun for everyone.

The more BS we've added the more we've divided the player group.

Those of you that were here probably remember how fast and furious the fighting was in the Beta. We need to get back to that.

IMO.
I wholeheartedly agree.  The problem is that would bring back action and fighting...

:noid

Offline 999000

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Toolsheders vs Furballers a solution
« Reply #46 on: June 20, 2007, 10:58:34 PM »
Seriously if there is a good furball going on between two base with no objective that I can tell... I simply drop a line of eggs on the runway.
999000

Offline sgt203

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Toolsheders vs Furballers a solution
« Reply #47 on: June 20, 2007, 11:11:37 PM »
I personally have never dropped hangers to kill a furball..

However, what was going on in the little FT yesterday at A55 was not a furball, even though this was a "fighter town" (LMAO)

The Rooks and Knights came in and capped the field and spent a considerable amount of time BnZing , vulching and killing everything under 1000 feet 5 on 1.

This does not a furball make..This is a cap pure and simple..

So yes I did up buffs and dropped 2 of 3 knight hangers at the nearby field to try and knock them down so bish could get in the air.. Unfortunately I did not get them all..

And before you say up from another field and come in with alt.. been there done that... I was an army of 1... and still ended up getting gang-banged by 5-6 cons who felt the need to be at 15k over the capped base..( of course maybe they were just waiting on their turn to come down after the other got their fill of kills).

So call me a greifer for dropping those hangers??? LMAO... that is not taking into account all the "grief" being forced upon those who were getting slaughtered...

Did it yesterday and will do it again when the situation warrants it.

Make the hangers indestructable... Not in favor of that. ( 10-15K Bases YES!!!)

(Edit: BTW I love to furball, just have a natural dislike for getting vulched, gangbanged, horded, picked and basically slapped around with no chance to really fight back)..
« Last Edit: June 20, 2007, 11:25:44 PM by sgt203 »

Offline thndregg

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Toolsheders vs Furballers a solution
« Reply #48 on: June 21, 2007, 12:19:50 AM »
Quote
Originally posted by Toad
Go back to the early system of strat and capture.

Back when things were relatively simple, both bombers and fighters had important roles to play. Captures were do-able by small groups and a small group could re-capture in short order.

It made for lots of fun for everyone.

The more BS we've added the more we've divided the player group.

Those of you that were here probably remember how fast and furious the fighting was in the Beta. We need to get back to that.

IMO.


Toad. I agree as well. In fact, my brother FlaydONE is letting his subscription expire for the reasons you just spelled out. He's been with AH for around 5 years (I think), and has seen it deteriorate to "a shadow of its former self" as he put it.
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Offline Shifty

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Toolsheders vs Furballers a solution
« Reply #49 on: June 21, 2007, 07:11:47 AM »
Quote
Originally posted by 999000
Seriously if there is a good furball going on between two base with no objective that I can tell... I simply drop a line of eggs on the runway.
999000


And kill every fighter that attacks you.:lol  I've only ran across your buffs once and it was back before Christmas. Tried to get you twice that night and then decided to just leave you the hell alone.:D

Guys......................... .......

This thread wasn't to knock BUFF DRIVERS.

It was a bad idea to even bring up the idea.

Let's just go back to our normal animosity for each others chess piece.

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Offline Hazzer

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Toolsheders vs Furballers a solution
« Reply #50 on: June 21, 2007, 07:53:24 AM »
What I don't understand is,if ppl just want to dogfight alone...Why don't they all go to DA?


 |Problem solved:aok
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Offline Nilsen

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Toolsheders vs Furballers a solution
« Reply #51 on: June 21, 2007, 08:19:29 AM »
Quote
Originally posted by Hazzer
What I don't understand is,if ppl just want to dogfight alone...Why don't they all go to DA?


 |Problem solved:aok

Offline dedalos

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Toolsheders vs Furballers a solution
« Reply #52 on: June 21, 2007, 09:01:48 AM »
Quote
Originally posted by Hazzer
What I don't understand is,if ppl just want to dogfight alone...Why don't they all go to DA?


 |Problem solved:aok


Because some guy always decides to join the fight.  Sometime they do ask and thats good because you have more people to fight.  A lot of times how ever, a guy comes in just to cherry pick, and you always have some zip coad guy in a 262 just buzing over your head.

