Author Topic: If Ack Causes Death - Ack Should Score the Kill  (Read 2240 times)

Offline Skull-1

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If Ack Causes Death - Ack Should Score the Kill
« Reply #30 on: January 06, 2008, 03:40:25 PM »
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Originally posted by Oleg
You forgot to add "imho" or something like that.



No, I didn't actually.

It is better in WBs, even if it still sucks there...  Ack in here is lame in almost every way.



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AFAIR, your alt wasnt matter, if there no enemies for some time, acks will have a delay for new one, NOE or not.


You must be mistaken.

I was the only airplane anywhere near the base and it started shooting at me when I still had a hill between it and me.   I was no higher than 50' off the deck at any point and radar never flashed or saw me.

I crested the hill and was dead immediately by the ack barrage torrent aimed squarely at me.

Totally bogus.

Offline NoBaddy

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If Ack Causes Death - Ack Should Score the Kill
« Reply #31 on: January 06, 2008, 05:26:38 PM »
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Originally posted by Skull-1
Better check the logic of your statement for a small hole.   He created them both, but apparently they have diverged since.   Warbirds' ack and scoring regarding same is not only different but better than what we see in AHII.



In point of fact, the small logic hole is yours. In YOUR opinion, the things you mention are better in WB. Well, if HT thought they were better in WB, he would have written them that way here. Logically speaking...of course. :D
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Offline balance1

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If Ack Causes Death - Ack Should Score the Kill
« Reply #32 on: January 06, 2008, 05:36:29 PM »
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Originally posted by trigger2
I agree, and once ack gets 2 kills, it can choose to land it:
Soft Gun Auto landed 2 victories in C17's Soft Gun Battery of "AckAck pwns U nubs" :aok

:rofl  XD now thats funny

You know your a dweeb when you love flight sims so much, you believe you can do it better and go start your own flight sim company.

Offline Skull-1

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If Ack Causes Death - Ack Should Score the Kill
« Reply #33 on: January 06, 2008, 05:56:13 PM »
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Originally posted by NoBaddy
In point of fact, the small logic hole is yours. In YOUR opinion, the things you mention are better in WB. Well, if HT thought they were better in WB, he would have written them that way here. Logically speaking...of course. :D


Sorry, it's a FACT--AH's ack logic bites.   WBs does it better--albeit marginally so.   That's also a FACT.

Offline Anaxogoras

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If Ack Causes Death - Ack Should Score the Kill
« Reply #34 on: January 06, 2008, 07:49:34 PM »
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The current system allows weenies to run away because a pursuing pilot isn't wanting to give away a freebie kill. For my money it encourages the prey to run and discourages the predator to pursue.


Yes, you're right.  Virtual death was not enough of a deterent to stop people from chasing into field ack (even though it should be), so something stronger had to be found.  What's a stronger deterent than virtual death in a game like AH?  Pride and a wounded ego.;)

Remember, air combat is about killing the other guy but not getting killed yourself.
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Offline Skull-1

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If Ack Causes Death - Ack Should Score the Kill
« Reply #35 on: January 06, 2008, 07:55:47 PM »
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Originally posted by Anaxogoras
Yes, you're right.  Virtual death was not enough of a deterent to stop people from chasing into field ack (even though it should be), so something stronger had to be found.  What's a stronger deterent than virtual death in a game like AH?  Pride and a wounded ego.;)

Remember, air combat is about killing the other guy but not getting killed yourself.


You can't kill the guy if he won't fight.

Ack runners are the lowest form of life on Earth...   Again, an ack runner should not be rewarded for his cowardice.   He should be glad the Ack Weenies saved his bacon and that's it.

Regardless, it defies logic.   The mechanism pulling the trigger doesn't score the victory?   That's just dumb.

Offline Treize69

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If Ack Causes Death - Ack Should Score the Kill
« Reply #36 on: January 06, 2008, 07:57:04 PM »
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Originally posted by Skull-1
"ACK WEENIES" is what Warbirds calls it.

Honestly, there are few things Warbirds does better than AHII, but ack and kills to ack are two...


