Author Topic: Arena Plane Avalabilty  (Read 1149 times)

Offline moot

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Re: Arena Plane Avalabilty
« Reply #30 on: June 25, 2008, 07:14:28 AM »
Why not just switch?  From what you say, everything is secondary to flying what you want.
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Offline Noir

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Re: Arena Plane Avalabilty
« Reply #31 on: June 25, 2008, 07:45:52 AM »
I stoped flying the spit9 its too uber and forgiving...gives wrong reflexes.

At the time of this post, the P38J has 144 kills of spit 9s, and the spit 9 only has 87 kills of P38J's.  :D

I guess I'll have to fly it again, need to fix those stats :P

ENY is doing a pretty good job I think, when your country is down to the Ju88 as main bomber and 190F8 as attacker, capturing is turning into a men sport)

Note that when you can't choose the best planes, the other country are most likely buying 262 for 50 perks :P
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Offline Lusche

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Re: Arena Plane Avalabilty
« Reply #32 on: June 25, 2008, 08:22:31 AM »
Lusche, I would think you of all people would have checked the stats before making a statement like that !

At the time of this post, the P38J has 144 kills of spit 9s, and the spit 9 only has 87 kills of P38J's.  :D

I always said "Perk the P38!".

Would be finally a way to use alll that accumulated bomber perks...   :P
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Offline Ghastly

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Re: Arena Plane Avalabilty
« Reply #33 on: June 25, 2008, 10:06:42 AM »
Lusche, I would think you of all people would have checked the stats before making a statement like that !

At the time of this post, the P38J has 144 kills of spit 9s, and the spit 9 only has 87 kills of P38J's.  :D

Yes but numbers can almost always mean almost anything.  A beginning to medicre pilot is much more likely to choose to fly (and subsequently die) in a spit 9 than he is in a '38J, so I suspect that the K/D ratio comparison is badly skewed.

Disclaimer - Pointing this fact out is not meant to be construed as agreement or disagreement on my part with any of the rest of the discussion in this thread! As things are, I generally like the idea of ENY, even though it's not perfect.  I wish someone more clever than I am would come up with a way to implement it in some localized fashion that would work reasonably well.

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Offline MachNum

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Re: Arena Plane Avalabilty
« Reply #34 on: June 25, 2008, 11:19:05 AM »
I'm a fan of the ENY idea as well, although I'm open to concepts that might improve it. One idea I did give some thought to was the approach of extending the perk point concept to do the same thing that ENY does now. We already have a variable perk point cost for certain planes, so why not extend that to cover more of the plane set? Rather than a hard cut-off point the way the current ENY works, you would just see other planes start to cost perk points to fly as the sides get unbalanced. If you really want to fly a certain plane, then you just pay the perk points. There are a few challenges to this idea, of course. Pilots with vast perk point balances, the need to always have "free" rides, the usual perk point imbalance issues, and so on.

Offline Murdr

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Re: Arena Plane Avalabilty
« Reply #35 on: June 25, 2008, 04:30:22 PM »
Yes AH is a game.  But it is supposed to reflect WAR, not some perpetual "even handed" contest.



Working together is not penalized. We are not trying to implement a system where consentrating your forces is hampered.

But it realy is a basic game concepts that all sides have the same number of players. If you don't belive that concept, please sight one case where a game is not designed with that in mind.  And please do not tell me AH is war, because it is not, it is a War game. And games are ment to be fun and fair. While war is not ment to be either fair or fun.

HiTech



This is a false assumption.


The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.



HiTech


"F4U-4's simply because they were winning the war."
It is these type of statements that always make the get rid of ENY crowd loose credibility with me.
Note, nothing about winning or loosing is in the value calculating system. Only how many people you have on your team.

And if anyone things they should be able to have an advantage in number of players on there team with out any other handicap. Then they are blind to basic game play principles of any type.

2nd if anyone else tells me they have a 70 member squad, I think I will just eject them. There is no such thing as a 70 person squad in AH.

Offline The Fugitive

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Re: Arena Plane Avalabilty
« Reply #36 on: June 25, 2008, 07:50:08 PM »
Yes but numbers can almost always mean almost anything.  A beginning to medicre pilot is much more likely to choose to fly (and subsequently die) in a spit 9 than he is in a '38J, so I suspect that the K/D ratio comparison is badly skewed.

.....or it could have been quoted not to prove a point, but as a joke to tweak Lusche's nose, who is ever ready with the stats.  :D

Offline Lusche

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Re: Arena Plane Avalabilty
« Reply #37 on: June 25, 2008, 07:58:36 PM »
.....or it could have been quoted not to prove a point, but as a joke to tweak Lusche's nose, who is ever ready with the stats.  :D

And of course I have a interesting graph at hand on this matter too:






j/k  :D


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« Last Edit: June 25, 2008, 08:01:27 PM by Lusche »
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Offline Masherbrum

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Re: Arena Plane Avalabilty
« Reply #38 on: June 25, 2008, 09:20:50 PM »
You know it's serious when the Pie Charts are coming out.    :D
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Offline The Fugitive

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Re: Arena Plane Avalabilty
« Reply #39 on: June 26, 2008, 06:33:24 PM »
You know it's serious when the Pie Charts are coming out.    :D

Heck ! I'm doing better than I thought !  :rock

Thanks for digging that one up Lusche !