Originally posted by Trip01
If a collision occurs, how does the game decide who has collided with whom?
The game does not decide.
First thing to take into consideration:
Due to lag (data needs some time to travel between your and your enemies computer) there are two realities. One on his and one on your computer. What you see is therefore not exactly what he does see. Plane positions can differ on your and his screen.
So while, for example, on YOUR computer there was a collision, on HIS computer there might not have been one.
So what you see is what you get:
If there is a collision on your screen, you will get damage.
If there is a collision on HIS screen, he will get damage.
If there is a collision on BOTH screens, both get damage.
BTW, there are two popular but really stupid proposals regarding collisions:
1)
"Both should get damage! They do in reality!"That would result in getting damage from a collision from with an enemy that might even have missed you by 200ft on your screen. There would be no way to dodge any ram attempt.
2)
"So get rid of collisions anyway!"Short answer: Just watch where you're flying and you'll be fine.
Long answer: Nobody would have to maneuver anymore. No risk of collsions mean you can fly guns blazing through enemy buffs. Highly detrimental to gameplay.