Author Topic: Range finder for Naval Guns  (Read 1108 times)

Offline sparow

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Range finder for Naval Guns
« on: August 15, 2007, 01:25:39 PM »
Hi chaps,

I am a lousy shot in general, but a total loss when shooting a cruiser's guns...

Couldn't be added some kind of aiming assistance to the gunners by means of adding a range finder of some sort?

Cheers,
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

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Offline Bosco123

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Range finder for Naval Guns
« Reply #1 on: August 15, 2007, 01:26:17 PM »
#4
Skifurd AKA "Bosco"
Unmanned Aerial Systems (UAS) Operator
United States Marine
"Stay ahead of the game, Stay ahead of the plane."

Offline sparow

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« Reply #2 on: August 15, 2007, 01:34:39 PM »
Bosco,

I say, you read all my posts? :confused:  :aok

Thank you!

Bring the Italian airforce, can't wait to shoot down Sparvieros in MED terrain...

Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

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Offline Oleg

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Range finder for Naval Guns
« Reply #3 on: August 15, 2007, 01:41:42 PM »
Quote
Originally posted by Bosco123
#4


BTW, this request makes sence unlike other 3. Not new, of course.

sparow, try to use this link more often: http://forums.hitechcreations.com/forums/search.php?s=
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou

Offline sparow

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Range finder for Naval Guns
« Reply #4 on: August 15, 2007, 01:53:30 PM »
Hi Oleg,

Thank you for your reply. In fact, none of these ideas is new, I have done a search and still have a few treads of mine hanging there in the limbo...

But I avoid to bring back old treads back, and I believe that in every new approach, something new will come along...

This wishlist forum is all about this: ideas, ideas, ideas...Crazy things, not so crazy things, sometimes a good idea...

If we wnat a better game, we must keep our mind - and the BB - open...Even if, sometimes, we just laught at the things we see posted.

There's a lot to be done in AH. Gladly. If it stops, it dies.

Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

Visit us at http://249sqn.wordpress.com/

Offline Bosco123

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« Reply #5 on: August 15, 2007, 03:52:44 PM »
I have only seen that you have made all ship comments why don't you just make a whole thing on what you you want on naval things, am I wrong?
Skifurd AKA "Bosco"
Unmanned Aerial Systems (UAS) Operator
United States Marine
"Stay ahead of the game, Stay ahead of the plane."

Offline Husky01

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Range finder for Naval Guns
« Reply #6 on: August 15, 2007, 04:03:15 PM »
Quote
Originally posted by Bosco123
I have only seen that you have made all ship comments why don't you just make a whole thing on what you you want on naval things, am I wrong?


Didn't you listen to golfer when he said think before you post and make sure you read the whole thread to comprehend what you are wring about?
BearKats
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Offline Bosco123

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« Reply #7 on: August 15, 2007, 04:03:55 PM »
Quote
Originally posted by Husky01
Didn't you listen to golfer when he said think before you post and make sure you read the whole thread to comprehend what you are wring about?

do the same
Skifurd AKA "Bosco"
Unmanned Aerial Systems (UAS) Operator
United States Marine
"Stay ahead of the game, Stay ahead of the plane."

Offline PanzerIV

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Range finder for Naval Guns
« Reply #8 on: August 15, 2007, 11:29:21 PM »
Q W and E
Normal gun mode, land mode and some other thingy
For land mode push Esc and click on the target on the map, gun will automatically put itself in the postition.

Offline PanzerIV

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« Reply #9 on: August 15, 2007, 11:29:22 PM »
:SPAMMISH THINGY:

sorry

Offline Nilsen

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« Reply #10 on: August 16, 2007, 03:54:50 AM »
Quote
Originally posted by PanzerIV
Q W and E
Normal gun mode, land mode and some other thingy
For land mode push Esc and click on the target on the map, gun will automatically put itself in the postition.


What he said.


As for hitting ships... its easy, you need a few ranging shots and you should be able to hit on the second or third shot. There are limits to how easy this game should be.

