From AW lead artist perspective:
EA bought Kesmai because of the licenses the company owned.
I don't know if they actually evaluated any game that Kesmai was 'doing' ..
..I do know that the CEO of EA, Mr. John Riccitello, called an all hands meeting and blew smoke up everyone's butt about how they were goin to expand Kesmai and build our major products up ..and we all know just how well they did that.
From gamers perspective .. AWDos max server load was 30 players.
Some weekend nights you could not get in.
For hours.
Screw the graphics, it was all about blastin someone outta the sky.
Or vulchin the crap out of dweebs (like .. ohh .. Fencer's gang on Sunday nite, always takin off from B-1 ..evil grin)
Those who talk of 'chivalry' played a different game than I knew.
Ghost Rider, Stilletto, Mullah, Krazy Kat, Hoppy, Gonzo ..
..if you got in front of them in any way shape or form you were dead.
Period.
When I fly I will gun you in your chute if I have time and ammo to do it.
You may think it's chivalrous if I leave someone in their chute,
..but frankly the only reason I would is seein a bandit comin, or not havin ammo left.
And I will vulch you on the field till the cows come home if you let me.
-evil grin-
But . . that's just me and how I learned to 'play' in AW.
By those chivalrous players I named above.
And many others.
Nice shot of AW3 stuff there .. and some AWDos for the Munda scenario.
Love the one C-lander and alla targets he has to choose from

My kinda playin.
-GE (I still have boxed versions of all of 'em that were actually .. boxed)