Author Topic: Explain this to me  (Read 2080 times)

Offline Xasthur

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« Reply #45 on: November 22, 2007, 05:15:51 AM »
Quote
Originally posted by flatiron1
i think the nazi's were ramming bombers near the end of the war.


Yes, they were ordered to do so.
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Offline Bronk

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« Reply #46 on: November 22, 2007, 07:05:18 AM »
He wont read this because I'm probably on ignore, but I'll try.


Quote
Originally posted by Rich46yo
So Im responsible for where my plane is in cartoon reality

Yes, It is your responsibility to not hit other AC, ground or bullets.

but it doesn't really matter cause I have no control over the other planes reality, nor does anyone else.

Why would  it matter what the other guy does? You have full control of your ac.

 The plane running into me hits me in my reality but not his? Right?

Yes, but on his front end he is in a space close to you. He missed you completely on his.

   And since Im flying away from him, with my rear end pointed at him, I have zero control over the ram or who gets the kills? Correct? Like I said, a crapshoot? It would be one thing if I was flying at him and actually hit him, even in just my own reality, but to be flying away from him?? Thats the point Im trying to make. I understand the issue of lag and were all not seeing things at exactly the same instant.

Wrong you have full control of your ac. Most times all that would be needed is slight turn left or right. The other pilot has to fly to what he is viewing. It is almost impossible for him to predict where in space you are on your front end.


                   Well....there is no real way to correct any of this. Its actually fairly impressive that the game works as well as it does, what with guys and gals all over the world flying together at once.

There is nothing to correct. This is the best solution for an imperfect internet. What would you like, to be rammed out of the sky when the guy is 100 yards away from you? Don't you think that would piss you off a bit more?


                                   Thanks for the help.




*OT
Ignoring people simply because you don't like there opinion is foolish. Even if they have a grating personality. Occasionally they have information that is both informative and helpful.

It reminds me of a six year old sticking his fingers in his ears screaming "lalalala I can't hear you. lalalala".
« Last Edit: November 22, 2007, 07:11:13 AM by Bronk »
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Offline FBplmmr

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« Reply #47 on: November 22, 2007, 07:49:15 AM »
Quote
Originally posted by SD67
OK so this does go to explain one side of a paradoxical issue I've had from time to time.
In a fight, I'm watching the enemy as we duel closely, he fires and I see his tracers pass well away from me, and (it seems like seconds but in reality it's probably milliseconds) later once the shells are past I'm still reversing all of a sudden I'm in the tower with shells exploding in my ears for 5 seconds.
Now I saw him miss, and miss big time, yet his FE obviously saw a kill... this is what happened right?


5 seconds is a really, really long time!(are you sure its that long? are you on a satellite?)

HiTech did talk about that one time as well, and if I remember it correctly --

The game is set up to allow you to hear that so when you die you dont say 'I got killed with one magic bullet'


It sounds like you have alot of lag  ... and I mean alot.

I do occassionaly get the 'hey he's not even shooting at me ..he's way right!' and then I blow up.

I usually have a very poor connection those nights and its barely worth playing.

edit- doh I reread, and see it only happens to you from time to time..same with me

Offline Bronk

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« Reply #48 on: November 22, 2007, 08:30:17 AM »
Quote
Originally posted by FBplmmr


edit- doh I reread, and see it only happens to you from time to time..same with me


The majority of us are north american players. Say that on average we have 100 ms lag. That's not so bad because total lag will be around 200 ms.

Now take 2 aussie players who's say lag is around 250 ms. Their total lag would be around 500 ms. Thats more than double ours.

Factor in you have no idea who you are fighting in any given moment.
It becomes apparent why sometimes it appears you die from an impossible angle.
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Offline Rich46yo

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« Reply #49 on: November 22, 2007, 11:16:20 AM »
Quote
Originally posted by Lusche
Not exactly, because if you dodge him on your FE, it's irrelevant to you what happens on his (in regard to collisions) Only your FE matters - if he rams you on his FE only, you'll fly away unharmed.

 

If you maneuver so that you dodge him on your FE, no collision occurs for you (with possible collision on HIS FE only, accompanied with a whine on CH200 ;)) . Or you can shoot him down prior to that.

It's really important to see that current modeling is the most fair one for every player. So far nobody came up with a practiable & better solution.