Offline Sabre

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Range finder for Naval Guns
« Reply #11 on: August 17, 2007, 09:12:30 AM »
I've blog'd on this before as well.  Warships always carried range-finders for their big guns.  Larger vessels (cruisers/battlecruisers/battleships) usually had on RF in each main gun turret, as well  as gun-director towers with RFs in them.  The ones in the turrets would allow for each turret to find the range on it's own if necessary.  The ones placed high above the waterline in the gun-director towers could see much farther, and fed range to multiple turrets.  An optical range finder looks a bit like looking through binoculars.  You'd turn a dial, and when the two images (one from each eyepiece) came simultaniously into focus you'd read the range off the dial.  The images in the left and right eyepiece came from lenses that were place as far apart as practical.  This lateral separation improved the accuracy of the range estimate.  The optics would, I think, be fairly simple to model.

I would like to see the guns of ships slaved to gun-director positions, such that one player could control multiple turrents.  A cruiser for example would have four gun-director positions: Forward main battery, aft main battery, port secondary battery (would include the forward 5-inchers), and starboard secondary battery (would include aft 5-inchers).  In the event that a gun-director position is disabled by enemy action, the player would be forced to use on of the in-turret RFs, thereby reducing his/her effective sighting distance.
Sabre
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Offline sparow

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Range finder for Naval Guns
« Reply #12 on: August 17, 2007, 11:38:32 AM »
Sabre,

It's a wonderful idea and - at least to me - seems quite easy to implement. It would bring naval gunnery to a superior level.

I think it might also be applied to shore batteries, aswell. And 88's, one day.

Looks brilliant, thank you all for your contribution.

Cheers
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

Visit us at http://249sqn.wordpress.com/

Offline Iron_Cross

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« Reply #13 on: August 18, 2007, 01:04:07 AM »
I used to be in the Navy as a FC (Fire Control-man) and the system that we have now is quite good.  3-4 ranging shots and I can adjust for range and drift while using the "E" Sea mode.  I can even get ships down from 22k.  The technique is simple.

1.  Engage Sea Mode, by pressing .

2.  Zoom in to max magnification.

3.  Slew gun to target.

4.  Place mouse pointer over a feature of the target (mast, bridge, funnel, ect.).

5.  Elevate guns to estimated range.

6.  Keep pointer over target, by slewing gun to compensate for target drift,and fire.

7.  While slewing to keep pointer over selected target, watch for the fall of your shot.  The splash is where you need to move your mouse pointer.

8.  Adjust for relative drift of your shot, by slewing the guns to make the mouse pointer rest over the target feature you originally picked.

9.  Fire again.  Now comes the ranging phase.  Watch where the splash happens, if in front of the target add 1-2000 to the range, if the splash is behind decrease range.  

The trick here is the transition.  When the last shot was say short, and this one splashed behind the target, you have bracketed the target.  It is now a mater of fine tuning the range.  Make adjustments at 500, 200, 100, and finally 50.  It is highly unlikely that you will be on exactly parallel courses, so some fiddling with the range when your shots start to drift is going to happen.  Just keep the amount of range drift in mind with each shot, and every shot will hit home.

This procedure is how guns have been laid since the age of sail.  It works pretty good.  If other turrets are manned the range can be quickly deduced by several means but only with each gunner taking turns firing so that no one gets confused by the others fall of shot, and constant communication as to the range each is firing at.  
"A Turret 15.6k, short."  
"B Turret 16.9k, short."  
"C Turret 18.1k, LONG!"
There you go, all three of you have just narrowed down the range to a band 1.2k wide.  If you were alone it would have taken you three shots to figure out that range band.

Offline sparow

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Range finder for Naval Guns
« Reply #14 on: August 18, 2007, 02:11:25 PM »
Hi Iron_Cross!

Copied, pasted and printed! Thank you Sir, ! That should do the trick for me!

But I still would find neat to have those strange binoculars around, lol!

Thank you and all others for your contributions,

Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

Visit us at http://249sqn.wordpress.com/