Originally posted by 68Wooley
I've been furballing in a hurri 1. Turns like nothing else in the game, and if you get close enough those 8 303s are lethal.
Don't plan on running away though. Or landing kills.
Do plan on earning more perks than you'll ever be able to use. LA-7's run at 5 to 9 per kill
Where the Hurr I really starts to shine is in furballs resulting by an enemy CV attacking the base. All cons are usually very low and (quite important) very slow.
Here you can fully utilize the amazing tight turning radius and your gun battery. You can then even land your kills.

Especially fun is hunting Zeros. Most Zero pilots are so used to the fact that even a rather lazy turn will prevent any enemy from following, that a Hurri I comes as a bad surprise to them
I used that lil crate as my primary ride in tour 92, and to some extend in tour 91 too. Much fun
