Author Topic: Kills vrs assists  (Read 1322 times)

Offline SlapShot

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Kills vrs assists
« Reply #15 on: June 21, 2007, 01:13:22 PM »
Quote
Originally posted by hubsonfire
It's not that those points are useless, it's just that someone else did more total damage.


Which makes them USELESS.
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Offline crockett

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« Reply #16 on: June 21, 2007, 01:21:05 PM »
Quote
Originally posted by SlapShot
Which makes them USELESS.


Exactlly, depending on the plane I'm flying.. If I see a con that 's smoking there is a good chance I'll just let him go. Simply because I know it's a wasted effort..
"strafing"

Offline Xasthur

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« Reply #17 on: June 21, 2007, 01:27:59 PM »
Quote
Originally posted by SlapShot

EDIT ... I don't agree with your EDIT ... take my scenario of the Hurri 1 vs P51 ... the P-51 could have exited the fight and there is nothing that the Hurri 1 could do about that ... yet that person DOES deserve the kill.


This is what concerned me with my second proposition.

It is a matter of perspective in this case, which makes it hard to find a solid answer.

Does one who puts a larger amount bullets (ie, a large and solid spray of 303s) into a target, though without causing any critical damage deserve a kill when another aircraft comes in and deals catastrophic damage to a previously flyable aircraft?

Your arguement with the large 'damage point' count seems convincing, though when put into a context.... an aircraft still flying, regardless of '90/100 points of damage to a vital part' is still flying and able to return to base or loiter further.... I would not consider this a kill, though the point system would when another attacker deals a lethal blow but is only awarded '10 points' of damage.

This is the position of my edit.

Thank you for helping me clarify my point, Slapshot.

Regards

-Arch.
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Offline Nilsen

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« Reply #18 on: June 21, 2007, 01:29:45 PM »
The system overall seems ok, but it has happened afew times that i have taken the entire tail of a plane only to see a moron come in and steal the kill and then claim he did not see it was fluttering down in a funny way.

And i dont care what _anyone_ sais... strafing tanks with mgs will often get you the kill even if nothing is damaged. When the poor jabo or tank guy later puts a well placed bomb or shell in it he will get the assist. The one who did real damage gets assist and the strafer gets kills.

If i attack a base and see some dude gunning all the gvs at random i wont waste my ord those but will drop it on something else (unless a countryman REALLY needs it dead)

Offline crockett

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« Reply #19 on: June 21, 2007, 01:34:21 PM »
Quote
Originally posted by Xasthur
This is what concerned me with my second proposition.

It is a matter of perspective in this case, which makes it hard to find a solid answer.

Does one who puts a larger amount bullets (ie, a large and solid spray of 303s) into a target, though without causing any critical damage deserve a kill when another aircraft comes in and deals catastrophic damage to a previously flyable aircraft?

Your arguement with the large 'damage point' count seems convincing, though when put into a context.... an aircraft still flying, regardless of '90/100 points of damage to a vital part' is still flying and able to return to base or loiter further.... I would not consider this a kill, though the point system would when another attacker deals a lethal blow but is only awarded '10 points' of damage.

This is the position of my edit.

Thank you for helping me clarify my point, Slapshot.

Regards

-Arch.


In real life the guy whom dealt the final blow would be awarded the kill. The other guy would probably get a beer.
"strafing"

Offline Xasthur

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« Reply #20 on: June 21, 2007, 01:43:11 PM »
Quote
Originally posted by crockett
In real life the guy whom dealt the final blow would be awarded the kill. The other guy would probably get a beer.


This is exactly my line of reasoning.

(I would also like it if HTC devised a way for said countrymen to actually GET that beer you speak of :aok  )
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Offline john9001

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« Reply #21 on: June 21, 2007, 01:51:10 PM »
i don't care if i get a kill or assist, i just want to see the enemy shot down or exit the fight.

Offline Toad

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« Reply #22 on: June 21, 2007, 01:58:57 PM »
It's not like you'll never get another chance at a kill.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline SlapShot

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« Reply #23 on: June 21, 2007, 02:14:51 PM »
Quote
Originally posted by crockett
In real life the guy whom dealt the final blow would be awarded the kill. The other guy would probably get a beer.


In real life, a pilot would not dare shoot at a plane that another pilot was working over ... such is not the case in this pixelated world ... hence the reason for the system that we have.

In real life, everytime an FM2 pilot lit a Zeke on fire, I don't believe for one second that the other guys in his wing would blow their alt and ammo chasing a doomed plane ... such is not the case in this pixelated world ... hence the reason for the system that we have.

In real life, a flaming Zeke would be heading for home or looking for a soft piece of water to land or bail out on, unlike the Zekes in this pixelated world that will continue to fly on until they blow up ... ... such is not the case in this pixelated world ... hence the reason for the system that we have.

The common thread here ... this is not real life ... hence our pixelated world has systems in place to make up for the failings of those who play this game.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline ink

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« Reply #24 on: June 21, 2007, 02:56:05 PM »
i think the system is good at this point.

 if you are  worried about someone stealing your kill
 do what i do, find the biggest red dar, fly towards it
chances are you wont live long enough  for someone else to steel your kill.

  one of the very few things that bug me about this game is when you see someone take out a plane, or you yourself take out someone, they are burning, heading down to become a crater, and some "teammate"
  is following him down firing into him.
To me this is the only true "killstealer".
   
  i  think once 100% damage has been done, or should i say once the flying capability of a plane is gone, the kill is awarded.
  this would stop all from following someone down.

Offline tommygun

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« Reply #25 on: June 21, 2007, 03:11:43 PM »
I agree with many posts on what should be but does anyone know the original question?:confused:
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Online The Fugitive

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« Reply #26 on: June 21, 2007, 03:17:15 PM »
Did you read the answers you got tommygun? I think Toad found the answer you seek..

Quote
Originally posted by Toad
This Thread

Offline Ghastly

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« Reply #27 on: June 21, 2007, 03:31:53 PM »
Not being sure sure of what I could strafe down and what I couldn't, I'd initially strafe GV's.  Since 97+ of the player base doesn't hang on the bbs as some of us do, I wouldn't be surprised if 4 out of 5 don't know that they aren't legitimately damaging the tank - especially since they get awarded a kill.

Hitech said that it's the tracks that are the problem, because they can soak up tremendous damage.  But something about that explanation seems wrong to me - if in one pass I can damage a track enough to be awarded the kill later, how come I can't actually detrack the thing even if I stafe it 10 times?  You'd think that enough damage to be awarded the kill would mean more than 50% of the way to some component being destroyed, right?

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Offline Pawz

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« Reply #28 on: June 21, 2007, 03:41:03 PM »
:noid assist are over rated.
When I die bury me in a P38.

I watch day after day, week after week, tour after tour, the Bishops and Rooks take bases and win maps while the Knights stand there with their thumbs stuck in their butts. It's just pathetic!

Offline phookat

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« Reply #29 on: June 21, 2007, 03:47:22 PM »
Quote
Originally posted by crockett
Exactlly, depending on the plane I'm flying.. If I see a con that 's smoking there is a good chance I'll just let him go. Simply because I know it's a wasted effort..

Funny you mention this.  I do the same thing, but from the other side.  If I see a guy with a smoking engine, I leave him be (unless the smoker is still atttacking me or my teammates).  Because I know if I shoot him I'll be stealing someone else's kill.  I usually fly a 30mm plane.