Author Topic: Explain this to me  (Read 2077 times)

Offline Vulcan

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« Reply #15 on: November 21, 2007, 09:05:01 PM »
Quote
Originally posted by Rich46yo
Yeah, as I understand it everything depends on whos computer "see's" the damage and who's "doesn't".

                     What I cant understand is why this type of collision, which is clearly the fault of the IB fighter, results in "my" computer getting the "screw you your dead" message while the "other computer doesn't".


Why is it the fault of the ib fighter? If he didn't see a collision then it was his fault. What do you not understand about that concept?

Offline Donzo

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« Reply #16 on: November 21, 2007, 09:07:07 PM »
Quote
Originally posted by Rich46yo
Yeah, as I understand it everything depends on whos computer "see's" the damage and who's "doesn't".

                     What I cant understand is why this type of collision, which is clearly the fault of the IB fighter, results in "my" computer getting the "screw you your dead" message while the "other computer doesn't".

                   This isn't an HO. I am flying away from the much faster fighter and have no control over the collision. Whatever my computer "see's" or his "doesn't see".

                   When you think of it its a great tactic to take down bombers. Just look for some poor schmuck who spent the last 45 minutes climbing, then get a good head of steam going, dance all over the place getting in on him, and then ram him. In fact ram all three.

                 


If you understand the "who's computer see's" thing, why is it hard for you to understand that ramming intentionally is not a "great tactic"?  If you ram intentionally YOUR front end is going to see the collision and assign it to you.  How is that a tactic to damage the other guy?

Offline baine1

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« Reply #17 on: November 21, 2007, 09:07:27 PM »
My question when discussing collisions is this - if so many people have problems with collisions (planes hitting planes) then imagine all the weirdness that is going on with combat (bullets and cannon shells hitting planes) that few think about.
I might get rammed once or twice a night, but I shoot (and am shot at) literally hundreds of times in an evening. Is the outcome of this combat the same kind of crapshoot that a collision is? Doesn't that negate the reason we all play this thing? I could have all the skill of Tommy McGuire, but it doesn't matter. What matters is whether or not my computer sees or doesn't see my bullets hit, or his computer sees or doesn't see his bullets hit.
If bullet impact doesn't face the same kind of weirdness that plane impact does, then why don't we use the bullet model for planes?

Offline Spikes

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« Reply #18 on: November 21, 2007, 09:07:42 PM »
Quote
Originally posted by Donzo
You know, that is what I assumed happened.  Yet he makes mention of you.  I thought that you did not see posts from people on your ignore list. :confused:


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Offline Donzo

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« Reply #19 on: November 21, 2007, 09:10:04 PM »
Quote
Originally posted by baine1
My question when discussing collisions is this - if so many people have problems with collisions (planes hitting planes) then imagine all the weirdness that is going on with combat (bullets and cannon shells hitting planes) that few think about.
I might get rammed once or twice a night, but I shoot (and am shot at) literally hundreds of times in an evening. Is the outcome of this combat the same kind of crapshoot that a collision is? Doesn't that negate the reason we all play this thing? I could have all the skill of Tommy McGuire, but it doesn't matter. What matters is whether or not my computer sees or doesn't see my bullets hit, or his computer sees or doesn't see his bullets hit.
If bullet impact doesn't face the same kind of weirdness that plane impact does, then why don't we use the bullet model for planes?



It's the same thing...you shoot, your bullets on your game on your pc hit the representation of the other guy's plane...this records a hit and sends a message that you hit him with bullets to his game on his pc.

Offline Larry

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« Reply #20 on: November 21, 2007, 09:11:19 PM »
Quote
Originally posted by Rich46yo
Yeah, as I understand it everything depends on whos computer "see's" the damage and who's "doesn't".

 What I cant understand is why this type of collision, which is clearly the fault of the IB fighter, results in "my" computer getting the "screw you your dead" message while the "other computer doesn't"  



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Offline Lusche

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« Reply #21 on: November 21, 2007, 09:11:56 PM »
Quote
Originally posted by Rich46yo
Yeah, as I understand it everything depends on whos computer "see's" the damage and who's "doesn't".

                     What I cant understand is why this type of collision, which is clearly the fault of the IB fighter, results in "my" computer getting the "screw you your dead" message while the "other computer doesn't".


