Author Topic: Condensation Trails under heavy wing loading.  (Read 1354 times)

Offline Kurt

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Condensation Trails under heavy wing loading.
« on: November 25, 2007, 01:15:52 AM »
Yeah, its been posted before, perhaps even by me...

Hard manuvering aircraft leave wingtip contrails even in moderate humidity.  Not jet contrails... Wingtip contrails.

The game already has the wingtip 'air show' smoke capability, this is just white smoke beyond a specified G-load.

Would add a ton to the game as far as realism, and yet it remains only a wishlist item...

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Offline oboe

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Condensation Trails under heavy wing loading.
« Reply #1 on: November 25, 2007, 09:23:32 AM »
Put me down as an 'Aye'.

Maybe should be configurable by the arena though - if its dependent on moisture in the air, then we shouldn't see them induced by hard manuevering in a desert-based North Africa map.

Offline moot

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Condensation Trails under heavy wing loading.
« Reply #2 on: November 25, 2007, 09:54:02 AM »
Have you noticed how little evolution the liquid leaks have seen since the start of AH?
We don't even have realistic tracer colors...  Ain't going to happen unless there's a good reason only this one atmospheric effect should be picked against the rest of them.
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Offline Gowan

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Condensation Trails under heavy wing loading.
« Reply #3 on: November 25, 2007, 09:05:22 PM »
umm..... because its cool?

Offline Swoop73

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Condensation Trails under heavy wing loading.
« Reply #4 on: November 25, 2007, 10:41:51 PM »
Bring them in at around 4 g's at say below 6,000 ft. Simple critera... it doesn't have to be perfect and would add tremendously to emersion. Wanted to see wingtip streamers ever since Falcon 5.0 used to have them.
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Offline Keiler

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Condensation Trails under heavy wing loading.
« Reply #5 on: November 27, 2007, 06:12:27 AM »
Well there is a good reason to have them. You instantly know the other guy is pulling back on the stick HARD.
Plus, it really looks cool, and since those contrails dont last long, I dont see how they would affect frame rate in a serious way.
Plus, it just looks cool!

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Offline goober69

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Condensation Trails under heavy wing loading.
« Reply #6 on: November 27, 2007, 07:23:34 AM »
even better everytime some one pulls hard g their wing tanks start leaking

lol:rofl :O :O
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Offline moot

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Condensation Trails under heavy wing loading.
« Reply #7 on: November 27, 2007, 08:26:04 AM »
It won't look cool if it's as well done as the liquid leaks we have now.
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Offline Kurt

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Condensation Trails under heavy wing loading.
« Reply #8 on: November 27, 2007, 11:11:59 PM »
Well it certainly can't hurt frame rates any worse than being behind a flight of busted up bombers leaking and smoking, and I've never noticed an unusual frame rate in that situation.

The reason I keep suggesting it was noted in one of the posts above - Its a visual cue regarding the opponent's control inputs... Its a cue that real pilots had available to them that we do not.  And I feel it would increase the immersion AND over-all quality of the sim.

The thing that I don't understand is why with all the other smoke, and vapor things already in the game, this one remains untouched.
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Offline Mus51

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Condensation Trails under heavy wing loading.
« Reply #9 on: November 28, 2007, 04:54:39 AM »
Quote
Originally posted by Kurt
Well it certainly can't hurt frame rates any worse than being behind a flight of busted up bombers leaking and smoking, and I've never noticed an unusual frame rate in that situation.

The reason I keep suggesting it was noted in one of the posts above - Its a visual cue regarding the opponent's control inputs... Its a cue that real pilots had available to them that we do not.  And I feel it would increase the immersion AND over-all quality of the sim.

The thing that I don't understand is why with all the other smoke, and vapor things already in the game, this one remains untouched.


How about a big furball with allot of guys pulling hard?? then u should get a big frame drop.
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DutchGuy

Offline AirFlyer

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Condensation Trails under heavy wing loading.
« Reply #10 on: November 28, 2007, 05:58:59 AM »
Quote
Originally posted by Mus51
How about a big furball with allot of guys pulling hard?? then u should get a big frame drop.


Just as much as everyone there who's leaking fuel, oil, fire... Besides, how many furballs are usually above 6k?

I'll give a yes vote for this, doesn't seem like it could hurt.
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Offline Denholm

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Condensation Trails under heavy wing loading.
« Reply #11 on: November 28, 2007, 10:31:44 AM »
Same here, I'd love to see it. I've supported such a request in the past and would still like to see it come to fruition in AH.

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Offline Mus51

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Condensation Trails under heavy wing loading.
« Reply #12 on: November 28, 2007, 06:20:16 PM »
I dont know if it would be hard work to create this, it deffinatly should look different then the fuel leakings.
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DutchGuy

Offline Kurt

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Condensation Trails under heavy wing loading.
« Reply #13 on: December 09, 2007, 11:46:02 AM »
Seems like a lot of people like the idea... Now if only they would do it for us...
--Kurt
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Offline splitatom

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Condensation Trails under heavy wing loading.
« Reply #14 on: December 09, 2007, 12:13:42 PM »
i though white clouds behind the palanes was from heat from the engines
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