Author Topic: Numbers  (Read 1949 times)

Offline Pongo

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« Reply #15 on: June 18, 2001, 09:12:00 AM »
Quote
Originally posted by AKDejaVu:
Of the 29 knits that were one.. only 3 of them weren't flying out of A5.

No matter if strat or furball dweeb... you gotta wonder what kind of fun 29 people flying out of the same base are going to have.

AKDejaVu

I guess I shouldnt be supprised that the enemy noticed that most of the knights where flying at a5 against the rooks as 50+ Bish just clobbered the other 5 of us in the south.
That decision left us in an untenable position that knights observed as they logged an and they promptly changed sides or logged off. So we never got the numbers to do any thing credible.
I was forced to fly unescorted Lanc missions into bases that had a 3 fighter cap above me...Thats not fun for too long.
The bish had mega numbers last night but the knights really added to their problems(maybe even created them) by being so stupid about field 5.
The bish allready had the numbers. But when you factor in 40 rook-bish at 5 you see how weakly defended the knight homeland was.

Offline Trell

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« Reply #16 on: June 18, 2001, 09:15:00 AM »
you also gota consider that right before that pic was taked about 5 nits had switched to the bish.  i know the numbers are not really any better at with 77 bish.  but there are alot of people that just seem to swtich to the people with the highest numbers.  

Trell

Offline DocFalconer1

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« Reply #17 on: June 18, 2001, 09:28:00 AM »
Just stop giving perk points to the winners.

Offline AKDejaVu

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« Reply #18 on: June 18, 2001, 09:49:00 AM »
Pongo,

When I logged on yesterday, the bish were basically down to their main island and had A-10.  The numbers were pretty even, but both rooks and knits had been hitting bish pretty hard and the knits had managed to push all the way up to A5.  That put them head to head against the Rooks at A4 and they finally started the battle of the two islands.

A7 was captured and we moved to A8.  The numbers were starting to skew as I noticed that there were fewer and fewer defenders down south.  The solid red bars at A4 and A5 never disappeared.

I logged off after we captured A8.  If its any consolation, the numbers aren't nearly the advantage that they seem.  At any given time... at least 15 bish are chasing 1 con down on the deck in hopes of landing a hit on him before someone else gets the kill.  5 or 6 of them usually survive.

The main point is.. bish didn't get numbers then go on a roll.  They got numbers after the roll started.  I've seen this trend quite a bit lately and it kinda disturbs me.  Either people don't want to play when there's a disadvantage... or they switch teams instead of logging off.

AKDejaVu

Offline milnko

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« Reply #19 on: June 18, 2001, 02:47:00 PM »
Quote
Originally posted by AKDejaVu:
<SNIP> A7 was captured and we moved to A8.  The numbers were starting to skew as I noticed that there were fewer and fewer defenders down south.  The solid red bars at A4 and A5 never disappeared. <SNIP>
AKDejaVu

Hence my rant in another thread.

That other thread is the first time I've ever said a thing about strat, I don't engage in rant's on ch.1, nor do I try to "take charge"  as I too also firmly believe what has been noted in that other thread, that it's each players $ to spend anyway they want.

I was just extremely frustrated by the situation as the BISHES seized field after field with little to no response from my countrymen.

I really believe that the numbers had little to do with us being pushed back, had we defended or even sent BUFFS to wipe out the enemas surrounding field barracks early on we could have stopped the bishes.

Oh Well enough of that strat crap, it gives me a headache   :)

Offline Hobodog

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« Reply #20 on: June 18, 2001, 03:11:00 PM »
So looks to me like the bish not only had about 30 guys over 5 but also had the flyers to put another 30 againtst the rooks alll the while 20 more bish are wiping the knight clear off their FEET.

Offline Apache

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« Reply #21 on: June 18, 2001, 03:27:00 PM »
You forgot the last 9 hobodog  :). When I logged on there were 89 bish, 29 knights and 34 rooks.

Offline AKDejaVu

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« Reply #22 on: June 18, 2001, 03:38:00 PM »
Actually Hobodog.. I don't think there were many bish at 5 or 4.  If you'll notice.. A4 was a rook base.  Its the main reason the Bish were able to roll north as well as down south.  We had their port up north and I don't believe I've ever seen that happen before.

That said... those rooks and knits at A4 and A5 must have been having a hell of a time.

AKDejaVu

Offline ET

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« Reply #23 on: June 18, 2001, 03:50:00 PM »
Once again,switches of country should be limited to 2-4 times per tour.This would limit the reset perk point chasers and others who want easy vulching kills somewhat.It seems to happen quite a bit now.The country close to winning reset gets more and more people to the detriment of the game.I have been on both sides of this issue.

Offline DmdNexus

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« Reply #24 on: June 18, 2001, 04:31:00 PM »
Sunday night is the Damned's squad night - that's when we have 20 to 40 people online. (We have 63 members in our squad.)

There were a few other squads on last night -not sure if they are originally Bishland - but they were conducting missions and calling for fill ins.

