Author Topic: Newbies (and some oldbies) Please Read  (Read 1851 times)

Offline BaldEagl

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Re: Newbies (and some oldbies) Please Read
« Reply #15 on: June 28, 2007, 04:52:46 PM »
Quote
Originally posted by NHawk
Know who controls what base or airfield. Keep track of what resources...


I control your bases.
I control your airfields.
Do not adjust your resources.
I edit a lot of my posts.  Get used to it.

Offline Vad

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« Reply #16 on: June 28, 2007, 05:37:07 PM »
Is it joke, NHawk?

Not funny...

Offline NoBaddy

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« Reply #17 on: June 28, 2007, 07:58:57 PM »
Quote
Originally posted by LTARsqrl


NoBaddy:
Here is an eye opener for ya.
HTC:

Centered around the air-war.  

LTARsqrl  <>  :aok


I hate to be the one that pees in your Rice Crispies....but, you quotes prove my point. :)

I'm not trying to diss you or anyone else that choses to do something besides play the air combat component of the game. BUT, what you quote specifically makes my point....air combat is the center-piece of the game.
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Offline Grits

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« Reply #18 on: June 28, 2007, 08:10:17 PM »
I sure hope there is not going to be a quiz on this later...

Offline Toad

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« Reply #19 on: June 28, 2007, 08:31:57 PM »
Quote
Originally posted by LTARsqrl
I don't see where NHawk said you HAD to play one way or the other, but more to the point, suggested that learning the other aspects of the game might make the game more enjoyable.
[/b]

Here, let me clean your glasses for you.

Quote
Nhawk

AH is not just an airborne shoot-em-up. Learn the strategic aspects of the game. Just flying around aimlessly, looking to kill anyone not on your side is pointless, not to mention pretty boring after a while.


If you don't see that as a "play my way" statement it's not your vision that is the problem. It's a problem with your processor.

"Learn the strategic aspects" can't be considered a friendly opinion when it is coupled with the "looking to kill anyone not on your side is pointless, not to mention pretty boring ". He clearly denigrates all aspects of the game other than the strategic aspects as pointless and boring.


Quote
Originally posted by LTARsqrl
Centered around the air-war.  But designed for more than that.
[/b]

Here's another quote from HiTech, the games designer. I think we can trust him to tell us about the design of the game.

Quote


quote:
--------------------------------------------------------------------------------
Some play the game to fulfill the actual parameters that it was designed for, which is to overcome and conquer bases, and eventually the country, thus winning the war/game.
--------------------------------------------------------------------------------

This is a false assumption.

The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.

HiTech
[/b]

Now I trust you don't need this broken down for you but since you've got that vision problem with Nhawk's play-my-way statement, here goes.

The game was designed to have fun at different types of combat.

There's your design goal, right from the keyboard of the designer. The game was designed to have fun; there's the primary design goal.

How is this achieved? Through different types of combat.

Now, let's delve a bit deeper and once again dispel the myth that this game is designed with winning the war as the only appropriate goal.

Conquering bases is just a means to promote combat and hence fun.

Here we see that the entire capture strategy designed into the game is just a means to promote combat. Further the clear basic design premise is that combat promotes fun. As we've already seen, fun is the primary design goal of AH.

Lastly, there's the key statement that should help you with that vision thing on Nhawk's play-my-way statement.

But by no means is it more or less justified than going out and just mixing it up.

Here the designer once again emphasizes that capturing bases is no more or less justified than any other activity in the game. It is just one way to play, not the ONLY way to play. It has no priority over any other way to play. Capturing bases is equated to just going out and mixing it up as a game goal. It's clear that the designer considers both fun and neither one boring or pointless.

Hope that helps.

If you're still confused, just post again and I'll try once more to explain it.

!
« Last Edit: June 28, 2007, 08:42:49 PM by Toad »
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Max

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« Reply #20 on: June 28, 2007, 08:39:13 PM »
Well said, Toad. :aok

Offline mtnman

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« Reply #21 on: June 28, 2007, 11:20:48 PM »
I only play to shoot the red guys down.  That is what I find fun / interesting.  I only fly the F4U's.  That has been my favorite plane since I was a kid.  I'm not interested in flying the other planes, except maybe once in a while as a deviation that quickly proves boring.  I've been known to load bombs and rockets on my corsair, again as a whim.  That has ALWAYS ended in me losing interest before I reach the target, and getting rid of them.  At least for the last few years.  I haven't even loaded them intentionally for over a year (although when I play online after my 8 yr old has been playing I sometimes find that I am fully loaded with ordinance, yet only 25% fuel.  Odd...)

When I first started playing AH I really enjoyed the strategy / base capture facet of the game.  I had no problem with the furballer group, but couldn't understand how that would be entertaining enough for long-term enjoyment.  I sure didn't have the skills needed to hold my own in the furballer realm.  I got pretty good at killing stuff on the ground though.

