Author Topic: your take on AH  (Read 2344 times)

Offline gpwurzel

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your take on AH
« Reply #30 on: December 04, 2007, 12:37:07 PM »
Given my vast experience (why, its nearly 6 months now....) for me this game is fun. Dont care about score (only reason I look at it is to find out whether I've actually managed to kill someone this tour(and whether I'm doing better than last month ish)), dont much care about a win the war scenario - and certainly dont care when I get shot down - as long as I'm having fun.

I enjoy learning all aspects of this, and every time I go up, I learn something new - obviously I die a lot doing this, but can always up a new cartoon plane - which is nice.....lol..

Personal ambitions for AH? - just to get better at it (which is coming along slowly but surely ish) Dont want to be number 1, dont care if I'm number 60001 or even higher.

to all those that have killed me (BIG number) and to all those I've killed (small number) - and also to anyone who hasnt yet had the pleasure.


Wurzel
I'm the worst pilot ingame ya know!!!

It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline VonKost

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your take on AH
« Reply #31 on: December 04, 2007, 12:49:44 PM »
Quote
Originally posted by Guppy35
Yep, that's it for me too.  It also offers me a place to share all those years of researching and reading about the history too.  I probably get as much enjoyment from that, and helping the skinners then I do from flying AH these days, if not more.

It's as close as I'll get to flying a WW2 bird and pretending to be one of the folks I've spent so many years trying to learn about.

I can't get caught up in it as a win/lose thing.  Real life has far too much at stake for me to make the game matter that much.  Do I do my best and try and win the fight?  Sure.  But as long as I don't really die and get a new cartoon airplane, I can't put that much energy into setting myself up for a no lose situation.

Give me those moments where the game can suck me in and for a brief instant, think I was 'there', and that's enough for me.


This man gets it! We have this wonderful tool to portal us all back in time if you will. It seems ashame to me that such a tool is wasted on the generally ahistoric play of most arenas.

I'm not a real good shot and I waste too much energy, but I revel in almost any aspect of flying and fighting my Thunderbolt in her 56th FG colors. The things I love are the long missions at altitude where you intercept or escort the big friends. I enjoy the fights that develop out of no-where by an unanticipated ambush.

I for the life of me cannot fathom why the arena's must hae all planes flyable by all sides and will never understand why we never have historic maps in those arena's It seem to me that 75% of the wonder is thrown straight out the window.

Von

Offline 999000

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your take on AH
« Reply #32 on: December 04, 2007, 01:10:37 PM »
Immediate goal..shoot the guy down with the LEAST amount of ammo..before he kills me!!!!!

 Seriously, AH is alot like life ......much more important to GIVE to the game and its community than let your ego wreck the fun. hitech and all the staff! Job well done !
999000

Offline KayBayRay

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your take on AH
« Reply #33 on: December 04, 2007, 02:02:15 PM »
I come from Airwarrior where I flew with VF-63 Hellcats for about 4-5 years with the B’s in the Big Pac arena. So my set of goals here are have been somewhat pre-defined by my experience in that platform. So I have a few short term goals I am working on and a few long term goals I hope to achieve should I live that long.

When I first arrived in AH I found that I was very heavy handed with the controls due to my long term of play in AW with the relaxed realism flight model that was there. Initially my short term goals was to keep my wings on and land in some form other than a flat spin. I have accomplished that goal… for the most part. I still spin out and skid too hard and still stall at a most opportune moment for my opponent. None the less I am still improving.

My next set of goals was and still is to become at least respectably proficient at the various types of aircraft and vehicles and their associated roles in this game as it is played by the community. You see I view this as a game not too unlike golf. I enjoy the time I fly even though most of the time it is quite humbling for me. I have become fairly proficient with the buffs as IMHO they are the easiest to master. I am not actually gaining some ground on my ground attack and dive bombing skills. These I see as the next in the difficulty chain. As for furballing… well lets just say it’s a “Work in Progress”. I find this the most humbling of all things in this game. My goal here is to get to some level of respectable skills should I live that long. As for vehicles, well I find them sometimes interesting but I view them as an appetizer rather than an entrée. No offense meant to those really interested in the GV aspects but I am here strictly for the birds. That is my attraction to this game.

