Author Topic: Kills vrs assists  (Read 1317 times)

Offline Larry

  • Platinum Member
  • ******
  • Posts: 6123
Kills vrs assists
« Reply #45 on: June 22, 2007, 08:29:10 AM »
Toad you get in a panzer and Ill get in a spit1. I put 100 .303s into your track. Then let another tank kill you. Ill let you guess who will get the kill. If you dont know I will. That may be how they modeled it but it isnt working right. Right now its whoever gets the most pings on you thats why when I tater a plane I follow it down poping it with BBs to make sure I dont get robbed.
Once known as ''TrueKill''.
JG 54 "Grünherz"
July '18 KOTH Winner


Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Kills vrs assists
« Reply #46 on: June 22, 2007, 08:45:15 AM »
I think you should call HT and offer him the same challenge.

There's always the chance it is not working the way he programmed/intended it to work.

Thrashing the dead horse here won't do a thing to solve any problem that actually exists, IF one in fact does exist.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Flatbar

  • Nickel Member
  • ***
  • Posts: 621
Kills vrs assists
« Reply #47 on: June 22, 2007, 11:22:29 AM »
Quote
Originally posted by Nilsen
Thats just silly. I dont care how many 50 cals round you fire at the turret or armored part of a tiger or whattnot.. it wont "eventually" penetrate it. Not with any _realistic_ ammount of ammo anyway.


You'll note that I didn't say you could easily kill an armored gv with mg's only. With 500 rounds of .50cal, if they hit critical areas, there would be the equilivant of a 750 pound bomb landing close by. Now, that bomb may not expend all it's energy on a critical part of the gv so the damage may not be as effective when the bomb drops in front of the tank as opposed to the side or rear.

The Tiger is vulnerable from an attack from the rear at a near vertical AOA.

Once again, critical areas can be damaged by 50's and since that damage is accumlative, kills and damage from 50's happen regardless of your 'caring' about it or how silly you think it is.

Offline Bronk

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 9044
Kills vrs assists
« Reply #48 on: June 22, 2007, 11:30:32 AM »
Quote
Originally posted by Larry
Toad you get in a panzer and Ill get in a spit1. I put 100 .303s into your track. Then let another tank kill you. Ill let you guess who will get the kill. If you dont know I will. That may be how they modeled it but it isnt working right. Right now its whoever gets the most pings on you thats why when I tater a plane I follow it down poping it with BBs to make sure I dont get robbed.


.303s, nahhh. Now if you do like the scoretards and do it in a 110. Then yup you'll get the kill.


Bronk
See Rule #4

Offline crockett

  • Gold Member
  • *****
  • Posts: 3420
Kills vrs assists
« Reply #49 on: June 22, 2007, 12:22:30 PM »
Quote
Originally posted by Toad
So I guess you're saying you need your name in lights in the buffer in order to feel that you are having fun?


Oh lets say as a male as I assume you are..  Do you not like to blow your whistle after all the steam builds up?  Do you like to fire your gun and shoot blanks? Do you like to work all week and not get a pay check?

lol If you claim you don't like to land your kills I'll call yea a lier or a girl. :lol
"strafing"

Offline crockett

  • Gold Member
  • *****
  • Posts: 3420
Kills vrs assists
« Reply #50 on: June 22, 2007, 12:24:55 PM »
Quote
Originally posted by Ack-Ack
Unfortunately, real life mirrors the MA or I should say the MA mirrors real life.

There is an account from a P-38 pilot during the Hollandia air campaign in which he is describing an encounter with an Oscar.  As the pilot starts to saddle up on the Oscar and line up his piper on the target, an unpainted P-38 suddenly appeared off the 1st P-38s wing.  Just as the 1st P-38 pilots fingers were starting to tighten on the trigger, the unpainted P-38 let loose with its guns and hit the Oscar with a solid 9 second burst of 20mm and .50 cals, literally making the Oscar disintegrate.  The unpainted P-38's pilot then gave a casual salute to the 1st P-38 pilot and broke off and flew away hunting for other kills.  The 1st P-38 pilot got on the radio demanding to know who the bastard was that stole his kill.  When he landed he found out that the unpainted P-38 was flown by Richard Bong and the kill he stole was his 25th kill.

Then there is the stories of McGuire over the Philippines but you get the point.


ack-ack


So in other words he was pretty pissed off on channel 200  :rofl

Hell even on the History channel they got into kill steal a bit in the "middle east" Dogfights episode. It was the reason the one guy went off chasing the migs on his own, because prior to that his flight leader stole his kill.
« Last Edit: June 22, 2007, 12:26:56 PM by crockett »
"strafing"

Offline crockett

  • Gold Member
  • *****
  • Posts: 3420
Kills vrs assists
« Reply #51 on: June 22, 2007, 12:28:51 PM »
Quote
Originally posted by SlapShot
Interesting ... but there is always an exception for anything ... but I am sure that it was not a rampant as we have in the pixelated skys of AH.


Well in real life, the skies wern't generally filled with fighters like they are here in our pixelated skies.
"strafing"

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Kills vrs assists
« Reply #52 on: June 22, 2007, 12:31:22 PM »
Call me what you like.

More often than not I'll stay at a fight if there's good action until I run out of bullets, gas or both.

