Author Topic: Explain this to me  (Read 2073 times)

Offline Rich46yo

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Explain this to me
« on: November 21, 2007, 08:37:36 PM »
Look I dont like to complain but Im getting tired of this. It takes a long time to climb bombers up to alt only to have some nitwit fly right into your rear end, even tho I shot him full of holes, collide with you, and you lose a bomber while he gets a kill.

                    Last week I had some goofball purposely fly a P-51 at full steam into the rear of 3 B-26s, hitting all of them, and then he gets 3 kills while I get a wasted 30 mins. I dont think he pinged me once he sucked so bad, which is why he kamakazied into me. Tonight I had a great fight going on with 3 fighters when one guy ran into the rear of a bomber, threw me off my groove, and I ended up losing a bomber while he got a kill and I didn't. As he was coming in I saw his fighter opening up from my cannon shots.

                You cant collide with someone backwards while flying away from them. They are obviously colliding with you and the bomber stick should get the kill. Not visa-versa.

               I might have lost anyways. I was up against a P-38 and 190 that knew there stuff. But I hate losing like this. Some of these guys are running into you on purpose I can tell. There, I had my say.
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Offline Spikes

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Re: Explain this to me
« Reply #1 on: November 21, 2007, 08:39:11 PM »
Quote
Originally posted by Rich46yo
Look I dont like to complain but Im getting tired of this. It takes a long time to climb bombers up to alt only to have some nitwit fly right into your rear end, even tho I shot him full of holes, collide with you, and you lose a bomber while he gets a kill.

                    Last week I had some goofball purposely fly a P-51 at full steam into the rear of 3 B-26s, hitting all of them, and then he gets 3 kills while I get a wasted 30 mins. I dont think he pinged me once he sucked so bad, which is why he kamakazied into me. Tonight I had a great fight going on with 3 fighters when one guy ran into the rear of a bomber, threw me off my groove, and I ended up losing a bomber while he got a kill and I didn't. As he was coming in I saw his fighter opening up from my cannon shots.

                You cant collide with someone backwards while flying away from them. They are obviously colliding with you and the bomber stick should get the kill. Not visa-versa.

               I might have lost anyways. I was up against a P-38 and 190 that knew there stuff. But I hate losing like this. Some of these guys are running into you on purpose I can tell. There, I had my say.


Shoot him before he kills you.
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Offline Avaro

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Re: Re: Explain this to me
« Reply #2 on: November 21, 2007, 08:40:30 PM »
Quote
Originally posted by SpikesX
Shoot him before he kills you.


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Offline Rich46yo

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Explain this to me
« Reply #3 on: November 21, 2007, 08:42:38 PM »
Yasee theres a reason Spike was the first I put on ignore here.
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Offline DVDA

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Explain this to me
« Reply #4 on: November 21, 2007, 08:44:17 PM »
The collision model is stupid anyway, I prey on realism....

If 2 planes crash in mid air they should both die...the game shouldnt play a lottery and decide which one of the 2 was more at fault and kill them, AH isnt a insurance claims adjustor

I was watching an airshow accident on tv the other day, 2 F-14s crashed into each other (because the flight leader was alittle too high) when both planes fell to the ground i thought to myself....WHAT! only the flight leader should have hit the ground in pieces since it was his fault, but then i remembered i was watching something real not Aces High
« Last Edit: November 21, 2007, 08:46:37 PM by DVDA »

Offline Murdr

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Explain this to me
« Reply #5 on: November 21, 2007, 08:46:05 PM »
I thought we already explained the collision model to you a couple weeks ago?

Offline Donzo

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Explain this to me
« Reply #6 on: November 21, 2007, 08:50:37 PM »
Quote
Originally posted by Rich46yo
Yasee theres a reason Spike was the first I put on ignore here.


I'm curious.  When you put someone on ignore, what happens?



And to your post about being bum rushed...why would someone intentionally ram you.  You see, if you intentionally direct your plane into another plane, you will take damage.  There is a chance that the person you run into will not take damage.  

Intentionally ramming your plane into someone will definitely get you some damage and MAY or MAY NOT cause the other person to pick up some damage.

So what you are seeing is someone running into you on your front end, not theirs.  So there is a good chance that no intentional running into you took place...on their end it very well may look like they missed your completely.

Do a search for Bronk's pic's on collisions.