So far I have been speaking of technical skills with respect to this game platform. I have other goals as well. I hope to be viewed by allies and enemy pilots alike with some level of respect for things such as skill, sportsmanship and general camaraderie at some point in time. I would also like to contribute to the enjoyment of the community in playing this game. To me this is not all about who has “Mo Nannas”. There is a lot more to be had here than just rank and points. At least to me that is. I personally most enjoy flying missions. Not any one particular kind, but well organized missions. I like the realistic and historical as well as the bordering on Sci Fi ones as well. I am here to have fun not recreate history. So my longer term goal with respect to the community and contribution is to build through that aspect. I would like to be a respected mission builder that adds enjoyment of the game to those who participate in them, whether you fly with me on a mission or against me.

My bottom line goal overall is to have fun, drink a few beers and if I am really lucky make a few pals along the way to share in the “Journey” of Aces High.

All Who Fly

KayBay
See ya in the Sky !!

Offline Getback

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your take on AH
« Reply #34 on: December 04, 2007, 02:08:09 PM »
Quote
Originally posted by Stang
lolz, yeah.


Golf is much more frustrating! I can fix my computer, but not my swing.

I play for entertainment.

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Offline Getback

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Re: Re: your take on AH
« Reply #35 on: December 04, 2007, 02:09:39 PM »
Quote
Originally posted by ghi
i've been playing soccer /euro football , and like in soccer , AH was in my view  a team oriented game, i never care about my score ,killz and skilz 1vs1, the goal was "win the war", or stop the other team win, since arena split and caps  no team can win  in 4 arenas: the goal is dead ,so is my appetiite for game


There are Titanic Tuesdays Ghi! Come back!!

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Offline Brooke

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your take on AH
« Reply #36 on: December 04, 2007, 03:30:21 PM »
I love this game -- it's my main hobby and a valued part of my life.

Before there were such computer games, I would read books about WWII aviation and dream about the being a WWII pilot (well, about the desirable parts, of course -- not about the horrible stress, death of friends, etc., which were much of the reality of it).  I still like to read books about the men and planes of WWII aviation.  Now I can be a virtual WWII pilot without any of the bad aspects, which is thus like a dream come true.

I like scenarios the most, as those are most like the WWII action I've read about, and I spend a lot of my time on those (helping to promote them, helping to run them, putting together pictorials, etc.).  When there is a scenario going on, that usually takes up most of my free time, and I'm not in the Main Arena.

Outside of scenarios, I do fly in and enjoy the Main Arena.  I practice in the plane I'll be in if there is an upcoming scenario.  Otherwise, I tend to fly P-47D-11's, P-38J's, and F4U-1's for fighters, P-38J's or P-47D-40's for ground attack, and B-24J's for bombing.  I avoid flying the most-popular planes (Spits 16's, LA-7's, etc.) just for diversity's sake (nothing wrong with others flying those planes).  I like flying fighters the best, but I do enjoy all aspects of the Main Arena:  dogfights, ground attack, bombing, tank fights, participating in base capture, helping to defend fleets, ship-to-ship and ship-to-shore combat, and PT boats.

I enjoy the message board and the AH community.  I browse the message board pretty much daily or every other day.  I've met some local AH pals (Roscoroo, Newman, and RabidRabit, for example).

Before being in AH, I was just as heavily involved in Air Warrior in all the same ways and also in the Air Warrior Training Academy.

So, yes, I guess for me AH is more than an infrequent passtime. :)

Offline NitroFish

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your take on AH
« Reply #37 on: December 04, 2007, 04:07:45 PM »
Quote
Originally posted by Oldman731
All my life I've wished that I could take some sort of time machine and be a WWII fighter pilot.  

This sums up the reason why I started flight sims and Aces High. Most of my computer upgrades have happened because I couldn't run the latest and greatest flight sim.

I've been playing since April 2006 and the most fun I have had in AH was DGS in October. Those 4 Saturdays allowed me to imagine what it would have been like in 1944. I didn't try to kill every red icon I saw, like MA. I stuck to my wingman, my goal was to keep him safe. Opportunities to like that are priceless.

I also like to pick a plane out and fly that as my only ride. During that time I will try and learn as much as I can about it, books, internet, and the 2 amazing sources in AH, Widewing and Guppy.

Good post Storch, I didn't expect this from you. :confused:  :aok
CPR

Offline Rolex

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your take on AH
« Reply #38 on: December 04, 2007, 04:59:10 PM »
Aces High and golf were both invented by the devil (with apologies to HTC) to punish people who weren't miserable enough in hell. Both present the player with challenges not found in other games or sports. Both are difficult to try to master and equally addicting because of that difficulty.

