Author Topic: easy plane to land  (Read 1280 times)

Offline jimson

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easy plane to land
« on: February 26, 2008, 05:29:38 PM »
I practice offline but I can't bring it down successfully. What's the easiest landing plane I can practice in til I get the hang of it?

Offline DoNKeY

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easy plane to land
« Reply #1 on: February 26, 2008, 05:58:47 PM »
Really it's a matter of personal opinion.  For me, it's a P-38 because of the counter-rotating engines (no torque), good flaps, and tricycle landing gear. Give that a try.  Keep with it, you'll eventually master it.

If you want to learn single engine crates, come in lined up on the runway.  Slow down enough so that you can get your flaps out.  Get down do about 90-120 mph, with a nice and easy desent (less then 1000 ftm, really it's just personal).  As you're coming down, you're going to want to slow down enough to the point where you almost stall, that way you can get a nice "3 point" landing, where all three wheels touch down at the same moment.  After that it's just cutting throttle and using rudder/ailerons to manage torque.  At least that's how I do it.  Give it a try, see what happens.

donkey

Found under "Game Info" -> "Need Training?" -> "Airfield Landings." It also has pictures. (You can also find tips for Carrier Landings and much more under "Need Training."  Also try this site.  http://www.netaces.org/

A combat landing is a compressed version of an "overhead" or "break turn" approach. Military landings do not use the rectangular patterns used in civilian aviation with discrete downwind, base and final legs.

The entry to a standard military overhead pattern is usually flown upwind at 1,000' above ground level (AGL) directly overhead (or slightly offset to the right) the runway. At the upwind numbers, the pilot performs the "break," banking left into a high angle of bank (60° to 90°), throttle to idle, pulling up to 6 g's in the crosswind turn to bleed off airspeed until rolling out on the reciprocal heading from the runway.

Once established out of the break, you are in the "downwind" and should be approximately 1nm abeam of the runway. Descend to 600' AGL and extend gear and flaps. At the "abeam" position, directly abeam the landing area of the runway, count 15 seconds then begin a continuous descending 180° turn back to the runway at 30° or less of bank, maintaining 140 MPH throughout the turn. Roll out approximately 1,000' from the runway and less than 200' AGL. Work throttle and elevators to be 95-110 MPH over the runway threshold, then reduce throttle and gradually pull back on stick to flair to a smooth touchdown at about 100 MPH.

Hold the stick back to lock the tailwheel and steer with rudder while applying brakes .

Controlling your rate of descent is important for all landings. Remember that power controls altitude and elevators control airspeed. To increase rate of descent, decrease power. To decrease your rate of descent, increase power.

After you've made a few successful landings, you can practice a combat landing. A long, slow, straight-in approach into an airfield leaves you vulnerable to enemy aircraft and ground vehicles. A combat landing will get you on the ground and in the tower in well under a minute so you can celebrate your victories with a trip to the refrigerator.

Approach the field at full speed and full power, descending to 1,200' AGL approximately 5 miles from the field. You'll have plenty of energy available to fight your way into the field, if necessary. The tight pattern will also keep you inside the protective ack of the field. Maintain full throttle and align with the runway, descending to anywhere from 50' to 500' AGL.

Notes:

*When using Combat Trim, the aircraft will pitch up when lowering flaps . You can either push the nose down or add down elevator trim until slight back pressure is necessary to hold the aircraft level. Combat Trim disengages when any trim is used.

It's not necessary to use full flaps all the time. If your plane only has one flap setting, extend only if necessary just before landing. Remember that the goal of a combat landing is to get on the ground quickly, not to be a juicy target floating gracefully above the runway for 10 seconds.

Most taildraggers are landed on the main gear first, not a 3-point landing.

After you've rolled out from the break and begun the 180° turn for landing, your scan outside the cockpit to your landing point increases from mostly outside after the 90 to almost completely outside the cockpit after the 45. Your throttle and control inputs become instinctive from the sight picture. Check the section on the Look Forward View to set a view looking down the cowling like you see in these cockpit screenshots.

PS:  Can someone help me with how to link on aces high?  I always just get the redirect address that takes me to the main page when trying to post a thread url.  Thanks.
« Last Edit: February 26, 2008, 07:57:23 PM by DoNKeY »
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Offline whiteman

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easy plane to land
« Reply #2 on: February 26, 2008, 06:14:38 PM »
easiest, i think the F6F. What you trying to land thats giving you problems?

Offline Rolex

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easy plane to land
« Reply #3 on: February 26, 2008, 06:42:04 PM »
The F4F-4 and FM-2 are very docile aircraft. Might want to try either one of them.

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Offline Mace2004

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easy plane to land
« Reply #4 on: February 26, 2008, 07:41:11 PM »
Stay away from the F4U until you have this down.  It's the hardest plan to land without ground looping and you will just become frustrated.  Generally speaking any of the lighter more maneuverable planes (Zekes, Spits, etc)are good starters.
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Offline Karnak

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easy plane to land
« Reply #5 on: February 26, 2008, 07:51:42 PM »
F4Us are cake to land.

