Author Topic: QUIT YOUR WHINING.  (Read 4255 times)

Offline Max

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Re: QUIT YOUR WHINING.
« Reply #30 on: April 14, 2008, 06:57:39 AM »
What about the old Red Baron from dynamix?  That had to have been before air warrior, and that was in the early 90's.

Au contrair, mon frere.

Wikipedia:

Air Warrior was an early multiplayer on-line air-combat simulator. A player is able to fly a simulated World War II aircraft, fighting with and against other players, each flying his own simulated aircraft. It was introduced in 1986 by Kelton Flinn and his company Kesmai. At this time the internet was not generally available outside the worlds of government and academia. Kesmai therefore used the online service GEnie for the game's networked communication.

Air Warrior originally ran on Apple Macintosh, Commodore Amiga, and Atari ST computers, had simple black and white wireframe graphics, and cost over $10/hour to play. Over time, Kesmai produced improved versions of the game, starting with SVGA Air Warrior (AWSVGA) in 1993, and continuing with Air Warrior for Windows (AW4W) in 1996, Air Warrior II (AWII) in early 1997, Air Warrior III (AWIII) later in 1997, and finally Air Warrior III Millennium Version (AW:MV) in 2000.

Kesmai also did business deals to provide access to Air Warrior through additional on-line services, including Delphi, CRIS, CompuServe, America Online, Earthlink, Gamestorm and CompuLink. A version of Air Warrior for Windows was ported back to the Macintosh in 1997 in an Internet open beta, and then later moved to America Online. In 1999, Electronic Arts purchased Air Warrior, and became provider of the latest version of the game, only to discontinue it in 2001. The last version was Air Warrior III Millennium Version, and the last day of on-line flying was December 7th, 2001, the sixtieth anniversary of the attack at Pearl Harbor.

Air Warrior was influential; two of the most popular multiplayer air-combat simulators of 2005 - Aces High and WarBirds have key developers who are former Air Warrior pilots and former members of the Air Warrior community. In particular, Dale "HiTech" Addink and Doug "Pyro" Balmos were lead software developer and project manager, respectively, for the original version of WarBirds. They then went on to found HiTech Creations, producer of Aces High.


Offline Ghastly

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Re: QUIT YOUR WHINING.
« Reply #31 on: April 14, 2008, 07:03:45 AM »
Careful... you don't want to end up like Nancy...

"Curse your sudden (but inevitable!) betrayal!"
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Offline SkyRock

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Re: QUIT YOUR WHINING.
« Reply #32 on: April 14, 2008, 07:25:56 AM »
And when people complain about the Hoicane 2cs, its probably cause of the fact that they were picking and got Ho'ed.


The Hurri dweebs are the most numerous cherry pickers of all.  I have seen peeps fly 1/2 sector in a hurri to jump into a 1vs1 to steal the kill.  To them, its the only planes they can catch, the ones that are stall fighting. :rolleyes: 

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Offline moot

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Re: QUIT YOUR WHINING.
« Reply #33 on: April 14, 2008, 07:40:10 AM »
They're not the most numerous.. I can remember nearly every single time a Hurricane has climbed to enter a furball from the top, but I certainly can't keep track of the number of times almost every other plane in the planeset has done the same.  It might be as ridiculous as a D3A doing it, but it's not the most widespread, numerous instance of some guy wanting to enter a furball with a disproportionate altitutde advantage.

As for some teen noob trying to teach old monkeys new tricks  :rolleyes:     :lol
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Offline K-KEN

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Re: QUIT YOUR WHINING.
« Reply #34 on: April 14, 2008, 08:04:17 AM »
Au contrair, mon frere.

Wikipedia:

Air Warrior was an early multiplayer on-line air-combat simulator. A player is able to fly a simulated World War II aircraft, fighting with and against other players, each flying his own simulated aircraft. It was introduced in 1986 by Kelton Flinn and his company Kesmai. At this time the internet was not generally available outside the worlds of government and academia. Kesmai therefore used the online service GEnie for the game's networked communication.

Air Warrior originally ran on Apple Macintosh, Commodore Amiga, and Atari ST computers, had simple black and white wireframe graphics, and cost over $10/hour to play. Over time, Kesmai produced improved versions of the game, starting with SVGA Air Warrior (AWSVGA) in 1993, and continuing with Air Warrior for Windows (AW4W) in 1996, Air Warrior II (AWII) in early 1997, Air Warrior III (AWIII) later in 1997, and finally Air Warrior III Millennium Version (AW:MV) in 2000.

