Author Topic: Idiotic gameplay in the DA furball lake  (Read 2164 times)

Offline moot

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Re: Idiotic gameplay in the DA furball lake
« Reply #30 on: June 26, 2008, 08:30:38 PM »
Moot, with all due respect sir, Gameplay, and DA is almost a contradiction in terms.

In short, you want gameplay, go to the arenas. Leave the ones who can't cope with the mains to play their little alt monkey games in the DA.
With all due respect I'll disagree.  Gameplay happens everywhere in the game, but I do see what you mean and disagree: IMO it's the other way around. There's no base to capture, no score, no war to win in the DA.  You have all the incentives to simply furball and none to fly timidly, or horde, or otherwise reduce the quality of the furball lake's gameplay for the sake of.... Well like I said there's no reason for it.

I'm not the only one to think so, and others who've said it aren't all players that'd usualy agree with me..  A few months back a squaddie that hadn't played the game in years (he's back in the middle east now) went into the DA and it was almost comical the way he (unassumingly, frankly) was telling/asking others over range and open channel why they were ganging - this is the DA, no use avoiding the fights.  He was dumbfounded for 15min or so.

This is the same trend that's been going in the MAs, it's not related to the DA, and so whether it's just because AH is now digging into a customer base that's much less purist and so much more casual and has no care for the quality of the actual AIR COMBAT and would rather follow the path of least resistance (horde, timidity etc) to get their kills (the whole point of the game, but cheapened to the max), it doesn't change the fact that these newcomers are (like i said purposedly or not) stinking the quality of gameplay. 
If balancing was good for the MAs, it's certainly good for a smaller and less populated area that's meant for pure dogfighting.

Whether the dotdar gets slowed way down over the lake, or (maybe) disappears altogether when there's no need for it (high enough air density), etc.. It'll improve the quality of gameplay in that area of the map at no expense of any other part of the game... A net benefit.  Except for the coading headache :P  It's worth it, though.

You don't have to go to the DA ya know.
You're missing the point..
« Last Edit: June 26, 2008, 08:33:45 PM by moot »
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Offline angelsandair

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Re: Idiotic gameplay in the DA furball lake
« Reply #31 on: June 26, 2008, 10:22:25 PM »
Why disable a plane?  What if people want to duel in those planes?  The planes aren't the problem, it's the players that play like this that are the problem.  By removing the Butcher Bird, Tempest and even the Jug, do you really think this will stop the lame behavior?  It won't, these twits will just hop into another plane and repeat their lame behavior.  Then some more planes are disabled and again, same thing happens.  Soon, you'll be left with an arena without any planes and a crap load of lame players running around in GVs.


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Disable them in the furball lake. If somebody wants to take a Tempest from an adjoining base, let them do it.
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Offline moot

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Re: Idiotic gameplay in the DA furball lake
« Reply #32 on: June 26, 2008, 10:29:52 PM »
There was a guy (cant recall the name) back in H2H (way back in 2000 I think) that'd knife fight in his tempest against everything else, including spits and zekes, etc.  Just like I do with the 152. 
It's not the Tempests, it's the players in them and how they use it. 
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Offline angelsandair

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Re: Idiotic gameplay in the DA furball lake
« Reply #33 on: June 26, 2008, 10:38:48 PM »
wow, you gotta teach me some of that M00t :O  :O
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Goto Google and type in "French military victories", then hit "I'm feeling lucky".
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Where palm and pandanus shall whisper forever,
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Offline Ghosth

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Re: Idiotic gameplay in the DA furball lake
« Reply #34 on: June 27, 2008, 07:28:51 AM »
Well I'll agree that the customer base is changing moot. A few years back in the summer we'd get 16 - 17 yr olds who got into avaiation. They were bright, hard working, willing to do anything to learn and for the most part easy to get along with.

Now I get 7-11 yr olds with atttitudes.
They don't know what half the words mean and they don't care.
They want what they want and they want it now and if they don't get it they throw a hissy fit.
After all, it always works on mom. And when it doesn't work here they have no clue what to do.
They are not willing to work, they don't listen, they have zero respect for anything or anyone.

The fact remains, that the Dueling arena should not have gameplay.
It should have dueling. 1 on 1 prearranged, rules agreed to before hand duels.


Moot I agree with you that those who do hang out at the lake should be ready to fight coalt co_E at the drop of a hat.
I'll admit that I'm not in the DA a lot these days. But from what i've seen, it seems to attract those not capable of learning
to fight in the mains. With some notable exceptions of course.

Generation X is having a big impact on the entire gaming world, and its having one here also.
It used to be guys like you and me were here for the fight. Win, lose, or draw it was all good.
There was respect on both sides. And if you lost you went back to work and figured out what you did wrong.

Now all they seem to care about is winning, not the fight, or how, just climb to 20k so no one can get above you.
Dive in with the biggest baddest plane you can fly and shoot the other guy down when he's busy chasing someone else.
There is no respect, there is no love for the fight. There is only win and "own" the other guy or lose. In which case you cheated.

You can NOT legislate morals, a love for the game, for all things aviation, for combat in one of its purist forms.
It either exists, or it does not, if it does not exist it must be taught. Period.

