I tryed to do a search for anything in regards to this subject.but after being in Aces High since there was what 5 to 8 planes total when I 1st played it in 99?( memory is that bad really ).....I know one thing to be certian..Aces High, like Warbirds, like Air Warrior, like Fighter Ace or any other flight sim...still has its seperated groups within the overall community............and always will have this type of seperation on what people want.......
It would be nice to see HTC come up with a plan to provide a few more opportunitys similar to the following:
- A less intense realism Arena, where it is easier than we currently have, where new flyers or players just wanting a "game", and want to play without going thru an intense learning curve
- A more intense Full Tilt realism Arena, where it is even more advanced than we currently have, where only the truely dedicated to learn the most come to, and try to excel or improve their abilitys
- Seperated Theatre of Operations: European theatre ( no pacific plane sets perhaps )
- Pacific theatre of Operations - improve the design of maps/terrains to include more naval battles and island hoping campaigns
- Axis vs Allied Arena -(we already have this, and AvsA staff have strived to make it better, hope they succeed )
- a true FighterTown Arena ( both arcade type & Advanced/entensed Ful Realism Arenas )
- do away with the DA, or improve on it / or pick some public Arena Police, toinsure quality fights
- The SEA and the TA do not need any major improvements, they serve their purpose greatly
we have Skinners, Terrain/map builders, Scenario designers, movie / art makers, historians, you name it, their are many individual groups of people within Aces High.........I truely believe Aces High would accel even more if they were to offer such arenas for the player base, and people here would enjoy the game that much more........with the divided arenas, people would not have the trouble of trying to get in to certian arenas as well during peak times. I know ( least I think I do, that HTC might look at it as dividing the community, but I look at it as offering each player type more opportunities or avenues of game play, the only dividing would be of the way people want to play, but as a Community as a whole, we all would still be the Aces high Community, we would just have small little townships within - wait : Aces High as a "City" with individual small little community or townships )
we already have a few of these already - we have AvsA arena, we have Early war arena, Midwar Arena, LAteWar arena, and KOTH........and snapshots, the AHERL (racing ), we have FSO and we have scenarios........
this approach would just take it to a higher level and offer more to everyone......
~SALUTE~