I'm so gonna get flamed for this.......
<Cringes behind Kevlar>
The current ENY system works moderately well when the differences in player numbers is, well moderate.
However, when any one side truly "hordes" theres little ENY can do. For e.g. Three knights in F4Us can't do much against fourteen Rooks in P40Es.
So I suggest an addon to the ENY system. Alliances
. They happened in real life.
"The enemy of my enemy is my friend". Thats the lines I'm thinking along.
If at any time, the numbers of any
one country approach the
"sum" of the other
two, the two minorities form a "alliance". Maybe a 5 minutes alert message is sent out before the "alliance treaty" is "signed".
The allied countries retain their current fields, but can't "capture" anymore of each others fields. Their inflight icons turn green but retain the "airplane type" style of icon as opposed to player names. Maybe even range channels remain distinct (something like between the eastern and the western WW2 allies
). Allies cant shoot each other down, or at least lose kills/points if they do
.
This effectively forces the overpowering country to fight on two fronts, making life a little easier for the minorities (which otherwise tend to squabble between themselves) and giving the majority a choice between fighting on two fronts
or switching to equalize numbers
.
For captures made during the alliance being in effect, the deciding factor as to who gets the base, will be whose troops got in the map room first.
My 0.02$