Here is a sortie that I made last night on the SMPizza map over a V base.
This shows that the F6F is a formidable fighter in all sorts of scenarios.
F6F - Canyon Fun After 5 kills, I have only a couple of hundred rounds left and our air cap was reduced to just me and BigPlay.
So I decided it's time to go home knowing that ones that have died before, will be back and with a vengence ... so true.
Low and slow climbing out of the canyon, a 109 and a Hurri come on to the scene ... "exit stage left" ... BigPlay is behind me so I figure that they will jump him.
WRONG !!! They both bear down on me. I know that I can outrun the Hurri, but the 109 will eventually catch me. WEP on ... tree top tall, I head for home hoping that the Hurri will get discouraged and with that, I will take the 109 into the canyon and use up my last couple of hundred rounds on him.
Hurri gets discouraged and turns back and the 109 stays in pursuit ... oh boy ... game on !!!
Just as I get to the edge of the canyon, I invert , pull left just as I clear the canyon wall hoping to get out of sight and make him believe that I was going left. I immediately roll back right and continue to make a beeline for home.
My move only momentarily confused him, but it gave me some time to get a little more separation and some speed into my pocket while I am still trimming the tops of the trees ... I got up to around 400 mph.
He sees me and dives into the canyon ... hellz yeah ... bait has been taken.
He gets real low and gains like mad ... time to turn left into him when he is about 1.5K out.
He goes up and I continue a left and up turn ... kinda going for broke and almost get my shot.
He has a boat load of E and goes up again ... I on the other hand have just blown all my E so its time to push stick forward, unload, and get some speed back ... whatever I could get ... I would take.
He comes back down on me and forces me to turn, so I turn right. I did gain what I would consider a decent amount of speed back on my dive, so all is not lost at this point.
As I pull straight, he has matched my turn and dives in again. Again, I turn right ... back into him at 1.5K out. As we get to the merge, I pull up and spoil his guns solution.
I roll left and up into his climb and miss the D400 snapshot ... crap. I go for broke and continue to follow him up knowing that he does have more speed than me, but not by much.
At the top, my F6F is at 40 mph and inverted. I snap back to level and push the stick forward to gain speed cause I can see that he is coming back around, but his turn is mushy cause he dumped his speed too. I am hoping that I can get under him before he gets a guns solution.
It worked ... he couldn't or didn't get around on me ... wheeeew.
At the merge, he turns left into me and down, and I turn flat right into him. I am much slower than him.
Me being slowed than him, I believed worked to my advantage, cause the nose on the HellCat came around with a vengeance and gave me a perfect snapshot from prop to tail which separated enough working parts from his plane to cause his demise.
It is fights like this that has kept me playing this game for 7 years come this February.
Hope you enjoy.