Landing kills isn't that big a deal with me. Shooting planes down is why I play. If I thought I could land 5 if I left immediately but I might get one more good engagement by staying and then running out of gas, I'd stay. No question. I get unlimited cartoon planes for $15/mo; how about you?

Generally, I think we all know when we've made the kill, despite the mechanics of the game's kill scoring system.

For example, as someone mentioned, if you get in a fight with an opponent that has some advantage (energy, maneuverability, etc.). You go round and round for 5 minutes and you gain the upper hand; you've bled his E and you're on his six and just as you squeeze the trigger... some friendly zooms past you and gets a cockpit shot.

Who REALLY made that kill? I think we all know the true answer although the game score system may award it to the cherry picker.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline crockett

  • Gold Member
  • *****
  • Posts: 3420
Kills vrs assists
« Reply #53 on: June 22, 2007, 12:45:46 PM »
Quote
Originally posted by Toad
Call me what you like.

More often than not I'll stay at a fight if there's good action until I run out of bullets, gas or both.

Landing kills isn't that big a deal with me. Shooting planes down is why I play. If I thought I could land 5 if I left immediately but I might get one more good engagement by staying and then running out of gas, I'd stay. No question. I get unlimited cartoon planes for $15/mo; how about you?

Generally, I think we all know when we've made the kill, despite the mechanics of the game's kill scoring system.

For example, as someone mentioned, if you get in a fight with an opponent that has some advantage (energy, maneuverability, etc.). You go round and round for 5 minutes and you gain the upper hand; you've bled his E and you're on his six and just as you squeeze the trigger... some friendly zooms past you and gets a cockpit shot.

Who REALLY made that kill? I think we all know the true answer although the game score system may award it to the cherry picker.


It's not the point of when you land or if you could leave early or what ever. The whole point is I think it's funny when you guys act as if it's so bad that someone wants to land a bunch of kills to see their name in lights.

I rarely ever land my kills because I always put myself in trouble that I never get out of lol. I just think it's funny when people act as if they don't like seeing their name up there landing a bunch of kills.

The only plane I care about landing kills in is a 262 simply because I don't want to lose the perks. However you can damn sure bet I don't mind seeing my name in the "big lights" if I happen to land my p38, ki61,  yak9 or what ever my flavor of the month is.

Landing the kills isn't the fun part to me, the fighting is.. however the challenge is always to land. It's easy to up your fighter go find the biggest dar bar and shoot a guy or two down then go down in flames yourself. No real skill needed to do that. The hard part is getting out of that same mess and landing your plane in one piece after shooting down a few guys.
"strafing"

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23930
      • Last.FM Profile
Kills vrs assists
« Reply #54 on: June 22, 2007, 12:51:42 PM »
Quote
Originally posted by Toad
I think you should call HT and offer him the same challenge.

There's always the chance it is not working the way he programmed/intended it to work.

Thrashing the dead horse here won't do a thing to solve any problem that actually exists, IF one in fact does exist.


Regarding to the GV damage & kill credit system, there actually is a problem:

Quote
Originally posted by Pyro
Ahh, I know why this happens.  It's the tracks.  They are a damageable component and can soak up a large quantity of damage from light cannon and MG which unbalances the kill awarding.  I'll have to see if there's a way that HT can alter the awarding of GV kills to take that into account.


Coming from

this thread



Just for the record, in regards to air kills I have no real problem with the current system.
« Last Edit: June 22, 2007, 12:54:41 PM by Lusche »
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Kills vrs assists
« Reply #55 on: June 22, 2007, 12:57:12 PM »
Quote
Originally posted by crockett
Landing the kills isn't the fun part to me, the fighting is.. however the challenge is always to land.
[/b]


For you that may be true.

I really don't care if I land or not and I don't really consider it part of the challenge. If you fly to live, there's always a point in a furball type fight where it's smarter to run home and land.

Others, myself amongst those, would rather stay and get one more good engagement.

If I try to land, it's usually because I ran out of ammo or the plane is so shot up it barely will fly. Or maybe some quirk like the fight died out and there's nothing else to do, nothing to engage.

Like I said, we all fly for different reasons. Some may value the text buffer announcements some pretty much ignore them. As long as everyone is getting value for their money it's working like it should.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Kills vrs assists
« Reply #56 on: June 22, 2007, 01:53:03 PM »
Quote
Originally posted by SlapShot
Interesting ... but there is always an exception for anything ... but I am sure that it was not a rampant as we have in the pixelated skys of AH.



I actually think that it was just as common in real life as it is in the game, just like head on shots were just as common in real life combat as they are in the game.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline miraj

  • Copper Member
  • **
  • Posts: 108
Kills vrs assists
« Reply #57 on: June 22, 2007, 02:18:47 PM »
I know it sounds corny , but I am happy for the team whenI get an assist or a kill.

Assist or Kill , its all good news.

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Kills vrs assists
« Reply #58 on: June 22, 2007, 03:06:37 PM »
Quote
Originally posted by Ack-Ack
I actually think that it was just as common in real life as it is in the game, just like head on shots were just as common in real life combat as they are in the game.


ack-ack

 
;)  ... OK ... I think not ... :p
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."