Originally posted by moot
Overlag, that's just a token strat system.
i agree, id rather it was better than this, but to be honest, very few missions are set up to destroy strat, so why should HTC add to it?
currently strat is only seen as for milk runners by everyone... maybe because they dont understand the system?
Originally posted by rabbidrabbit
Maybe I'm just a unfrozen caveman but isn't the point of a good strat system to promote the above? A more robust and cohesive strat system is what gets the teamwork going.
exactly... i prefer a more realistic airwar. more about defending strat targets as well as airfields.
if a bomber mission is spotted, anti buff missions should be set up, instead we up in single planes more often than not.
It may seem to the untrainned eye, that MA is moving away from a strat type WWII flight sim, to a quake style game, while CT will become the strat game. This is why CT is needed, but realistically i wish it was in MA... not a seperate game/arena.