In all other sports, such as tennis, baseball, basketball, football, soccer, billiards, darts, etc., the playing field is the essentially the same. In bowling, a lane is a lane is a lane. Only in golf is every round different because of weather and wind, plus pin and tee placement. The variety of shots seem endless.

In AHII, the possibilities in a fight also seem endless because of our relative positions, energy states, altitude, weight and aircraft. We have to consider and use three-dimensional physics equally in golf and AH.

Both golf and Aces High are affected by the "feel" and familiarity of our equipment, our experience and our repertoire of shots or maneuvers, choosing the appropriate one at the right time and executing them well.

Just like golf, when crunch time comes in Aces High there are no pinch hitters or co-pilots. It's just you. The best sticks in the game and the best golfers share some common traits. One, is that they analyze their weaknesses and practice the things they need to improve at. Average golfers will hit their favorite club at the range, maybe a 7-iron, over and over because they love to watch the trajectory. Aspiring golf pros practice hitting out of divots, sidehill lies, downhill lies, knockdown shots from tight lies, low screaming hooks and high cuts to get up, around, under and through some trouble they've put themselves into. On any golf hole, hit two good shots and you'll score well. In Aces High, execute two good maneuvers in a fight and you'll do well.

It's the same in learning to fight in Aces High. You have to practice the difficult situations you can find yourself in, not the easy-peasey things.

In both, you also have to anticipate. Anticipate where you want to place your drive for the best shot at a pin. Anticipate where you want your aircraft to be to have the best shot at an adversary. You learn when to be aggressive and when being over aggressive can place you danger. A pro learns when to lay up, just like when flying, a little lag pursuit is called for.

Both games have a shallow learning curve, not a steep one. It takes pretty long on the time axis (x) to get high on the knowledge axis (y). Getting to a 10 handicap isn't that hard. Shooting in the 70s takes playing a few times a week. Scratch golfers are rare and taking that to a +4 , about what you need before you throw in your money for the Qualifying School, is much more difficult.

Professional golfers and great sticks in this game have something else in common. They are all smart cookies. No dummies in the group, with the possible exceptions of John Daly and the Muppets :D

There is nothing wrong with enjoying golf or Aces High as a 10 handicap. You can do both and have a great time with your friends, knocking it around on the course or in the game. But getting down to scratch takes playing with people who are better, expanding your repertoire of shots and maneuvers and using your head. You have to play the right shot into a green, just like you have to fly the maneuver called for in a situation.

And just like golf, no one wants to play with low-class whiners.
« Last Edit: December 04, 2007, 05:02:12 PM by Rolex »

Offline Murdr

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your take on AH
« Reply #39 on: December 04, 2007, 05:04:56 PM »
Anyone who replied in more than 400 text characters must be obsessed, regardless of the content of their reply :)

Offline Krusty

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your take on AH
« Reply #40 on: December 04, 2007, 05:05:09 PM »
The phrase goes "steep learning curve" because it's steep like a hill -- hard to walk up. A shallow learning curve is a gentle walk (no real exertion).

It's not entirely logical, but that's the way I've always seen it used.

Otherwise, very interesting golf/AH analogy. I know several squaddies that also golf! I never realized... :cool:

Offline RedTop

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your take on AH
« Reply #41 on: December 04, 2007, 05:16:36 PM »
Quote
Originally posted by Rolex
Aces High and golf were both invented by the devil (with apologies to HTC) to punish people who weren't miserable enough in hell. Both present the player with challenges not found in other games or sports. Both are difficult to try to master and equally addicting because of that difficulty.

In all other sports, such as tennis, baseball, basketball, football, soccer, billiards, darts, etc., the playing field is the essentially the same. In bowling, a lane is a lane is a lane. Only in golf is every round different because of weather and wind, plus pin and tee placement. The variety of shots seem endless.

In AHII, the possibilities in a fight also seem endless because of our relative positions, energy states, altitude, weight and aircraft. We have to consider and use three-dimensional physics equally in golf and AH.

Both golf and Aces High are affected by the "feel" and familiarity of our equipment, our experience and our repertoire of shots or maneuvers, choosing the appropriate one at the right time and executing them well.

