Actually, a lot you said was inaccurate.
Unlike your attempt at cherry picking a small sample of sorties from this tour, I looked at his August tour, since that is what the OP was asking about (pilots on the front page and all). Looks to me like he spends more than a sortie or two "vulching" to get his scores.
And for someone who plays for rank, deaths in attack mode surely count. Your assertion that it does not is quite silly as a result, and is a demonstration of one dimensional thinking -- that only your way (all fighter all the time) is the right way.
And yes indeed you did "assail" Bruv, by saying he only flies fighter mode when it is "safe" and therefore implying his fighter score / rank / kills / whatever measure you like is inferior to a "true warrior" like yourself. You also said he was gaming the system and called into question whether he had any skill at all by saying rank in general was worthless and therefore any rank he achieved was meaningless. Your claims of "I am sure he is a great guy" notwithstanding, anyone who is "paying attention" as you put it can clearly see the attacks. Your "one flight to vulch" comment above is a clear example, as you have no idea how he got his kills, but choose to put it in the most negative light you can.
But, you are correct, Bruv doesn't need defending, and I am doing so only as an afterthought. I just enjoy pointing out the pomposity of some posters from time to time.
But don't worry, Steve, I am sure you are a nice guy and didn't mean it to come across like it did, so I will leave it be. 
Let's continue because you've misinterpreted a couple of things. I'm not saying his way of flying is inferior to mine. The fact is, Bruv plays with rank in mind. I'm not saying this is somehow less noble than the way I play.
My way of flying is no measure of skill either. What I mean is, I fly a 51. IMHO a 51 is much easier to survive in the MA than say.. a spit 5. Even though I was ranked #1 in fighters, we know I'm by no means the best stick in the game. Sure, I can do ok in a 51, but put me in say a jug, 38 or hog against some of those guys that fly them regularly and they'd eat my lunch. We could make a list of those guys but it would take up pages.
Furthermore I didn't call into question Bruv's skill in this game, that's unfair. My posts are an indictment of the ranking system, as a measure of skill, not Bruv.
I said ranking system is no measure of skill because it can be gamed. Even if everyone played all the time in fighter mode it still wouldn't be a perfect measure because people enjoy flying different planes, with varying capabilities. Also, people fly with different goals in mind, some of which are not conducive to a high rank.
As far as the small sample.. look at August. Bruv had 202 kills in fighter mode, he had more kills than that in perk planes. I will bet almost every kill he had in fighter mode was in a perk ride. What's my point? Bruv plays for rank, that's my point. That's it. Frankly, this is common knowledge.
Some people "look down" upon score toads and I think that is hypocritical. You know the guys, the guys that "live for the fight" and then curse at you for not giving up whatever advantage you developed to fight them evenly. I find those people to be real hypocrites. Part of the MA environment and combat is the events that occur before the merge. Positioning, load out, angle, timing, plane choice. All this is part of the combat sequence that the "Live for the fight" guys fail to see as part of the equation. You wont find score toads like Bruv trying to tell them how to fly yet they will type all over 200 all day, calling people runners or cowards... whatever the case may be. Score toading is no worse, or better, than those dedicated 1v1 guys. At least score toads don't fill up the text buffer with self righteous indignation.
The "live for the fight" guys have some misguided sense of being better, more noble, than the toads. I will never understand this.
Finally, as I said, I do not think the ranking system is an accurate measure of skill but I am not campaigning for it's discontuance. I think the score/rank system has its' uses and, more importantly, I can only come up with one idea to make the ranking a little more accurate. I don't think there is a way to significantly alter the system to make it reflect skill level. <S>