Say what you will, but personally I still prefer Otto to the deathstar buff-gunner system we have. Both in attacking it (you can actually slpit the fire realistically, not the all-or-nothing we have) and in defense (it calls out contacts on the buffer).
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

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Offline Skull-1

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If Ack Causes Death - Ack Should Score the Kill
« Reply #37 on: January 06, 2008, 07:58:02 PM »
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Originally posted by Treize69
Say what you will, but personally I still prefer Otto to the deathstar buff-gunner system we have. Both in attacking it (you can actually slpit the fire realistically, not the all-or-nothing we have) and in defense (it calls out contacts on the buffer).


I totally agree.

Online The Fugitive

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If Ack Causes Death - Ack Should Score the Kill
« Reply #38 on: January 06, 2008, 08:08:58 PM »
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Originally posted by Skull-1
You can't kill the guy if he won't fight.

Ack runners are the lowest form of life on Earth...   Again, an ack runner should not be rewarded for his cowardice.   He should be glad the Ack Weenies saved his bacon and that's it.

Regardless, it defies logic.   The mechanism pulling the trigger doesn't score the victory?   That's just dumb.


The system doesn't reward people for running to ack, however if your good enough to entice some clown to follow you in, you deserve the kill. Controlling another persons plane is very difficult !

Offline WMLute

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If Ack Causes Death - Ack Should Score the Kill
« Reply #39 on: January 06, 2008, 08:21:27 PM »
Ya' know, there is quite an easy method/solution for dealing with ack runners.

It's remarkably simple actually.

Let's see who all knows it.


My ONLY complaint w/ AH ack is the puffy that can shoot you when you are behind mountains out of line of sight from it.  I was once noe near an nme base with a couple of huge mountains between me and the nme field.  I was over 3k up (but otd so noe) and the puffy ack was shooting at me.
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Offline Treize69

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If Ack Causes Death - Ack Should Score the Kill
« Reply #40 on: January 06, 2008, 08:31:26 PM »
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Originally posted by WMLute
My ONLY complaint w/ AH ack is the puffy that can shoot you when you are behind mountains out of line of sight from it.  


I'll add to that 1-hit pilot kills at 15K, trains shooting at you from under ground or inside buildings (or warping up and down hillsides without missing a shot), CV ack that zeroes in on the first shot and from beyond visual range...
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline RumbleB

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If Ack Causes Death - Ack Should Score the Kill
« Reply #41 on: January 06, 2008, 08:35:54 PM »
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Originally posted by WMLute
Ya' know, there is quite an easy method/solution for dealing with ack runners.

It's remarkably simple actually.

Let's see who all knows it.


Yeah, don't fly into the ack... :aok

Offline Anaxogoras

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If Ack Causes Death - Ack Should Score the Kill
« Reply #42 on: January 06, 2008, 08:51:00 PM »
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Yeah, don't fly into the ack...


...and don't rely on having a huge e advantage over the other guy's base to get all your kills!:aok
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Offline NoBaddy

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If Ack Causes Death - Ack Should Score the Kill
« Reply #43 on: January 06, 2008, 09:43:58 PM »
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Originally posted by Skull-1
Sorry, it's a FACT--AH's ack logic bites.   WBs does it better--albeit marginally so.   That's also a FACT.


Pardon me, I had to go back and re-read your posts. My bad, had I done so earlier, I would have realized that this was just another score monkey whine and would would have ignored it. :)
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Offline Oleg

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If Ack Causes Death - Ack Should Score the Kill
« Reply #44 on: January 07, 2008, 01:40:13 AM »
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Originally posted by Skull-1
No, I didn't actually.

It is better in WBs, even if it still sucks there...  Ack in here is lame in almost every way.


Yeah, i notice already, you like to claim your private opinions as incontestable facts.

Quote
Originally posted by Skull-1

You must be mistaken.

I was the only airplane anywhere near the base and it started shooting at me when I still had a hill between it and me.   I was no higher than 50' off the deck at any point and radar never flashed or saw me.

I crested the hill and was dead immediately by the ack barrage torrent aimed squarely at me.


I mean "in WB", not here.
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