Author Topic: Bomber Town  (Read 1432 times)

Offline Uriel

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Bomber Town
« on: August 04, 2007, 03:06:45 AM »
I understand that some people love the good old furball, but there is a whole lot of furball and not enough war. Bombing is what wins wars.

Please either:
A. let bombers spend their perk points on fighters
B. add perk points for flying and fighting at real war alts.. like 20k
C. create an arena that encourages high alts perhaps centalized high alt bases so we dont have to climb for an hour in a bomber

the dogfight should happen at 15-25 k, it happens at 5
you have a fighter town, you have a tanker town, where is bomber town?

Offline Anyone

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Re: Bomber Town
« Reply #1 on: August 04, 2007, 03:51:46 AM »
Quote
Originally posted by Uriel
I understand that some people love the good old furball, but there is a whole lot of furball and not enough war. Bombing is what wins wars.

Please either:
A. let bombers spend their perk points on fighters
B. add perk points for flying and fighting at real war alts.. like 20k
C. create an arena that encourages high alts perhaps centalized high alt bases so we dont have to climb for an hour in a bomber

the dogfight should happen at 15-25 k, it happens at 5
you have a fighter town, you have a tanker town, where is bomber town?


im a bomber "pilot" and i say no to all of these things.

A: whats the point in this?
B: why? the bonus for flying that height is increased survival rate
C: silly idea, seperating game play types. Also high alt bases are a REAL pain to take off from in bombers.... plus a "real" bomber pilot wouldnt care about climbing to 20k, it is afterall part of the planning/fun of it.


Only thing bomber perks should be used for is:
A: bigger ord (but thats been refused, and the 4000lber is the biggest we gona get)
B: more buffs in your formation.
C: late war rides like the AR234 or the fast Mossie Bomber or B29 (and i dont think the B29 belongs in this game)

Offline Spikes

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Re: Re: Bomber Town
« Reply #2 on: August 04, 2007, 07:40:21 AM »
Quote
Originally posted by Anyone
im a bomber "pilot" and i say no to all of these things.



Agreed.
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Offline Bronk

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Re: Bomber Town
« Reply #3 on: August 04, 2007, 09:12:01 AM »
Quote
Originally posted by Uriel
snip

Hmm you could just milk EW/MW. Ohh wait that's already going on.
Never mind.

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Offline VansCrew1

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Re: Bomber Town
« Reply #4 on: August 04, 2007, 09:31:34 AM »
Quote
Originally posted by Uriel
I understand that some people love the good old furball, but there is a whole lot of furball and not enough war. Bombing is what wins wars.

Please either:
A. let bombers spend their perk points on fighters
B. add perk points for flying and fighting at real war alts.. like 20k
C. create an arena that encourages high alts perhaps centalized high alt bases so we dont have to climb for an hour in a bomber

the dogfight should happen at 15-25 k, it happens at 5
you have a fighter town, you have a tanker town, where is bomber town?



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Offline Masherbrum

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Re: Bomber Town
« Reply #5 on: August 04, 2007, 11:23:26 AM »
Quote
Originally posted by Uriel
:cry
Spend your fighter perks on fighters.  If you don't fly fighters, too damn bad.
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Offline Latrobe

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Bomber Town
« Reply #6 on: August 04, 2007, 11:38:45 AM »
I love bombing from 20-30K although it is a pain to get that high so i just go afk. However i don't agree with this either.

Offline clerick

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Bomber Town
« Reply #7 on: August 04, 2007, 11:40:49 AM »
Let me spend my bomber perks on a UBER bomber like, maybe, the 38K?

Offline BaldEagl

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Bomber Town
« Reply #8 on: August 04, 2007, 11:43:27 AM »
While I disagree he does bring up a valid point in that there needs to be something to use bomber perks on.

I've been flying almost nothing but AR234's while bombing for three camps now and I've only lost 2, both to puffy ack while my buff perks keep going up.

I also saw in another thread that NHawk said airfields had to be at 5 or 6K max to be accepted by HTC (he said you couldn't get loaded buffs off a higher field) although on Trinity there used to be those bases in the back corners that were 8K+ that I always used to take off from with Lancs.

It would be nice to have another map with bases that high for bomb runs.
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Offline tedrbr

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Re: Bomber Town
« Reply #9 on: August 04, 2007, 03:00:41 PM »
Quote
Originally posted by Uriel
I understand that some people love the good old furball, but there is a whole lot of furball and not enough war. Bombing is what wins wars.

Please either:
A. let bombers spend their perk points on fighters
B. add perk points for flying and fighting at real war alts.. like 20k
C. create an arena that encourages high alts perhaps centalized high alt bases so we dont have to climb for an hour in a bomber

the dogfight should happen at 15-25 k, it happens at 5
you have a fighter town, you have a tanker town, where is bomber town?


I thought TT and any base where a good furball was going on at WAS "bomber town"?

Your "A" would just encourage MORE milkrunning in EW/MW (not a big problem) and MORE suicidal dive buffs and bomb and bails (which would be) to earn perk points to use in fighter.  Not a good idea.

Your "B" would be difficult to implement, if I understand the code for scoring correctly.   And Anyone is correct; flying higher equates to your own safety in completing the mission.  

