It's just the job of whoever sets up a historically based AvA arena to recreate the event as faithfully as possible; here cv's have been included just because they exist in the main arena.
Presumptive reasoning. How do you know that was the motivation? What do you know about AHII setups versus Warbirds? Were you event or arena staff there? Have you been here? How many of the AvA staff do you even know on the basis of not only playing the game alongside them but interacting with them in forums and during events here?
Now that I've bombarded you with questions and you may be feeling like I'm picking on you for critisizing the AvA staff, let me assure you that I don't think the current setup is perfect, either. But let me also go so far as sharing that I've yet to see one that ever was ... even the ones I helped set up here in the past. I know you may not be asking for perfection ... but ... every single player that's played this arena ... long-term or short-term ... whether they give it a pass of fail ... has had something (or things) they thought needed addressing ... by the staff. And, trust me, for everything that needed addressing there was at least one other vocal player who either thought something else beared more pressing attention or disagreed with the first players's assessment altogether. Your and my general opinion on what physical arena elements seem broken may not be far apart. But your and my impression on not only who to blame but how much blame exists doesn't. I know that in the past, disabling the ability to capture by any method has reduced the playerbase as much as uncontrolled capture has. There's a balance.
There's only so much you can so with settings and dictation when it comes to fostering a supportive and dedicated playerbase for the AvA. It's always been the red-headed stepchild of AHII. It's a player mindset that'll create more problems than anything. I bet if you look closely enough at your experiences in Warbirds you'll see the same. Does the community put it's weight behind immersion ... historical immersion, especially? If so, it's the community, as a whole, that deserves credit and reaps the benefit. If not, it's the community, as a whole, that deserves blame and suffers the consequence. If the players don't care about it, whether through ignorance ("How come most of the fighters aren't enabled in the hanger?! Why isn't there a side for the Knights?! I'm a Knight?!) or ambivalence ("So what if the Allies weren't focused on liberating France during the Battle of Britain? The setup gave me the tools and this is what I like!") or a mixture ... it'll be the players that look for ways to play the game outside of historical perspective, no matter what the settings, that set the tone of the AvA. And for those who, ironically, seem the rare exception to the current AvA community mindset ... that of being actually into settings that provide greater historical immersion ... until they can organize, inspire and motivate the rest, they're stuck with what the rest of the community either actively does or blissfully puts up with . Look at TK's post. He helped facilitate and organize invasions to prove a point.
To prove a point! But even he couldn't have done so if the players who followed along didn't want to and didn't think it was more fun than flying Spits and Hurris in their historical role of defending their island against inbound Luftwaffe bomber formations and fighter escort (which ... BTW ... ain't happening if the Axis players aren't there to do it or don't care to do it).
The atmosphere of the AvA has always been player driven, no matter how hands on the AvA staff decide to be. And it's not like any of the AvA staff are making a living being AvA staffers. They're players just like you ... many of whom have lives that don't allow baby-sitting the arena as much as the AvA community (which isn't banding together to help historical immersion all that much right now) sometimes demands. Quite honestly, if you think you can do a better job of it (and please try not to take offense .. you may well can) ... then write up your resume' of Warbirds experience and experiences, throw your hat in the ring and run with it. But I'm telling you, if you don't start with the community first (even as a dedicated non-staff player) and resort to making a habit of complaining about how it's all the staff's fault, whether you're selected to serve or not you may have to reap your own sowage in a negative way. That way being the continued sufferage of setups that don't meet your uncompromising standards because the community you failed to inspire as a peer doesn't appreciate a heavy hand and has four main arenas to choose from where they perceive there isn't as heavy a one.