At some point I found I no longer had ANY interest in the base capture portion of the game.  I had a huge interest in the furballin' portion though.  But I still had no interest in the planes other than the F4U.  So I started furballin' in the F4U and just got slaughtered in it until I figured it out.  At about the same time I began to really get distracted by the base capture chatter on vox.  I belonged to a great squad, and really liked my squadies, but for some reason the constant chatter was driving me crazy.  I ended up dropping out of my squad and lone-wolfing for awhile.  That worked fine, but I eventually formed a new squad, and limit it to F4U furballin'.  It's a small squad- two members!  I have no plans to make it much bigger.  If it got too large the vox chatter would make me leave again, lol.  I enjoy having people tuned on vox, but once it gets to 5-6 on vox I have problems.

So when you say that the strategic end of the game is more interesting than the furballin', or that people should progress beyond furballin' to fully enjoy the game- I can't agree.  Been there - done that.  For me the fun is in the fights, not the captures.  Coordinated fighter sweeps are great with 1-3 more people.

Honestly though, even though I have zero interest in the captures I LOVE having that end of the game going on "in the background".  It really adds a neat level to the game.  I love defending against capture, and will even join in with the guys capturing the base as long as I don't have to actually bomb anything ( not on vox though, lol.  Range vox is bad enough! ).  I also generally leave when we start to get the upper hand.  Who wants to fight an overwhelmed enemy??  Where's the challenge in that?

It takes all sorts in this game to make / keep it interesting.  In my opinion, the game would lose vast amounts of "interest" if either of the two main factions was removed.  "Different strokes for different folks!"

MtnMan
MtnMan

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Offline jaxxo

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« Reply #22 on: June 28, 2007, 11:28:02 PM »
"Treat your fellow pilots with respect"





Yeah? and what if someone calls my momma a C!$@s&$#@!


is she?

You will be nice, until its time to not be nice

Offline Masherbrum

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« Reply #23 on: June 29, 2007, 06:20:18 AM »
Quote
Originally posted by Toad


Here, let me clean your glasses for you.


If you don't see that as a "play my way" statement it's not your vision that is the problem. It's a problem with your processor.

"Learn the strategic aspects" can't be considered a friendly opinion when it is coupled with the "looking to kill anyone not on your side is pointless, not to mention pretty boring ". He clearly denigrates all aspects of the game other than the strategic aspects as pointless and boring.


[/b]

Here's another quote from HiTech, the games designer. I think we can trust him to tell us about the design of the game.

[/b]

Now I trust you don't need this broken down for you but since you've got that vision problem with Nhawk's play-my-way statement, here goes.

The game was designed to have fun at different types of combat.

There's your design goal, right from the keyboard of the designer. The game was designed to have fun; there's the primary design goal.

How is this achieved? Through different types of combat.

Now, let's delve a bit deeper and once again dispel the myth that this game is designed with winning the war as the only appropriate goal.

Conquering bases is just a means to promote combat and hence fun.

Here we see that the entire capture strategy designed into the game is just a means to promote combat. Further the clear basic design premise is that combat promotes fun. As we've already seen, fun is the primary design goal of AH.

Lastly, there's the key statement that should help you with that vision thing on Nhawk's play-my-way statement.

But by no means is it more or less justified than going out and just mixing it up.

Here the designer once again emphasizes that capturing bases is no more or less justified than any other activity in the game. It is just one way to play, not the ONLY way to play. It has no priority over any other way to play. Capturing bases is equated to just going out and mixing it up as a game goal. It's clear that the designer considers both fun and neither one boring or pointless.

Hope that helps.

If you're still confused, just post again and I'll try once more to explain it.

! [/B]
Awesome post Toad!
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Offline NHawk

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« Reply #24 on: June 29, 2007, 06:38:22 AM »
Since the debate rages around item #2 I'll only say this...

This was not and is not a "play my way" thread.

It was merely intended to encourage players to learn all aspects of the game. And was prompted when I saw several new players flying around aimlessly in an area that had no enemies in it and they asked where the enemy was.

If you enjoy furballing...by all means enjoy it!

But a new player should be aware that there are other aspects of the game, learn them and then make a decision on how they want to play.
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Offline Hazzer

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« Reply #25 on: June 29, 2007, 06:38:36 AM »
toads post should be a stickey,then we can move on.:aok
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Offline Nilsen

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« Reply #26 on: June 29, 2007, 06:59:39 AM »
Just behave as you would if you were face to face with the people you talk to.

Offline dedalos

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« Reply #27 on: June 29, 2007, 08:12:34 AM »
Quote
Originally posted by Nilsen
Just behave as you would if you were face to face with the people you talk to.


Where is JhonnyRa when you need him? :D
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Masherbrum

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« Reply #28 on: June 29, 2007, 08:49:00 AM »
Quote
Originally posted by dedalos
Where is JhonnyRa when you need him? :D
I do NOT miss his whining.
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Offline Toad

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« Reply #29 on: June 29, 2007, 11:08:22 AM »
Quote
Originally posted by NHawk
It was merely intended to encourage players to learn all aspects of the game.


:rofl

Yah, right!

You don't have to play the Nhawk way; you can always play the other pointless and boring way.

It's clear you weren't saying play my way. :rofl
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!