Author Topic: Bout 10 hours into a tour.  (Read 2166 times)

Offline Urchin

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Bout 10 hours into a tour.
« on: February 17, 2008, 07:18:58 AM »
See Rule #5
« Last Edit: February 17, 2008, 07:46:05 AM by Skuzzy »

Offline rogerdee

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Bout 10 hours into a tour.
« Reply #1 on: February 17, 2008, 07:37:31 AM »
well so far this month i havent been able to get on due to computer problems.

To tell the truth the only thing i have missed is having a laugh with my squadmates and a couple of the regulars that are on when i am useualy on.
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Offline Urchin

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Bout 10 hours into a tour.
« Reply #2 on: February 17, 2008, 07:45:29 AM »
Logged in last night, was really looking forward to playing.  

Orange was over the cap, so I went into blue.  Teams were someting like 115 - 70 - 125, without any good fights going on for the knights.  Was plenty of porking and hording going on, I think of the 5 fields I tried along the knight - bish line none of them had dar or ord, although only one was being horded.  

Went up north, watched rooks roll a few "mishuns" hording down 3 or 4 bases in about a half hour.  

Only reasonably entertaining sortie I had was in a 190F-8 trying to stop 10 GVs from taking a base single handedly.  Didn't work.

Log in this morning hoping things will be better...  and wonder of all things wonderous there is actually a FIGHT going on between two close bases.  

Until some attention starved #%^%& who was raised to believe any attention is good attention drops the FHs at the enemy base, then announces it like he did something good.  

Took off to the other base, got into a 17 on 1, logged.  

Gameplay really sucks, has for quite a long time.  At least for those of us for whom the "hook" was air to air fighting.  I guess if swarming undefended bases with a pile of chittering friends does it for you, then gameplays never been better.

Offline Rollins

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Bout 10 hours into a tour.
« Reply #3 on: February 17, 2008, 07:58:28 AM »
Wow. Like I've said before, keep these posts vanilla...just tried to respond and it wouldn't go through, sans profanity.  Instead of posting as urchin, post as if you're 'Churchin'-lol Good luck.:aok
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Offline Yknurd

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Bout 10 hours into a tour.
« Reply #4 on: February 17, 2008, 08:54:12 AM »
Urchin, you should try the mid-war arena.

Not great like the old days, but certainly better IMO than the LW.
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Offline moot

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Bout 10 hours into a tour.
« Reply #5 on: February 17, 2008, 08:55:15 AM »
You're right Urchin, except there are some really great furballs sometimes.  A few days ago on ndisles there was one that lasted for a few hours, over about 4 sectors.

I think players are just a very bad equalizer.. You can't expect them to do anything but follow the path of least resistance.  When the balance happens to be just right by luck, though, it's great.
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Offline dedalos

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Bout 10 hours into a tour.
« Reply #6 on: February 17, 2008, 09:03:24 AM »
Been like this for years Urchin.  Your only hope is fly around and find a couple of guys that will chase you out of the horde
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
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Offline Bronk

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Bout 10 hours into a tour.
« Reply #7 on: February 17, 2008, 09:17:40 AM »
See Rule #4

Offline Urchin

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Bout 10 hours into a tour.
« Reply #8 on: February 17, 2008, 11:55:27 AM »
I tried the Mid War and early war arena also.  Not enough people to horde there, it seems like most people milkrun fields alone instead.  

Couldn't find anyone willing to fight alone in either arena, although I did find a few that would fight once the odds got to 3 on 1 (usually one guy would try to 'fight' while the other two would keep making inept passes.

Offline Urchin

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Bout 10 hours into a tour.
« Reply #9 on: February 17, 2008, 12:45:50 PM »
Bronk... is your post supposed to actually mean anything?

Offline Bronk

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« Reply #10 on: February 17, 2008, 12:55:17 PM »
Urchin if HTC was to re-implement the test on the base capture system it would force fights. Instead of the hordes avoiding the other hordes.
Read through some of that old thread.
See Rule #4

Offline BaldEagl

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« Reply #11 on: February 17, 2008, 01:06:37 PM »
I find a lot of fights.  I don't give a s*** about my k/h so I fly around the areas with small dar-bars looking for one on one's, twos and threes.  I find a lot of them particularily around GV bases (more fighters around enemy, more jabos around friendly).  A lot of those guys are noobs or mid-skilled players but if you get into it with 2 or 3 of them it can still be a handfull.

Quit worrying about your precious k/h and fighter score.  I'd love to meet a few more skilled vets out there.
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Offline Lusche

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Bout 10 hours into a tour.
« Reply #12 on: February 17, 2008, 01:07:28 PM »
Quote
Originally posted by Bronk
Urchin if HTC was to re-implement the test on the base capture system it would force fights. Instead of the hordes avoiding the other hordes.
Read through some of that old thread.


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Offline Urchin

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Bout 10 hours into a tour.
« Reply #13 on: February 17, 2008, 01:13:37 PM »
Bald - my K/H is craptastic, mostly because I don't enjoy fighting 20 v 1 as the 20 or the 1.  It has been my experience that a small dar bar usually means someone is confused, or trying to pork n auger.  Either way I may catch a glimpse of the icon before they blast their way through the field ack and slam heroically into the ground.  

I love how hard it is to see folks now too, its a great improvement over being able to spot people a half sector away like you used to be able to.  Now, you may spot someone just out of icon range, if they are highlighted against something.  Really facilitates fighting.

Bronk - sorry... I look at the first couple pages and was confused.  Failed experiment I guess.

Offline hubsonfire

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« Reply #14 on: February 17, 2008, 01:18:07 PM »
Got to admit, I'm not too fond of the current trend in gameplay.

Bald, I find it ironic that as an admitted score weenie, you would mock others, insisting that we don't enjoy the game because of concern for our scores. Not everyone plays the game to fly around aimlessly chasing dots on radar.
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