Offline FBplmmr

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« Reply #7 on: November 21, 2007, 08:50:59 PM »
The collision model does not factor in whose fault it is.


« Last Edit: November 21, 2007, 08:53:39 PM by FBplmmr »

Offline DVDA

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« Reply #8 on: November 21, 2007, 08:52:50 PM »
Quote
Originally posted by FBplmmr
The collision model does not factor in whose fault it is.


Hence why i called it a lottery....

Offline Spikes

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Explain this to me
« Reply #9 on: November 21, 2007, 08:53:15 PM »
Quote
Originally posted by Donzo
I'm curious.  When you put someone on ignore, what happens?



Just a wild guess...he ignores me.
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Offline Donzo

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Explain this to me
« Reply #10 on: November 21, 2007, 08:53:43 PM »
Quote
Originally posted by DVDA
The collision model is stupid anyway, I prey on realism....

If 2 planes crash in mid air they should both die...the game shouldnt play a lottery and decide which one of the 2 was more at fault and kill them, AH isnt a insurance claims adjustor

 


The game does not decide anything.  

If your game on your PC sees part of your plane touch part of another plane a collision is detected and assigned to you.  If the other guy's game on his PC sees part of his plane touch part of your plane in this same exchange a collision is detected on his end assigned to him.  

Simple.

Offline Donzo

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« Reply #11 on: November 21, 2007, 08:56:23 PM »
Quote
Originally posted by SpikesX
Just a wild guess...he ignores me.


You know, that is what I assumed happened.  Yet he makes mention of you.  I thought that you did not see posts from people on your ignore list. :confused:

Offline DVDA

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« Reply #12 on: November 21, 2007, 08:57:55 PM »
Quote
Originally posted by Donzo
The game does not decide anything.  

If your game on your PC sees part of your plane touch part of another plane a collision is detected and assigned to you.  If the other guy's game on his PC sees part of his plane touch part of your plane in this same exchange a collision is detected on his end assigned to him.  

Simple.


Ill be sure to look away next time

Offline Lusche

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Explain this to me
« Reply #13 on: November 21, 2007, 08:58:26 PM »
Quote
Originally posted by DVDA
The collision model is stupid anyway, I prey on realism....

If 2 planes crash in mid air they should both die...the game shouldnt play a lottery and decide which one of the 2 was more at fault and kill them, AH isnt a insurance claims adjustor


I'm really tired to see this crap again. Especially from someone apparently playing this game for years.
You would really like to see following scenario:

I fly towards you. You see that and dodge. I fly by at a distance about 200ft . Suddenly you get a collision message and die. You'd really not complain? Though I never happened to touch your plane on your screen? You successfully dodge & die?


Quote
Originally posted by Rich46yo
You cant collide with someone backwards while flying away from them. They are obviously colliding with you and the bomber stick should get the kill.


There is a misconception. AH never tries to determine who's fault a collision was. "You have collided" does NOT mean you are in any way responsible for anything.
It just means that there was a collision on your Front End (Screen).

If there was no "XY has collided with you", there was NO collision on his screen. So basically he did NOT fly into you.

The reason for the fact that there can be a collision on one screen and not on the other players one is lag.
This, and the reasons why any other collision modeling would result in vasty more trouble than the current one has been explained in various threads ad nauseum.
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Offline Rich46yo

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Explain this to me
« Reply #14 on: November 21, 2007, 09:00:52 PM »
Quote
Originally posted by Murdr
I thought we already explained the collision model to you a couple weeks ago?


                      Yeah, as I understand it everything depends on whos computer "see's" the damage and who's "doesn't".

                     What I cant understand is why this type of collision, which is clearly the fault of the IB fighter, results in "my" computer getting the "screw you your dead" message while the "other computer doesn't".

                   This isn't an HO. I am flying away from the much faster fighter and have no control over the collision. Whatever my computer "see's" or his "doesn't see".

                   When you think of it its a great tactic to take down bombers. Just look for some poor schmuck who spent the last 45 minutes climbing, then get a good head of steam going, dance all over the place getting in on him, and then ram him. In fact ram all three.

                 Sure your never stable enough to shoot but who cares? Its the ram that matters. Works even best when 3 or 4 fighters are fighting the lone bomber stick.

                 Ive had all kinds of collisions out here. At beast theres no rhyme or reason to it ; Its on a Lottery system. This particular rear end ram is one where I always lose out. I'll bet Ive lost 10 bombers to these kinds of rams.
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