I read a couple of posts and articls and understood the reasons for this kind of baby warp, but i have a question about it.
Before i played AH i did 1 year of fighter ace (i know for u this is not a sim

, but it is a netgam and thats were my questions accures).
In FA i ran tno the warping prob only wiht those "large warps", when someone eihter had a con prob for a few secs and did a nice 2000 yrsd warps or on the other side people that had a constantly bad con and were moving like in disco flashlight.
But i never had/saw this baby warps, in a normal fight (both have a constant latency and no package loss) the enemy always moved smooth. Even when he performed the wildest evasions his movement was never interupted it always was smooth. i.e. in AH it is possible that plane does a 180 degree role in zero time cause of the netlag, in FA i never saw such a thing.
Also i never had in FA that an nme flew through the bullet stream cause he baby-warped through it.
Is FA using a higher refresh rate (so infos are not sent to teh server 2-3 times a sec but say 10-12 times) or what?