Your "C" equates to another milkrunning arena like EW and MW are now.  Population is fragmented now, that would be just more of the same.  And what bombers are you taking to what altitude that it takes you an hour to get to altitude?  Lancs at 30k?   Full fuel loads?  Start a flight, load 25 to 50% fuel, and go afk to do something else then.  

Bomber pilots do need another perk point sink than the Ar234, but it doesn't look like we are going to get it in the foreseeable future.  The bombers often offered as perk-worthy buffs include the Mosquito B.Mk XVI with drones, the A-26B and A-26C Invader, the He-177 Greif, and the B-29.  The B-29 carries too much ord, too high, and too fast and would upset game balance with it's capabilities, so it's not a real option as a game addition despite many calls for it.

Perks for additional drones also has been brought up, as Anyone stated.  The ability to purchase up to 3 additional drones is one I prefer, but game code is currently limited to pilot's plane and 3 drones (and we only get two of them).
A box of 3 planes across, two planes deep, and rear group slightly offset would be great against strat factories.  But, those additional drones would have to cost what an Arado does now to prevent overuse.  

Personally, since the arena split, additional troop strats, and smaller maps, I've not flown heavy bombers all that often any more.  I used to fly 17's over bases to kill strats, and I used to take out strat factories in the old zones, but it just does not have the impact now that it did then it seems.  Smaller arena population has resulted in less overall "strategic bombing" per arena by multiple buff drivers, that could compliment each others' efforts.  Usually I just see buffs dropping hangars to cap a vulch or prevent defensive efforts.
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Offline DarkHawk

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Bomber Town
« Reply #10 on: August 04, 2007, 05:53:19 PM »
ONE could add the b29 but  maKe it only available at a base near the HQ, but i would not add a nuke, cost about 100 perks each .

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Offline tedrbr

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Bomber Town
« Reply #11 on: August 04, 2007, 08:00:00 PM »
Quote
Originally posted by DarkHawk
ONE could add the b29 but  maKe it only available at a base near the HQ, but i would not add a nuke, cost about 100 perks each .
dhawk


No - Not really.  A B-29 could carry up to 20,000 lbs of ord (22,000 lbs for a maximum effort with Earthquake bombs) for a light fuel, short to mid range mission.  That's up to 60,000 lbs of ord for a flight of 3 x B-29's, as compared to 42,000 lbs for a flight of Lancs.  The B-29's also travel faster and higher than the Lanc which complicates interceptions.  AND the B-29's had much better defensive fire than the Lancs.  

That all adds up to a major game imbalance in regards to taking out HQ or a strat factory or a town or a large base.  No game designer in their right mind is going to add something like that to the game that throws off game balance to such a high degree.

Also, what is the runway lengths in the game?  I'm not sure how much runway a B-29 needed to operate with, but combat weights of B-29's are double those of the Lancs.  I do know the runways at Tinian were 8,500 feet in length and the shortest runway used by a B-29 that I've come across so far was 4000' long (and the crew sunk the plane in the mud there, and there not near their maximum take off weight), and the emergency field at "Central Field" at Iwo Jima was extended to 8,500 feet for B-29 operations after it was captured.   If modeled correctly, and loaded, could a B-29 even get into the air from the existing runways in the game?  Or would a new base tile need to be made?

100 perks per B-29?.... pfts.... a few of us have a couple THOUSAND buff perks to spend.  No great handicap that would be.


B-29 wishes will undoubtedly keep occurring in these forums as some buff drivers want the most uber of bombers to fly and dominate with.  
It's just NEVER going to happen in relation to everything else now.

Offline AAolds

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Bomber Town
« Reply #12 on: August 04, 2007, 08:40:46 PM »
The B-29 would be a welcomed addition to the game by many of us, but it is not needed as we have plenty of bombers already.   Personally I dont care if we get the B-29 or not if Nukes aren't part of the package.

Allowing perks to be spent in other categories would be welcomed by me as I have loads of both Bomber and Vehicle perks, but HT has yet to even address that issue as it has come up in the past more than once.  

Currently Bomber and Vehicle Perks are near useless and shall remain such for some time to come.  Ar234s are fun and effective in limited roles, tigers have become run of the mill thanks to the over-modeled Firefly making GV perks nearly as useless as bomber perks.

Bombers already do play a large role in winning the "war".  

Re: Encouraging High Alt fights; if you climb up there and fly around long enough, someone will more than likely spend the time to climb up to you and try to shoot ya down.  

An idea I've had is to charge perks points to allow pilots to spawn in the air at various alts in various areas of their given base.  I doubt such an option shall ever come to pass, but one can wish.
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Offline Mr No Name

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Bomber Town
« Reply #13 on: August 04, 2007, 09:07:42 PM »
According to Boeings website the B-17 actually had a 4,000 ft alt advantage over the B-29.  (B-17 at 35,600 feet vs. B-29 at 31,850 feet)

The B-29 was 78 MPH faster though.

Its a shame that such a historically important bird isn't here.  The lancaster had a ceiling of 24,500 but I have had them above 32K with bombs onboard lol.
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Offline Masherbrum

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Bomber Town
« Reply #14 on: August 04, 2007, 10:56:41 PM »
Quote
Originally posted by DarkHawk
ONE could add the b29 but  maKe it only available at a base near the HQ, but i would not add a nuke, cost about 100 perks each .

dhawk
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