Once again: AH2 will not and CAN NOT determine any "fault" it just determines if two planes touch each other on the client's screen. There is NO way it could ever determine who's fault a collision is.

Quote
Originally posted by Rich46yo
When you think of it its a great tactic to take down bombers. Just look for some poor schmuck who spent the last 45 minutes climbing, then get a good head of steam going, dance all over the place getting in on him, and then ram him. In fact ram all three.


No it isnt't.  To successful ram, I have to hit the drones on your screen not on mine. But  I don't know the relative positions of both planes on YOUR screen. because of that its difficult to intentionally ram a bomber, I have to hit a plane I don't see. And while trying that, I can easily get shot down while getting that close.
It's far easier to shoot at planes I can actually see.


But on a side note, if "Both should die in a collision" was implemented, INTENTIONAL rams would suddenly work.

Quote
Originally posted by Rich46yo
Its on a Lottery system.


If you really understood and did accept "Yeah, as I understand it everything depends on whos computer "see's" the damage and who's "doesn't". ", you wouldn't be able to make such a statement.
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Offline B@tfinkV

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« Reply #22 on: November 21, 2007, 09:16:34 PM »
hi rich

just wanted you to know that every time i ram a bomber i died and the bomber flies off happily, this is because im a fighter player...no you are a bomber player so for you everytime this happens the fighters get the good side of the deal.

its because we remember the negative more than the possitive and we always think our chosen class of pilot gets the bum deal vs the other plane types.
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Offline Lusche

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« Reply #23 on: November 21, 2007, 09:18:11 PM »
Quote
Originally posted by B@tfinkV
hi rich

just wanted you to know that every time i ram a bomber i died and the bomber flies off happily, this is because im a fighter player...no you are a bomber player so for you everytime this happens the fighters get the good side of the deal.

its because we remember the negative more than the possitive and we always think our chosen class of pilot gets the bum deal vs the other plane types.


word
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Offline Donzo

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« Reply #24 on: November 21, 2007, 09:20:24 PM »
Quote
Originally posted by B@tfinkV
hi rich

just wanted you to know that every time i ram a bomber i died and the bomber flies off happily, this is because im a fighter player...no you are a bomber player so for you everytime this happens the fighters get the good side of the deal.

its because we remember the negative more than the possitive and we always think our chosen class of pilot gets the bum deal vs the other plane types.


word^2

Offline crockett

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« Reply #25 on: November 21, 2007, 09:26:04 PM »
I'd have to give that nitwit credit for being able to hit all three of your planes in one ram. That is some skillful dweebery.

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Offline Bronk

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« Reply #26 on: November 21, 2007, 09:33:59 PM »
For the numpties who still fail to get it.

Cut-N-paste
Enjoy
Quote
Originally posted by Bronk
Slappy, it's my personal windmill.:D

Tangle's external from his front end the moment of impact.





Same basic angle external, tangle's view from my front end moment of impact.




How would you feel taking damage looking at your film and seeing tangles front end view, hmmmmmm?


I know I'd be pretty POed.

Bronk

Edit: This also works nicely for the "none should take damage" people.

Yea I should be able to put the nose of my ac through another.:furious :furious :furious :rolleyes: :rolleyes:



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you may have to quote this because some numpties ignore me . They fail to follow my logic and figure I'm just a troll.
« Last Edit: November 21, 2007, 09:36:11 PM by Bronk »
See Rule #4

Offline Rino

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« Reply #27 on: November 21, 2007, 10:03:20 PM »
Quote
Originally posted by Donzo
I'm curious.  When you put someone on ignore, what happens?



And to your post about being bum rushed...why would someone intentionally ram you.  You see, if you intentionally direct your plane into another plane, you will take damage.  There is a chance that the person you run into will not take damage.  

Intentionally ramming your plane into someone will definitely get you some damage and MAY or MAY NOT cause the other person to pick up some damage.

So what you are seeing is someone running into you on your front end, not theirs.  So there is a good chance that no intentional running into you took place...on their end it very well may look like they missed your completely.

Do a search for Bronk's pic's on collisions.


Apparently you take them off ignore shortly thereafter to read what he says
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Offline flatiron1

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« Reply #28 on: November 21, 2007, 10:04:05 PM »
i think the nazi's were ramming bombers near the end of the war.

Offline Shuffler

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« Reply #29 on: November 21, 2007, 10:07:12 PM »
It's raining here.
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