There is always some senior guy that just jumps in, makes it his fight, changes  the rules, and then talks to you to death on 200.  Am I right Bat? ;)

The other reason is that this is not what the DA was created for so we don't want to cause a problem by using it in a way that it was not intented.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline thndregg

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Toolsheders vs Furballers a solution
« Reply #53 on: June 21, 2007, 01:40:45 PM »
Quote
Originally posted by dedalos
The other reason is that this is not what the DA was created for so we don't want to cause a problem by using it in a way that it was not intented.


I need to find the stone HiTech engraved this on.

EDIT: "The Dueling Arena contains a special terrain with separate areas for all types of game play including furballing, tanking, and canyon fighting." HTC- Game Info/ Arenas

Not intended to say poo-poo on furballing in the MA's, mind you. Carry on.  :)
« Last Edit: June 21, 2007, 01:50:18 PM by thndregg »
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Offline Patches1

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Toolsheders vs Furballers
« Reply #54 on: June 21, 2007, 01:43:22 PM »
I'm curious....


just where do us JABOs figure in to this category?
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Offline Toad

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Toolsheders vs Furballers a solution
« Reply #55 on: June 21, 2007, 01:56:51 PM »
The DA terrain really isn't what anyone wants for a furball location.

If it had a true map instead of specific setups that might be different.

The DA is two equal height pedestals with a low, flat, smooth featureless terrain between.

The better maps have hills, valleys, humps, trees, rivers, oceans, windmills... stuff... that add to the fight.

Example: You're in say an FM-2 with adequate speed and a Tiffy dives on you from on high. You see him level out 4k back, closing fast. You make it to a ridge that drops off into a valley. Now you can put the nose down and pray or you can reverse and try to lead turn him as he comes over the ridge. The Tiff can't see what you decide to do until he clears the ridge. Gives you a chance to do some of that pilot stuff while keeping the Tiff driver on his toes.

And how many times have you scraped an opponent off on a canyon wall? That's a rewarding experience.

In the flat featureless terrain of the DA, that would be impossible.

Make us a DA with the Original Ozkansas map... I'll be in there!
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Offline dedalos

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Toolsheders vs Furballers a solution
« Reply #56 on: June 21, 2007, 02:23:04 PM »
Quote
Originally posted by thndregg
I need to find the stone HiTech engraved this on.

EDIT: "The Dueling Arena contains a special terrain with separate areas for all types of game play including furballing, tanking, and canyon fighting." HTC- Game Info/ Arenas


:rofl  Imagine that.  I wish I knew that a while back :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline FALCONWING

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Toolsheders vs Furballers a solution
« Reply #57 on: June 21, 2007, 05:23:09 PM »
Quote
Originally posted by Booz
The tools to stop bombers have always existed, you just have to choose to use them.


perfect....

i never hear the dedicated bomber guys start whiny threads about the "l33t" pilots who jack their score up by attacking them when they are hitting strat or HQ...i guess they are willing to take the game as a whole instead of insisting on a protected playing field dedicated to them....what fools:D
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Offline SuperDud

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Toolsheders vs Furballers a solution
« Reply #58 on: June 21, 2007, 07:19:07 PM »
Quote
Originally posted by thndregg
I need to find the stone HiTech engraved this on.

EDIT: "The Dueling Arena contains a special terrain with separate areas for all types of game play including furballing, tanking, and canyon fighting." HTC- Game Info/ Arenas

Not intended to say poo-poo on furballing in the MA's, mind you. Carry on.  :)
Just curious, what's the date on the post? It's my understanding that HiTech changed the old DA do to the fact he wanted more structured and less of a "furball" type mentality. I lived in the old DA, it's what I payed my $15 a month to do. I was real sad to see it go.
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Offline Xargos

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Toolsheders vs Furballers a solution
« Reply #59 on: June 21, 2007, 07:30:50 PM »
Quote
Originally posted by SuperDud
Just curious, what's the date on the post? It's my understanding that HiTech changed the old DA do to the fact he wanted more structured and less of a "furball" type mentality. I lived in the old DA, it's what I payed my $15 a month to do. I was real sad to see it go.



Yep...I truly miss the free for alls we once had in there.
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