A6Ms are probably the easiest fighters though.
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Offline Spikes

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easy plane to land
« Reply #6 on: February 26, 2008, 07:53:40 PM »
38's with tricycle LG.
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Offline Motherland

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easy plane to land
« Reply #7 on: February 26, 2008, 08:07:50 PM »
Quote
Originally posted by Karnak
F4Us are cake to land.

A6Ms are probably the easiest fighters though.


As I told a squadmate...
The first thing I think when I climb into an F4U is 'oh chit, I'm going to auger on take off'.
The next thing I think about, once I get it into the air, is 'oh chit, I'm going to auger on landing'.

I can takeoff/land the 190, 109, and even the 152 with confidence, but the F4U is the devil.

Offline stroker71

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easy plane to land
« Reply #8 on: February 26, 2008, 08:25:29 PM »
The spit14 is the hardest plane for me to land.

The c205 is the easiest of the planes I fly.

Or an A20 you can come in hot and slam that thing down.  

F4U's are easy to land....trust me take up a Spit14 and try that.

In your landings make sure you get slow, come in straight, use your flaps and lower your gear.
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Offline Rich46yo

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easy plane to land
« Reply #9 on: February 26, 2008, 09:15:18 PM »
Flying the P-38 is like driving a Cadillac. Taking off, flying, and landing.
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Offline Karnak

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easy plane to land
« Reply #10 on: February 26, 2008, 09:26:30 PM »
I don't understand how anybody can find the F4U hard to land.  It practically lands itself.  All you have to know is not to cob the power.  I think people read about the real F4U and get nervous and mess up due to nervousness, reinfocing their idea that it is hard.  The AH F4U is a total *****cat in every way.

I've trashed many Mosquitoes on landing though.
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Offline CAP1

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Re: easy plane to land
« Reply #11 on: February 27, 2008, 12:02:48 AM »
Quote
Originally posted by jimsom88
I practice offline but I can't bring it down successfully. What's the easiest landing plane I can practice in til I get the hang of it?


the p38 i'd say as the counter rotating engines cancel out the effects of torque.

here's something to try.........take off, fly away from the field..not too far...climb to about 1,000 feet alt, then come back parrallell to the runway..either side is ok......now pull your throttle back, and maintain your alt......slow the plane to about 150 or so, keeping yourself on runway heading, and waching it. when it's about 45 degrees behind you, make a gentle turn, and drop 1 notch of flaps. maintain your speed and let her descend slowly, keeping the end of the runway in your view. imagina a slope as you're going down it. when you turn onto final, you should be at about 500 feet or so, 2 notches of flaps, and put the end of the runway in the center of your windscreen....then doo what you need to do to keep it there......as you get closer, more flaps, and slow more...i normally cross the "fence" at about 100KTIAS, and full flaps. as your aim point(the end of the runway) goes under your nose, lower throttle a bit more, and GENTLY try to keep your alt at this point. as you do this, she'll start sinking in a nose high attitude. if you were at proper alt(about 20 feet or so above the ground) she should settle in for a very nice landing. this is easiest in the P38 as mentioned so you don't need too many corrections for engine torque.
 i hope i got this into text well enough to understand........i fly cessnas, and that's pretty much how i land them...although pattern alts vary, and speeds are way different.....but in here you can do the same..once you're used to the "feel" you can eliminate the pattern, and just start comming straight in, cutting the corners off, etc......

hope this helps ya a bit..........


oooo,,,and the absolute BEST wayt o learn.....go into the training arena......and DON'T  be afraid to ask questions in there.......trainers are there because they like helping us. most anyone in there will also offer advice/help if there's no trainers in there. that's pretty much how we all learned........

<> and welcome aboard!!!! :aok
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Offline Latrobe

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easy plane to land
« Reply #12 on: February 27, 2008, 12:55:57 AM »
P-47 has a pretty wide landing gear set, and the P-38 has the counter-rotating props. So, one of those two I'd say are the easiest.


D-Hog is a terribly hard plane to land without ripping your left wing off. :)

Offline gpwurzel

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easy plane to land
« Reply #13 on: February 27, 2008, 01:20:13 AM »
Land? We can land? Why'd no-one tell me?

Oh, I know, tis cos I fly stupid and forget lol.........:D

I find the spits easy to land (except for the 14 and I dont generally fly that)

Also easy are the 202, 205 etc.

All I do is line up the runway, aim for approx the middle (distance wise), out gear (once slowed down enough), then out flaps, reduce power to a reasonable glide/rate of descent is reached and plop it down on the tarmac, using rudder to keep it straight and apply brakes. I normally get the stall warning just before it hits the runway.


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Offline yankedudel

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easy plane to land
« Reply #14 on: February 27, 2008, 07:26:47 AM »
Easiest for me is: C-47, B-24, B-17.


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