Ok guys the first week of Campaign Series:N. Africa has started! Many thanks to Soda72 for getting the arena all set, Oldman for trying to help
and to all the staffers for their help, input and support. <S>
The map has been laid out per this thread, with each base assigned a victory point level.
http://bbs.hitechcreations.com/smf/index.php/topic,245037.0.html After three weeks each side will gain points for bases captured, per that map. Most points wins.
The plane set is as follows, the number following each plane is its "rarity" factor. It is basically the percentage of bases that will have that plane. 1.0 planes are at all bases. Rare planes have been assigned a base by each respective side CO. This plane set will change at both the start of the second and third week ( I will get those plane sets out soon). Rare planes will become more common and common planes will become rare as they are outdated. Also new planes will be introduced for the N. African theater.
Allied:
Hurri Mk I 1.0
P40-E 1.0
Hurri Mk IID 0.2
Spit Vb 0.1
Boston Mk III 0.3
C-47 1.0
Jeep 1.0
M-8 1.0
M-3 1.0
Axis:
C202 1.0
Bf109e-4 1.0
Bf109f-4 0.1
Bf110c-4 0.2
Ju87d 1.0
Ju-88a-4 0.3
C-47 1.0
Jeep 1.0
M-8 1.0
Sdkfz251 1.0
Base Capture is set at 50 troops.
Hardness Changes from AvA normal settings:
Radar = 2k
Ammo, fuel, barracks = 1k
FH/BH = 3k
VH = 1k
Down times are set at 30 minutes. But each side CO has supplied the location of 3 supply depots, for each supply depot lost downtimes for Ammo, fuel and barracks will be increased by 5 minutes at the start of each week. Conversely for each one captured that sides downtime will decrease by 5 minutes. The supply depot location is hidden and shared per the CO's discretion.
Radar should be full to allow for finding the fight.
Icon range is AvA standard.
Also I added wind to give the buff pilots a challenge, along with the standard AvA bombsight.
30 minute wait to change sides.
I think that is pretty much it. Please check it out and let me know what you think. I am open to constructive criticism and willing to make changes if it helps insure a good balance, increase playability or increase the "fun" factor.
Enjoy! <S>