Just like golf, when crunch time comes in Aces High there are no pinch hitters or co-pilots. It's just you. The best sticks in the game and the best golfers share some common traits. One, is that they analyze their weaknesses and practice the things they need to improve at. Average golfers will hit their favorite club at the range, maybe a 7-iron, over and over because they love to watch the trajectory. Aspiring golf pros practice hitting out of divots, sidehill lies, downhill lies, knockdown shots from tight lies, low screaming hooks and high cuts to get up, around, under and through some trouble they've put themselves into. On any golf hole, hit two good shots and you'll score well. In Aces High, execute two good maneuvers in a fight and you'll do well.

It's the same in learning to fight in Aces High. You have to practice the difficult situations you can find yourself in, not the easy-peasey things.

In both, you also have to anticipate. Anticipate where you want to place your drive for the best shot at a pin. Anticipate where you want your aircraft to be to have the best shot at an adversary. You learn when to be aggressive and when being over aggressive can place you danger. A pro learns when to lay up, just like when flying, a little lag pursuit is called for.

Both games have a shallow learning curve, not a steep one. It takes pretty long on the time axis (x) to get high on the knowledge axis (y). Getting to a 10 handicap isn't that hard. Shooting in the 70s takes playing a few times a week. Scratch golfers are rare and taking that to a +4 , about what you need before you throw in your money for the Qualifying School, is much more difficult.

Professional golfers and great sticks in this game have something else in common. They are all smart cookies. No dummies in the group, with the possible exceptions of John Daly and the Muppets :D

There is nothing wrong with enjoying golf or Aces High as a 10 handicap. You can do both and have a great time with your friends, knocking it around on the course or in the game. But getting down to scratch takes playing with people who are better, expanding your repertoire of shots and maneuvers and using your head. You have to play the right shot into a green, just like you have to fly the maneuver called for in a situation.

And just like golf, no one wants to play with low-class whiners.


...great post....I LIKE it.:D
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline Domin

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your take on AH
« Reply #42 on: December 04, 2007, 08:01:28 PM »
It was very fun and addicting at first.

I started playing in August of 06 (I have had my subscription 'active' for half that time however due to burnout, so no obsession) and in my second week I started DAing.

I dueled Bighorn a ton and was determined to get as good. As time went on and as I got better the game became less addicting I think, not more. After 4 months or so BH took a break and I lost interest. Now every 2-3 months I subscribe for a month looking for some good duels w/ Dedalos etc.

In fact Batfink probably explains me better then I do this thread: http://www.furballers.com/forum/viewtopic.php?t=116
He doesn't sugar coat it.. what a ****.

And that is probably why I get so bored with the game lol.
« Last Edit: December 04, 2007, 08:12:31 PM by Domin »

Offline Motherland

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your take on AH
« Reply #43 on: December 04, 2007, 09:36:22 PM »
I have a couple joy areas for aces high...

Number One is the fight. When I get in a fight that gets my heart poundings, and makes it stay that way afterward, THAT is the true high and perhaps greatest thing about AH.
Close Number Two is hanging out with squadies. Being social is good.
Nr. Three is learning. I like learning new skills, advancing in them, and then having a sense of accomplishment.
Nr. Four is Scenarios. Immersion is great.
Nr. Five is racking up kills. A few easy kills isnt really exciting, but racking up 5,6,7,8 kills automatically puts in the adreniline of, "I hope to god I dont get shot down", and makes things fun, even if your vulching. I know its a bit dweeby, but whatever.
Nr. Six is shooting down someone really good. Not to rub it in there face, but to think, dayum, at least Im going somewhere.
« Last Edit: December 04, 2007, 09:38:23 PM by Motherland »

Offline stickpig

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your take on AH
« Reply #44 on: December 05, 2007, 01:14:33 AM »
Interesting question Storch,
I for one am very competitive. I strive to do better each tour. I really try to learn from mistakes and not repeat them. I actually do set standards each and every night i fly and try to meet them.

But on the same hand I like to enjoy the game and enjoy the friends I've made.

I enjoy helping others, and I all the friends I've made in all countries.

Most of all I enjoy your endless banter wether we are countyman at the time or flying against each other...... Your comments really make me laugh.

Guess thats what its about.
Theyll only give you one chance, Better get it right first time. And the game youre playing
If you lose you gotta pay, If you make just one wrong move Youll get blown away
Expect no mercy  <Nazareth>

"Stay in the manned ack... When your in a plane you are a danger to the ground"  <Norad>