I was in on the missions that took 7, 8, and 27 all within 40 minutes. It didn't take large numbers to do this, was only about 12 of us - what can I say, we were well co-ordinated.

Then a squad organized a 30, 29 mission - again a well co-cordinated effort.

Mean while the Damned organized a city kill, a strike on 34, and then finally a strike on HQ.

If people are hopping countries just to be apart of a reset - well that would be sad for them - it remarks on their lack of character and skill - but I don't think there's an overall conspiracy to do so.

Nexus

Offline Torgo

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« Reply #25 on: June 18, 2001, 10:45:00 PM »
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Originally posted by Greg 'wmutt' Cook:
Yep, every time I log on for about 3 months now.  It might be just me, but I think it has something to do with the fact that now there is a reward for winning the war (perk points) combined with the fact that you will naturaly rack up more kills (and points) if your side outnumbers the enemy 2+ to 1

Actually, you won't...you'll constantly fly to furballs to find that the cons evaporate by the time you get there and you have nothing to do...and not enough fuel, normally, to find another one.

I hate it when Bish has massive superiority. I get a lot more kills when they don't.


But I'd never switch sides. In 3-4 years of Warbirds (old) and a year of AH, I spent a year or so Red, went Gold when my squad left Red, and then in AH I've been a Bish the whole time.


Actually, Bish has spent much of the last couple weeks with SEEMING numerical superiority, but actually not accomplishing much.

This is because in the last few weeks Bish is now seemingly overrun with newbies who spend all of their time gunning bombers for each other (said bombers rarely hitting anything) or, even more pointlessly, gunning PT Boats. So the REAL effective Bish numbers are actually far less.

I'm curious if this is going on in other countries, if they've had as much of a massive newbie influx, etc.

[ 06-18-2001: Message edited by: Torgo ]

[ 06-18-2001: Message edited by: Torgo ]

Offline Nash

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« Reply #26 on: June 18, 2001, 11:25:00 PM »
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Actually, Bish has spent much of the last couple weeks with SEEMING numerical superiority, but actually not accomplishing much.

"Seeming" numerical superiority? Seeming? We *are* talking about the MA, are we not?

Camo's pic was last night, here's tonight:

     

You think tomorrow night and the next night after are gonna look any different?

It would "seem" to *me* that we're actually talking about a hell of an imbalance here. Honestly, I haven't seen this great a discrepancy on such a *continual* basis since beta - when there were only 60 guys flyin' and it was mostly Rook vs Bishops.

Sorry but I gotta completely dismiss the excuses regarding the fact that they're "seemingly overrun" by innefective newbies gunning in buffs piloted by other newbies who can't hit their targets, or driving PT boats etc. Personally I have never been able to keep track of what several dozen of my countrymates are up to... and I don't think it's even that accurate a guess.

If they're so innefective, how can you explain the number of captured Bish fields?

Look again at Camo's pic... And tonight - as of this post:

Bish 39 fields
Rooks 20 fields
Knit 4 fields

So I don't know how you draw that conclusion, but this certainly aint a result of some seemingly innefective newbie buff gunners.

And to those who like to toss out the 'ol "target rich" thing... well... target rich my arse. Unless it's a rich experience tracking 4 cons while the 5th or 6th swoops in to light ya up. This is of course assuming you can get off the runway in the first place.

So yay... Knits (the poor bastards) are *once again* stuck on their home island with little choice but to get vulched against the hord determined for the reset. I don't blame those guys for gettin' fed up.

I really really don't think there's a way to look at this without just accepting the fact that there is a problem here. Hell, I might even suggest to the squaddies that we go Knit (ugh - and not like it would make much difference)... but that just shows ya how bad I think they've got it.

"It's just yer turn in the bucket" is an absurd statement when we're talking about people tryin' to get their 30 bucks worth enjoying this game.

[ 06-18-2001: Message edited by: Nash ]

Offline Staga

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« Reply #27 on: June 19, 2001, 01:41:00 AM »
Nash's post is worth of 5 stars.

Offline Apache

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« Reply #28 on: June 19, 2001, 06:55:00 AM »
Bravo nash! I've been here since beta 1 and I have just about had all I can take.

Actually considering moving on. I'm not interested in paying $30.00 to sit in the tower.

All you who are itching to give me advise on how to do this and that, go here, go there, fly this, fly that, keep it to yourself. I've been doing this a long time. Its obvious there is a problem here but we keep throwing out numbnut excuses and chest thumping.

Apache

Offline Lephturn

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« Reply #29 on: June 19, 2001, 07:09:00 AM »
All that is needed, in my opinion, is some benefit to flying for the outnumbered side, or some penalty for flying for the larger side.

How about a perk multiplier based on numbers?  The more outnumbered your side is, the more perks you get.

In addition, when one side is getting beaten down to a few bases, what about giving them cheaper or free perk planes?

Right now all the benefits in the game revolve around having higher numbers and there is no penalty for that.  Unless there are something to motivate folks the opposite way, I don't expect it to change.

Lephturn