Let's be clear here. Some are quibbling over the nature of the angle of the actual shot. But, what we're are really talking about is the intent to HO. Whether the would-be HOer actually hits on the dead 12 or sprays you down as you try to duck, barrel roll, jink or whatever to avoid the "pure" HO doesn't make it any less of a HO in spirit. Sure, anything other than a pure zero deflection nose to nose merge shot is not a "pure" HO. But, the guy who heaves on the stick to pull into your face or spray you down as you try to duck with his practically infinite barrage of Niki cannon rounds is no less of a HOer, regardless of the angle of deflection he scores the hits. A noble effort to avoid the Hoer resulting in giving up a higher profile, slightly off angle deflection shot doesn't disqualify the attempt as a HO. There are a lot of really good shootists in the game who love to HO and can almost as easily score hits on you when you try to evade the "pure" HO, especially if they are in a significantly more maneuverable plane, you are under control compression or in a low-E/Alt state.
I have to completely disagree with this one...
1) there is no such thing as a HO except by mutual consent in a true merge....period
2) merge tactics really start at the time of visability and any caught by suprise inside 2.0 blew it at 5.0 range
3) most Ma (and all FSO, Scenario etc) are not "same on same" or flown from equal altitude and E-state. A pilot is perfectly entitled to engage in an E, angles or "B&Z" fight as he see's fit based on the situation and matchup. This is completely seperate from dueling rules, ganging, hording and other issues of bad game play.
I love a good one on one in the MA...I dont care what your in, what I'm in or what you try and do. I'll try and use what I have to the best of its capability based on what I find. I posted this elsewhere but I'm curious what the folks here think specific to a "HO". To set the stage this is from frame 2 of rangoon. We've been chasing the buffs after the drop, I got forced down and away taking damage and then had already fought a higher E type fight with this zeke costing me a flap after he nicely avoided my rope. I'm the last A-20 and maybe the only thing that can find any maybe kill a buff or two...
So when he reverse I follow, setting up a A-20 vs A6M5 dueling stlye on the deck merge. Having gone E before and missing parts I'm looking for a quick kill and/or a chance to extend and blow thu...but if I let him stay up and dog me I'll be toast when I run into zekes in front. This is exactly the shot I wanted/expected/got...its not a HO since he never even got a shot on me IMO...it was a free pass and a clean extension if needed. It was IMO about a perfect merge for me in an A-20 vs him under the circumstances...if i'd missed I could have gone vertical and taken the high ground...
http://www.az-dsl.com/snaphook/Rangoon/frame%202/flamingriceball.ahfThis is the longer clip with both fights on it...