Kesmai also did business deals to provide access to Air Warrior through additional on-line services, including Delphi, CRIS, CompuServe, America Online, Earthlink, Gamestorm and CompuLink. A version of Air Warrior for Windows was ported back to the Macintosh in 1997 in an Internet open beta, and then later moved to America Online. In 1999, Electronic Arts purchased Air Warrior, and became provider of the latest version of the game, only to discontinue it in 2001. The last version was Air Warrior III Millennium Version, and the last day of on-line flying was December 7th, 2001, the sixtieth anniversary of the attack at Pearl Harbor.

Air Warrior was influential; two of the most popular multiplayer air-combat simulators of 2005 - Aces High and WarBirds have key developers who are former Air Warrior pilots and former members of the Air Warrior community. In particular, Dale "HiTech" Addink and Doug "Pyro" Balmos were lead software developer and project manager, respectively, for the original version of WarBirds. They then went on to found HiTech Creations, producer of Aces High.



Great Recap on Air Warrior!   :salute
I started in 1996 on AOL, dialup...:) I remember a game download taking all night!  (the extra planes and art took another night!)   :eek: Retuning the dialup to 9600 speed to make gameplay less warpy and stable....got the first Miscrosoft Forcefeed stick...$175 which I still have...and it still works....but I don't use it now. The 97 CON was my first CON...was a closed Beta Tester for AW3D.  Left in 1999 with AWME and crap connections and broken promises.

AH was in Open Beta, I joined when there were 5 or so planes...and it has been the best experience since. HT and Crew have maintained this SIM very well, a few bumps here and there, but their attention to detail and players' needs are commendable.  We never get what we all "think" we need, but this is a business, afterall. As long as I am able, I will continue to support and play AH.


Offline MajIssue

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Re: QUIT YOUR WHINING.
« Reply #35 on: April 14, 2008, 10:03:01 AM »
Words to live by, angelhair.

"It is better to remain quiet and thought a fool, than to speak and remove all doubt."
INteresting...
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Offline 2fly

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Re: QUIT YOUR WHINING.
« Reply #36 on: April 14, 2008, 02:29:15 PM »
Words to live by, angelhair.

"It is better to remain quiet and thought a fool, than to speak and remove all doubt."


Ben Frankilin?

Offline Max

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Re: QUIT YOUR WHINING.
« Reply #37 on: April 14, 2008, 02:47:45 PM »
Dr Phil  :aok

Offline Ack-Ack

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Re: QUIT YOUR WHINING.
« Reply #38 on: April 14, 2008, 02:59:37 PM »
"You've been giving hell since Tour 78."  (Image removed from quote.)


Those that put that in their signatures should change "been playing since" to "been a tool since...".


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Offline Rino

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Re: QUIT YOUR WHINING.
« Reply #39 on: April 14, 2008, 03:08:27 PM »

Those that put that in their signatures should change "been playing since" to "been a tool since...".


ack-ack

Been a tool since birth...phbtbtbtbtbtbt  :D
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Offline BaldEagl

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Re: QUIT YOUR WHINING.
« Reply #40 on: April 14, 2008, 03:42:22 PM »
Dr Phil  :aok

Where?  Does Dr. Phil play AH?  I'd love to see what HE had to say on/about ch. 200  :rofl
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Offline BiPoLaR

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Re: QUIT YOUR WHINING.
« Reply #41 on: April 14, 2008, 03:57:16 PM »
Dont mind me, Im just walking through *Waves*
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Offline WMLute

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Re: QUIT YOUR WHINING.
« Reply #42 on: April 14, 2008, 04:04:33 PM »
Au contrair, mon frere.

I wrote a very similar post for this thread yesterday, but decided not to post.  It was a bit more about community tho'.

What I find AMAZING is that the people flying AcesHigh don't realise that AirWarrior was the FIRST MMO game ever.
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Offline BiPoLaR

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Re: QUIT YOUR WHINING.
« Reply #43 on: April 14, 2008, 04:08:22 PM »
I wrote a very similar post for this thread yesterday, but decided not to post.  It was a bit more about community tho'.

What I find AMAZING is that the people flying AcesHigh don't realise that AirWarrior was the FIRST MMO game ever.


we understand that, But, im sick of hearing about AW..thats all ive heard about since i started this game years ago.
Its like thats damn "Walked to school in the snow up hill both ways" story...get tired of hearing it after a while
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R.I.P. Wes Poss  (Best Friend) 11-14-75 - 5-2-14

Offline Max

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Re: QUIT YOUR WHINING.
« Reply #44 on: April 14, 2008, 04:44:47 PM »
Bipolar please empty your locker and leave the keys at the front desk on yer way out <g,d,r>