                            Most times I do shoot him down. However, as you know, it isn't that difficult to dance a high speed fighter in close to bombers. Most of all when the bomber stick has multiples to be concerned with. The trick is doing it and stabilizing long enough to shoot the bomber, which is when we get you. This instance I had at least 3 to be concerned with within gun range. When that happens I dont shoot until I one gets 400 yrds away, in KI-67s with limited ammo. So thats how this happened. And I did shoot the guy hard and no doubt, had he not rammed me, it would have been a clean kill. For all I know my hard shooting caused enough damage to cause the ram.

                        Im not saying the thing is "un-fair" obviously its just a game and modeled as good as it can be. However there seems to be some dynamic at work, with this particular kind of collision, that isn't so good for the bomber stick. And Im sure 99% of rams are accidental.

                     Some fighters with "E" are going what? 500 mph? You simply cant maneuver away from the thing if they want to run in one you. Not even in bombers like KI-67s. In this regard the fighter stick holds all the cards.

                 Anyhoo....Happy Thanksgiving to all.
"flying the aircraft of the Red Star"

Offline dedalos

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« Reply #50 on: November 22, 2007, 11:55:21 AM »
Hey Rich, were you by any chance jumping from one bomber to another?
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Rich46yo

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« Reply #51 on: November 22, 2007, 12:04:20 PM »
Quote
Originally posted by dedalos
Hey Rich, were you by any chance jumping from one bomber to another?


                              Negative. I forget which one I was in but I was in it for the entire engagement. I think I was in #1 bomber and #3 was rammed, but Im not sure.
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Offline The Fugitive

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« Reply #52 on: November 22, 2007, 12:24:36 PM »
If you ram someone on your front end, you take the damage, and you do not get the kill.

Most likely what happened is the rammer died, and one of the others in on you got the kill. Only way to tell for sure is to film and check it later.

Also if your maneuvering while in the gun position (using rudder) you CAN get a collision by someone hitting your rear, as the game looks at you "maneuvering" into him












.................of course, I believe Im on his ignore list so my input doesn't matter   :D

Offline B@tfinkV

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« Reply #53 on: November 22, 2007, 12:31:26 PM »
there is something wrong with rich's ignore function....it seems to still alllow quotes, so you'll be ok fugi :)
 400 yrds on my tail, right where i want you... [/size]

Offline BBStacker

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« Reply #54 on: November 22, 2007, 01:05:29 PM »
Quote
Originally posted by FBplmmr
in my reality i may fly near you but not touch you..at the same time .. in your reality our planes may intersect.

 


I think I get it now :D :D



I couldn't resist :rofl  
Red Fox Leader from Kit 3. Red Fox Leader from Kit 3. Skipper? Either my compass is all fouled up or we're not headed two-four-zero.

Offline WWhiskey

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« Reply #55 on: November 22, 2007, 02:26:11 PM »
simple solution to original problem!
take off farther away from target,  get higher, shoot sooner,  and kill them first
Flying since tour 71.

Offline Donzo

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« Reply #56 on: November 22, 2007, 02:43:39 PM »
Quote
Originally posted by The Fugitive
Also if your maneuvering while in the gun position (using rudder) you CAN get a collision by someone hitting your rear, as the game looks at you "maneuvering" into him


It has nothing to do with you "maneuvering" into him.  The game does not analyze such things.

If your plane touches his, even if the cause of you touching was him flying into your rear, you will be assigned a collision.

Offline 1Boner

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« Reply #57 on: November 22, 2007, 04:53:59 PM »
Quote
Originally posted by Donzo
, even if the cause of you touching was him flying into your rear,




I don't care who you are.

THATS funny!!
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline Motherland

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« Reply #58 on: November 22, 2007, 05:13:03 PM »
Quote
Originally posted by Rich46yo
However, as you know, it isn't that difficult to dance a high speed fighter in close to bombers.

:rofl
You really dont fly fighters all that often, do you?

Offline Tac

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« Reply #59 on: November 22, 2007, 06:24:49 PM »
I only read the first post in this thread... didnt bother to read the rest.


I picture what rich says in my mind. The lone skill-less dweeb who must ram bombers to get kills.

Let see.. fighter aircraft flying directly into the bomber. Bomber has guns all around it.

So in essence, the fighter is flying at the bomber's guns.

Its a HO situation but the guy in the fighter has to ram you to kill you.

Logic then, dictates Rich's buff gun aiming skills suck worse than the fighter plane's gunnery skills.




fascinating...