Author Topic: WGr 21  (Read 3065 times)

Offline Major Biggles

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WGr 21
« on: February 09, 2008, 12:07:03 PM »
what's the deal with these things? i've been doing some testing in the TA and managed to figure out that their range is just under 1100 yards for a target moving at your speed (the .target target for instance)

when shooting at buffs that are slower than you, you need to shoot at about 1.2 instead.

i have two questions... 1st, has anyone really had accurate and regular success with these things in the MA? if so, what kind of damage do they usually do? is it possible to get all three drones with a single rocket?


2nd, for the more historically wise, i've heard that after firing, the tubes which massively reduced speed could be jetisoned? is this true? if so, it would be great to have that modelled in AH. losing the drag would be great.


cheers guys :)

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Offline Larry

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« Reply #1 on: February 09, 2008, 12:20:52 PM »
I tested them in the TA was in the 110G and going about 250ish. Dead 6 on the bomber when it hit 1.5k i counted to three and let them go one by one maybe 2 per sec. They were able to jetisoned in an emergency but HT said "we wouldnt use them historically" which I think it total BS. When was the last time you saw spits killing P51s in guncam footage.:rolleyes:
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Offline moot

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« Reply #2 on: February 09, 2008, 12:38:34 PM »
Bombers exploding have no explosive damage of their own, so you're only going to damage what's in the rocket detonation's proximity.  The blast radius isn't that much smaller than the bombers' formation distance, so I'm pretty sure that one hit on the middle bomber, while they're shuffling around near each other during maneuvers, would damage all three and probably take out all of them.
I've gotten two B17s with one rocket's direct hit a few times, but it's been a long time so I don't know if it's still valid statistic today.
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Offline Larry

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« Reply #3 on: February 09, 2008, 01:05:23 PM »
Krusty has a film of him killing with them somewhere around here.
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Offline Ghosth

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« Reply #4 on: February 09, 2008, 09:15:44 PM »
Talk to Baumer, he has a sight he's put together for them in the 110.

It is would say the second hardest thing to do in AH, only torpedo's are tougher to hit consistently.

Offline DoNKeY

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« Reply #5 on: February 10, 2008, 11:27:02 AM »
Do they explode on a timer or when they hit something?

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Offline Larry

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« Reply #6 on: February 10, 2008, 12:07:03 PM »
Timer.
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Offline DoNKeY

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« Reply #7 on: February 10, 2008, 12:58:04 PM »
Quote
Originally posted by Larry
Timer.


Thank you.

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Offline moot

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« Reply #8 on: February 10, 2008, 01:26:48 PM »
They explode on impact too.  Back in AH1 a rocket within about 10 feet could kill M16s and M3s.
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Offline Stang

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« Reply #9 on: February 10, 2008, 01:30:24 PM »
There's nothing more fun than going into a furball in a 110 with rockets (sidewinders) loaded.  The damage they induce is wierd though.  Sometimes what looks like direct hits do nothing, while misses sometimes blow a guy up.  

It's great when a guy tries to run from ya and you lob one at 800 yards, he goes boom, says wtf, calls you a haxxor and the like exploding on 200.  Good fun.

Offline Obie303

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« Reply #10 on: February 10, 2008, 01:40:22 PM »
Quote
Originally posted by Ghosth
It is would say the second hardest thing to do in AH, only torpedo's are tougher to hit consistently.


Ever see Goaly's film of him flying a JU88 taking out a set of Lancs with bombs?  That looks harder.:D

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Offline Spikes

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« Reply #11 on: February 10, 2008, 01:46:33 PM »
I have had no such luck with them. I've read up on them here but can't seem to get them to explode...
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Offline Xasthur

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« Reply #12 on: February 10, 2008, 06:26:17 PM »
I've only had one success with them and it was slightly unconvential. High speed, slashing rocket attack.





Only one exploded and I believe it was a direct hit that caused the explosion as I was doing at least 320+ at D800 yards
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Offline Krusty

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« Reply #13 on: February 10, 2008, 07:03:06 PM »
I'm sure I've got a post or 3 about 'em, including a film.


They're powerful rockets. Even with totally reduced lethality I still killed a bomber with one in an AVA test run for DGS.

Offline Anaxogoras

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WGr 21
« Reply #14 on: February 10, 2008, 07:34:34 PM »
Quote
They were able to jetisoned in an emergency but HT said "we wouldnt use them historically"


Explain?

Without a doubt they should be jettisonable.
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