Originally posted by NHawk
Ah, but you see this isn't a 1 v 1 shoot-em-up game. It's a team game, otherwise we wouldn't have countries or squads. We'd all be individuals seeking to kill or be killed.
If you choose to seek out one vs one fights, that's your choice and there's nothing wrong with that. I do it fairly often myself. But I must disagree that 1 on 1 is where the real skill shows up. Real skill shows up 2 v 1 and 3 v 1. And I actually preferr those fights. I don't mind dieing after being in a 3 v 1, killing all three and then just plain making a mistake as another fight develops or not seeing a 4th trailer. Heck just the other day I had 5 kills from a multiple (low level) engagement and was heading home with 100 rounds of ammo left. A customer came in the store and I threw the plane in auto pilot. While taking care of the customer I heard bullets hit my plane. I knew what happened and just snickered. 1 v 1 just requires constant uninterrupted attention to one plane. Multiple bogies require good SA and much more skill to survive.
But the fact remains it is a team game which requires cooperation between players. But, when a group of players actually cooperate (class... can we all say mission?), they are labeled a hoard. And when a squad flys together they are labeled milk-runners.
There are obviously two completely divided ways to play the game. Both are correct, but neither is better than the other.
I don't see a problem with Squad Ops, unless its the BOPS, they can launch 40+ guys on a mission by them selves. They would be the only ones I'd call a horde.
To me a horde is a large group of planes that swarm a base, using numbers to totally over whelm a base. Such a large number of people can't be defended against due to the number, so most people shy away from the attacking horde.
This is NOT fun for the defenders, and I can't believe its a real "blast" for the attackers. How much fun is it to completely destroy a base in one pass, then gang bang and vulch the one or two defenders till the goonS drop their troops?
This is where it falls on the player to adjust and control the arena. The large groups should split their forces and attack multiple targets, even multiple countries. This would make it more challanging to the big squads, and hordes to capture the bases with less resources, and it would also be more defendable.
Of course your going to get the "but we want to fly together as a squad" line. To me thats just selfish, here they have the power to make the game fun for not only themselves, but large groups of others too, but won't.
One last thought, 32 is the max for a squad. You figure 75% on at one time is good so say 24 guys on. 2 as goons, 4 as buffs, 6 heavy fighters, the rest as cover fighters. A good size attack force, and one you could defend against with 10-12 guys. Looks like a great night of battles for a bunch of guys to me......... ever wonder why the squad limits are set at 32?