So if your seeing a lack or a problem go to work moot. Show them the better way, the right way.






Offline projoe

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Re: Idiotic gameplay in the DA furball lake
« Reply #35 on: June 27, 2008, 08:03:25 AM »
Wonder if this would work...Being able to switch from seeing type of plane to name of pilot in the enemy plane?
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Offline Ack-Ack

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Re: Idiotic gameplay in the DA furball lake
« Reply #36 on: June 27, 2008, 12:48:41 PM »
Disable them in the furball lake. If somebody wants to take a Tempest from an adjoining base, let them do it.

Disabling a plane is not going to fix the problem.  If someone is intent on being a dweeb, they'll just find another plane to carry on in. 


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Offline whiteman

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Re: Idiotic gameplay in the DA furball lake
« Reply #37 on: June 27, 2008, 12:50:27 PM »
"Idiotic" and "Furball Lake", isn't that redundant? :D

Offline Bronk

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Re: Idiotic gameplay in the DA furball lake
« Reply #38 on: June 27, 2008, 01:20:36 PM »
"Idiotic" and "Furball Lake", isn't that redundant? :D
Not really. It's a good tool. I for example have average SA. So it's a good place to work on it. You have the high speed pickers mixed in with the hurri/a6m crowd.
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Offline crazierthanu

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Re: Idiotic gameplay in the DA furball lake
« Reply #39 on: June 27, 2008, 06:46:58 PM »
Moot,
I have good fights in there all the time when the numbers are below 40 players. Perhaps its because I fly a 51 and TnB with everything but hurricane/zero. I stay away from the hordes and rarely go above 10k unless needed. Seems like there are 4-5 guys I can spot in a group of cons and anyone of them is a good fight.

If its a 1v1...to the deck til death.

When the numbers get above 50 we need a larger area with 2 bases per side. Its easier to spread out and harder to vulch one country. I say the lower the ENY the less ammo you get! Give them a reason to stop flying Tempests. Right now I bet half the people fly temps to shoot other temps. I get similar crap for flying a 51 (even the B which I always fly) about being a pick tard. Truth be told I hardly ever pick or bnz (only above hordes). Its a monkey see monkey want to shoot deal right now.

Strip

Thats exactly right strip, you and me have had some good fight in DA recently and I have learned alot.
Strip I know exactly what your talking about. I remember a guy the other day calling you a BNZ rtard and you were fighting at 2k with full flaps. Obviouslly that soomeone doesnt know what BNZ is. But recently I have had some good fights in the furball area.

BTW: who cares about the people diving in from 13k? The stupid people obviouslly dont know what compression is  :devil Its funny to watch there 900mph temps go flying into the water without any wings. :rofl
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Offline soupcan

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Re: Idiotic gameplay in the DA furball lake
« Reply #40 on: June 27, 2008, 11:33:00 PM »
Seems to me that expecting "furball lake" to be "duel like" is wish full thinking.

Perhaps some reworking of the DA map is in order....



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Offline moot

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Re: Idiotic gameplay in the DA furball lake
« Reply #41 on: June 28, 2008, 01:17:22 AM »
So "purists" don't get a lake because?  Who said the furball lake we have now should be duel like, and what's "duel like" exactly?
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Offline Bronk

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Re: Idiotic gameplay in the DA furball lake
« Reply #42 on: June 28, 2008, 08:56:19 AM »
Got another little idea to "fix" the furball lake.
In addition to what I already stated.
1. Drop fields so sea lvl. No more fighting at the edge of your field so you can instant reup with smash.
2. Puffy ack at bases. Along with increased lethality this might encourage the altmonkey/pickers to...come on down.
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Offline angelsandair

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Re: Idiotic gameplay in the DA furball lake
« Reply #43 on: June 28, 2008, 01:29:54 PM »
Well I'll agree that the customer base is changing moot. A few years back in the summer we'd get 16 - 17 yr olds who got into avaiation. They were bright, hard working, willing to do anything to learn and for the most part easy to get along with.

I dont know about you, but I've seen 7-11 year olds who act more mature than 16 and 17 year olds. (Last time I recalled, CMustard was 16) And I THINK (so dont start getting mad at me) that AKJrDogg is 12 or 13, I remember him telling me, and belive it or not, Zoozoo/Zooscrew isn't very immature compared to alot of players on this game.
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Goto Google and type in "French military victories", then hit "I'm feeling lucky".
Here lie these men on this sun scoured atoll,
The wind for their watcher, the wave for their shroud,
Where palm and pandanus shall whisper forever,
A requiem fitting for heroes

Offline Banshee7

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Re: Idiotic gameplay in the DA furball lake
« Reply #44 on: June 28, 2008, 01:41:31 PM »
Got another little idea to "fix" the furball lake.
In addition to what I already stated.
1. Drop fields so sea lvl. No more fighting at the edge of your field so you can instant reup with smash.
2. Puffy ack at bases. Along with increased lethality this might encourage the altmonkey/pickers to...come on down.

again.  Bronk gets two thumbs up from me  :aok :aok
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