Well, i posted the following discussion in the General Forums
http://bbs.hitechcreations.com/smf/index.php/topic,240269.0.htmland got some decent feedback; I will attempt to assert the PROs and CONs I see most relevant
My opinion: Implement a client 1 hour inactivity timer (based on inactivity on the client side [to avoid server load]) that would eject player from the arena. I would request that this feature be implemented with a pop-up window that gives the user 60 seconds to terminate the log-off; should they be sitting at the keyboard (maybe reading text buffer...etc) and not causing client side activity.
Purpose:
1) During higher arena populations: To prevent excessively AFK people in arena from denying access to arena based on current server caps
2) During lower arena populations: To avoid excessive AFK players negatively effecting ENY calculations for extended periods of time
*item 2 only true when AFK numbers are disparate between countries
Primary Downfalls:
1) Manpower to code a condition that may often have minimal effect on gameplay
2) Irritation to players who want to "reserve" a slot in an arena for an extended period of time
I have no knowledge of the difficulty this would be to implement; so the benefits might not be worth the cost.
If HTC replies that the cost/benefit ratio is not worth future effort, I will happily cease discussions on this topic.
I thank the community for entertaining this discussion in the above link.
//signed//
Jarbo