Author Topic: Suicide bombers and why  (Read 13886 times)

Offline swoopy

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Re: Suicide bombers and why
« Reply #285 on: March 11, 2008, 11:15:04 AM »
 :cry
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Offline Bruv119

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Re: Suicide bombers and why
« Reply #286 on: March 11, 2008, 11:19:54 AM »
Swoopy do you not think dive bombing formation heavy bombers into a CV is a little "Gamey"?
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Offline swoopy

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Re: Suicide bombers and why
« Reply #287 on: March 11, 2008, 11:27:59 AM »
Swoopy do you not think dive bombing formation heavy bombers into a CV is a little "Gamey"?

What other players do on this Game is up to them they pay for it, usually sinking a cv from low level is to ease the conflict in the area and last resort. And from that screenie those bufss should have been hit by a decent gunner or a decent CAP.

end of the day ifs a fun game  :)
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Offline Bruv119

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Re: Suicide bombers and why
« Reply #288 on: March 11, 2008, 11:37:12 AM »
I agree like i said further up the 5 inch should have nailed him before he got anywhere near.

I don't think Lynx was upset over being beaten he is above that.  I have to say suicide bombers need help and training to prevent newer players thinking its the way to go.

Its a community developed problem and will remain so until people stop doing it and teach the newer guys how to use a bombsight properly.  I think they will find it much more "fun" in the knowledge they can hit a target at 10k upwards rather than getting blown out of the sky every time they up.

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Offline ROX

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Re: Suicide bombers and why
« Reply #289 on: March 11, 2008, 11:46:05 AM »

From your screenshot I would be asking more questions about the 5 inch gunner.  There is no way a set of buffs should be able to get that near a CV with a decent gunner on board.




Bruv....what is still a problem (I posted it about 6 months ago) is spying side-switchers swapping sides and getting into defensive gun positions LONG before the mission to sink it arrives.  

In other words...they hop in the gun position to PREVENT a REAL defenders from getting access to the guns.  Then, they either fire randomly, harmlessly, away from the attacking hoarde--or worse yet--don't fire at all.  All it takes is 4 or 5 of these turkeys and the cv groups is almost helpless.

If you see a cv and there's no darbar and it's not blinking...go to the cv and see if it's gunned already, and who is on range.  If it's gunned already...chances are you are seeing the side-switchers at work.  

It's worse on the weekends.

It's usually not the high profile players...they send their little minions to do it.

It's a great, cheap way to kill off a whole cv group--take command--steam it right into an enemy base PT spawn, hop in a 5" so no one else can and watch every ship get sunk.  It's a great tactic if you have ZERO game ethics.  I wish there was an iron-clad way to stop these scumbags, but there isn't.






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Offline LePaul

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Re: Suicide bombers and why
« Reply #290 on: March 11, 2008, 11:48:32 AM »
Exactly.

All it takes is one guy in a 5 incher to really whup an incoming.  I've had some guys nail me in a P-38 diving in...one BLAM and instant tower view for me

So these attacks, as dweeby as they are, are defendable.  But again, its easier to complain about a bomber versus defend against them

Offline swoopy

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Re: Suicide bombers and why
« Reply #291 on: March 11, 2008, 11:48:45 AM »
I think this post was done in the wrong way, a post about suicide bombers on its own would have been fine. But to personnally pick on a squad and player isnt on at all and to call em W#%#%S. My 2 year old girl wouldnt have done such a thing.
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Offline MORAY37

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Re: Suicide bombers and why
« Reply #292 on: March 11, 2008, 12:06:36 PM »
What motivates guys to do this

(Image removed from quote.)

Do they think their  :cool: when they take one  :salute for their team so's to speak  :rock.  Or are they just a bunch of ?

Here's my theory.  Their basically lazy skilless gamey players.  Jelly fish have more back bone than these guys have talent.  So whys it allowed, all this CV suiciding, Vbase suiciding, hanger suiciding and town suiciding?  Couple of reasons come to mind.  If HTC actually coaded this out these guys would be screwed and leave.  If dive bombing heavies was out they'd be faced with actually learning something or doing it the hard way.  Clearly most haven't bothered or it's truly beyond their mental or physical capabilities.  It's their only contribution to the game.  The sole thing that keeps them here subscribing.  Their niche.  Take that away from them and what do they have left?  They have the realisation that they can't hack it    and it's no longer fun. .

Of cause we as player don't help when we give the "wtfg" to these guys.  They ain't clever so why should we congratulate them for a job poorly done.  I think this, for want of a better word, "tactic"!  reaches epidemic proportions at the weekends.   






A single player in the 5" gun... and these guys don't make it past 3.5K out.  Try em... the fuzing is perfect...lead the target... one poof and he goes boom.  Taking pics of it isn't going to stop it... blowing his nose off with a 5" four times in a row might.
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Offline 2bighorn

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Re: Suicide bombers and why
« Reply #293 on: March 11, 2008, 12:06:57 PM »
Easy to fix. Limit the B-17 (and other heavies) bomb release angle according to pilot's manual. Right now, it's possible to release bombs even when inverted.

There would still be porking suiciders, but at least it would make it less gamey...

Offline Wingnutt

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Re: Suicide bombers and why
« Reply #294 on: March 11, 2008, 12:15:36 PM »
how about bombs wont release if rate of climb or decent is greater than 500 feet per min..

unless its a heavy that did dive bombing historically.

Offline Yknurd

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Re: Suicide bombers and why
« Reply #295 on: March 11, 2008, 12:17:59 PM »
I think this post was done in the wrong way, a post about suicide bombers on its own would have been fine. But to personnally pick on a squad and player isnt on at all and to call em W#%#%S. My 2 year old girl wouldnt have done such a thing.

I didn't see the player or squad named in this thread.
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Offline Yknurd

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Re: Suicide bombers and why
« Reply #296 on: March 11, 2008, 12:19:58 PM »
And I disagree that HTC needs to do anything or that this needs to be fixed.

There already exists a mechanism for stopping this.  Fly CAP or man the 5 inch guns. 

What next, we going to ask Dale to coad away BnZ because some players do it just because they can?
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Offline 2bighorn

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Re: Suicide bombers and why
« Reply #297 on: March 11, 2008, 12:34:22 PM »
And I disagree that HTC needs to do anything or that this needs to be fixed.

What's wrong with fixing the bomb release to resemble reality?

Offline Puck

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Re: Suicide bombers and why
« Reply #298 on: March 11, 2008, 12:34:30 PM »
And I disagree that HTC needs to do anything or that this needs to be fixed.

There already exists a mechanism for stopping this.  Fly CAP or man the 5 inch guns. 

What next, we going to ask Dale to coad away BnZ because some players do it just because they can?

Dale, could you coad away people who shoot at me?  I like the manual warp feature, but sometimes I don't want to look around to see the enema.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline waystin2

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Re: Suicide bombers and why
« Reply #299 on: March 11, 2008, 12:36:31 PM »

I don't know about you, but I don't have time to fly a 5 mile circle over our CV for an hour in the hopes of chasing a set of bombers diving a CV at 400 MPH.  There is no need of it.

Level bombers are just that, LEVEL !! HTC should make it so they MUST be level in F6 mode to drop.

I don't and I won't circle for an hour on CAP.  If the CV is sunk, then the CV is sunk.  My point is that if there is TRULY a deficiency in the way the bombers are modeled, then fix it.  Otherwise if folks are not willing to protect the CV they are furballing off of (CAP or ship guns), then they really should not whine about it.
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