Author Topic: Collision Model  (Read 3226 times)

Offline Coronado

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Collision Model
« on: December 08, 2007, 10:19:25 PM »
WHAT AN EFFING  P.O.S. !!!!!!    nuff said.

Offline RedTop

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Re: Collision Model
« Reply #1 on: December 08, 2007, 10:23:59 PM »
Quote
Originally posted by Coronado
WHAT AN EFFING  P.O.S. !!!!!!    nuff said.


It's confusing to say the least....And since we have had some GREAT fights and generally get along well...let me ask ya this...

If 2 planes collide in real life , and lets just say minimal speed to stay in flight , wouldn't more than likely BOTH planes sustain significant damge to prolly kill both guys or at least cause both planes to not be flyable?

Just wondering your thougts as I really don't like..nor totally understand the collsion modle.
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline SuBWaYCH

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Collision Model
« Reply #2 on: December 08, 2007, 10:26:02 PM »
Wrong. Collision model is perfect. Don't have a hangover, because its obvious your drunk Coronado.

(Waits for Lusche/Ack-Ack/Bronk to Step in on this thread).

Regards,
Subway
Axis C.O. for Battle of the Dnieper, Winter '43

Air superiority is a condition for all operations, at sea, on land, and in the air. - Air Marshal Arthur Tedder

364th Chawks

Offline Slash27

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Collision Model
« Reply #3 on: December 08, 2007, 10:42:53 PM »
Okies cant fly!!!





:noid

Offline mussie

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Collision Model
« Reply #4 on: December 08, 2007, 10:43:29 PM »
Someone Call Sudz and ask him to do lunch.....
:p

Offline Coronado

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Collision Model
« Reply #5 on: December 08, 2007, 10:47:08 PM »
See Rules #4, #5
« Last Edit: December 09, 2007, 06:09:25 AM by Skuzzy »

Offline Coronado

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Collision Model
« Reply #6 on: December 08, 2007, 10:47:53 PM »
*plus

Offline Coronado

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Collision Model
« Reply #7 on: December 08, 2007, 10:49:24 PM »
in retrospect,,i think you were being sarcastic,, but ive heard similar replies which people actually believe it is "perfect"

Offline mussie

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Collision Model
« Reply #8 on: December 08, 2007, 10:52:01 PM »
Yes Hitech is out to get you

Mwhahahahahahahahhahah

Offline SuBWaYCH

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Collision Model
« Reply #9 on: December 08, 2007, 11:01:23 PM »
Collision model is as perfect as it will get with current technology. Avoid getting rammed and stop complaining.

Regards,
Subway
Axis C.O. for Battle of the Dnieper, Winter '43

Air superiority is a condition for all operations, at sea, on land, and in the air. - Air Marshal Arthur Tedder

364th Chawks

Offline CAP1

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Collision Model
« Reply #10 on: December 08, 2007, 11:05:26 PM »
Quote
Originally posted by Coronado
See Rules #4, #5


i don't understand how t n b brings on collisions........when i get into furballs, i don't get hit..or hit anyone......well, i DO hit plenty of pilots.....usually with pieces of my airplane as they shoot the crap outta me.:D  but seriously......when i'm in a furball, in a zeke, i try to maintain 200-300 yds distance.......it's pretty hard to hit at that distance......
most of my collisions come from me getting ho'd, and not avoiding properly, or in buffs, whent he fighters come in too hard and fast. i've just learned to work my way round it, that's all......like i think most have here. they do what they can to make it some semblance of fair..the only other solution would be to have both aircrft go down..and that would be bad because of the delays, etc.....

anyway......that's my 2 cents....

<>
« Last Edit: December 09, 2007, 06:10:01 AM by Skuzzy »
ingame 1LTCAP
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Offline mussie

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Collision Model
« Reply #11 on: December 08, 2007, 11:09:36 PM »
Quote
Originally posted by SuBWaYCH
Collision model is as perfect as it will get with current technology. Avoid getting rammed and stop complaining.

Regards,
Subway


But Sub..... Dont you know that HTC spent the last um....

Takes shoe off to help counting

Carry the 2

150....... :confused:

looks at left foot


I mean 15+ years developing MMOFS so that he could create a collision model to get back at all the people who were mean to him when he was a teenager....

Like what would he know about how the internet affects on-line flight sims...

Offline Slash27

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Collision Model
« Reply #12 on: December 08, 2007, 11:11:17 PM »
Quote
Originally posted by SuBWaYCH
Avoid getting rammed and stop complaining.

Regards,
Subway


yes, this is always possible

Offline ROC

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Collision Model
« Reply #13 on: December 08, 2007, 11:11:22 PM »
Quote
explain to me this..


Quote
and i dont care to hear about HT servers, what they see what they dont see... but i'll bet you one years subscription,,,if they have a log...i crash in 90% plaus of my collisions,,, my flying style promotes collisions as it is T n B.


Not sure that can be explained :confused:

What was it you wanted explained?  You want the collision model explained to you, as it has been countless times, but you don't want to hear about the servers which are relatively important to the model.

This pretty much sums it up

Quote
my flying style promotes collisions


Don't do that, problem solved.  Now how is this HTs fault again?
ROC
Nothing clever here.  Please, move along.

Offline Coronado

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Collision Model
« Reply #14 on: December 08, 2007, 11:34:30 PM »
No...explain to me why i get a collision message and crash and the other plane flys away because the program" didnt see it".  you may have to get crayons out on this one,,,because it's been "explained" to me before.. and it still doesnt make sense,,,if it see's me collide.  it must see the other plane collide.