Author Topic: Force Feedback Implementation?  (Read 231 times)

Offline Hamish

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Force Feedback Implementation?
« on: October 02, 2000, 03:38:00 PM »
I've heard(read?  ) in posts on this board about the planned implementation of force feedback. I was wondering, if a) Is this true? and b) how far down the road is it?

    I thought that was one of the great things about "That other" sim, that i could "feel" a stall coming on.. and getting used to not having that feeling has been extremely difficult for me. Does anyone else feel the same way?

Thx!

Hamish!

Offline LLv34_Camouflage

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Force Feedback Implementation?
« Reply #1 on: October 02, 2000, 04:29:00 PM »
 
Quote
Posted by Pyro, 07-31-1999 11:38 AM


There will be force-feedback support. Whatever API is used in DX is what we'll use.

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Doug "Pyro" Balmos
HiTech Creations

http://bbs.hitechcreations.com/smf/Smileys/default/Forum1/HTML/000166.html

Camo


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Offline minus

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Force Feedback Implementation?
« Reply #2 on: October 02, 2000, 05:39:00 PM »
ok tell my aname of stick whta haz  perfect
force Fx in direct X mode and not looks like a SciFi  space ship stick soemthing what remind airplane
hate the MS stick got it but never using   and it not remind me nothing about plane controls

Offline LLv34_Camouflage

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Force Feedback Implementation?
« Reply #3 on: October 02, 2000, 08:15:00 PM »
Seems like the new Logitech is a nice piece of equipment.  There's a review at dogfighter.com, for example.

Camo
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Brewster's in AH!
"How about the power to kill a Yak from 200 yards away - with mind bullets!"

Offline Hamish

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Force Feedback Implementation?
« Reply #4 on: October 02, 2000, 09:54:00 PM »
Thx for the feedback guys   cya ITA

<S!>

Hamish!

Offline hblair

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Force Feedback Implementation?
« Reply #5 on: October 03, 2000, 01:50:00 PM »
Gimme

Offline Rickenbacker

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Force Feedback Implementation?
« Reply #6 on: October 12, 2000, 02:48:00 PM »
Sounds good. Will we be able to select different effects? I personally really like the stall buffeting (WB's stall shake is a lot like real life, especially with the stall horn turned off  ), but I don't care much for the stick getting heavier at higher speeds. I know it _does_ that IRL, but todays tiny sticks just makes it feel cheezy for me.


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Offline yowser

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Force Feedback Implementation?
« Reply #7 on: October 14, 2000, 08:35:00 PM »
Once you've tried it, you've gotta have it

yowser

Offline Graywolf

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Force Feedback Implementation?
« Reply #8 on: October 16, 2000, 11:56:00 AM »
I'd really like force feedback. Used to fly the Yak 3 a lot in WarBirds and with the wind noise and the stick weight I used to pretty much not need the airspeed indicator in a dogfight. Very useful for chasing F4Us in a climbing fight.

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Offline -lynx-

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Force Feedback Implementation?
« Reply #9 on: October 17, 2000, 03:12:00 AM »
 
Quote
(WB's stall shake is a lot like real life, especially with the stall horn turned off )

Hmmmm... Not sure if WW2 fighters had stall horn but in real life it's always present, no switch to "turn it off" .

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lynx
13 Sqn RAF

Offline Rickenbacker

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Force Feedback Implementation?
« Reply #10 on: October 17, 2000, 04:44:00 PM »
Not in the planes I fly, Lynx  . So far my experience is limited to Bergfalke III and ASK-21, but most gliders don't have them. They do, however, have a very noticeable stall buffet, and WB with a FF stick feels almost exactly like that  .


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Offline -lynx-

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Force Feedback Implementation?
« Reply #11 on: October 18, 2000, 06:19:00 AM »
Well... In those that do have them it usually is just a buzzer operating on pressure changes near the leading edge as the wing is approaching stall - a mechanical thing, no switches.

Would be interesting to know if WW2 planes had them though - anyone in the know?

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lynx
13 Sqn RAF