I hadn't considered the check6 from the chute angle. I figured most just bailed out. I always bail out if I have to come home with damage that will make landing dicey. It just makes more sense than getting your pilot killed trying to wrestle a drastically damaged plane onto the runway. Simple fix for check sixing chute riders is to disable radio and check6 functions for bailers until they end sortie, after all, I don't think chutes came equipped with radios.
Bailing is STILL less lame than riding a wingless hulk all the way to the ground holding the trigger down or trying to exploit the "burn for forever and day before blowing" bug some fighters have to get an extra kill, or worse, trying to ride said hulk as long as possible in the hopes the other guy will get killed before he gets credit for you.
This is a game, after all, and no one really dies . . Just an observation,
I've heard this before, it is a truism. However, it is ALL pixels on a screen, no one really does ANYTHING. But it always seemed to me that if one doesn't play with at least a thought of getting your pilot home when possible, you might as well do such silly things as upping a 4 cannon bird and HOing everything 'till your wings fall off, completely forget about managing fuel, dive bomb heavy buff formations into bases, or "bomb and bail" in buffs, deliberately make all your jabo runs one-way, etc and so forth.